Table of Contents
- Introduction
- Addressing Launch Issues and Prioritizing Player Feedback
- Patch Updates Address Pressing Needs and Introduce New Features
- Focus on Ongoing Improvements and New Content
- Regular Content Updates and Roadmap Reveal
- Enhanced Auto-Battle for Streamlined Gameplay
- Commitment to Community Engagement
- TLDR Version
- Official Links
Introduction
Recently, Youngmo Kim wrote his very first ASTRA: Knights of Veda Director's Letter. In his letter he addressed players, acknowledging shortcomings identified after launch. The letter outlines a commitment to ongoing improvements, bug fixes, and exciting new content planned for the coming weeks and months.
Addressing Launch Issues and Prioritizing Player Feedback
Director Kim acknowledges that despite pre-launch preparations, areas for improvement were identified. The development team is actively listening to player feedback to address these concerns. A focus will be placed on fixing bugs impacting gameplay, including guild management issues, item shortages, and streamlining the new player experience.
Patch Updates Address Pressing Needs and Introduce New Features
The first patch update arrives April 11th, tackling high-priority issues. Expect fixes for guild management frustrations, scarce essential items like shoes, and a more user-friendly tutorial. Additionally, a suggestion board launches on Discord to gather player feedback for future updates.
Focus on Ongoing Improvements and New Content
The development team is working on various improvements, including more balanced arena matchmaking, clearer attribute information, engaging events, and character balance adjustments. While some features require more development time, significant improvements will be included in the regular update scheduled for April 25th.
Regular Content Updates and Roadmap Reveal
The game is committed to regular content updates every three weeks. The April 25th update promises exciting features like the "Special Supply Delivery Operation" event, a new playable character - "The Green Doctor and the Spoiled Princess", and the "Journey in Memory" offering generous rewards. A full reveal is planned for April 18th.
Beyond the immediate update, Kim teases a roadmap reveal for the year. Players can expect upcoming highlights like the roguelike dungeon "Dieri's Conversation" and a raid in the "Ancient City of Gold" located in a brand-new region.
Enhanced Auto-Battle for Streamlined Gameplay
Recognizing the large mobile player base, the development team is focusing on enhancing the auto-battle feature, including deck changes. This aims to streamline repetitive tasks like farming and hunting, making the gameplay experience less grindy. While manual control remains advantageous in challenging content, auto-battle improvements aim to significantly reduce the tedium of simpler tasks. New content will be designed to leverage this enhanced functionality.
Commitment to Community Engagement
The heartfelt ASTRA: Knights of Veda Director's letter emphasizes the developer's dedication to continuous improvement and providing a gaming experience that meets player expectations. Players are encouraged to stay tuned for the upcoming roadmap announcement showcasing future plans. This is a positive sign for ASTRA: Knights of Veda, demonstrating the developer's responsiveness to player feedback and commitment to ongoing improvement and exciting new content.
TLDR Version
ASTRA: Knights of Veda players rejoice! The Director has acknowledged launch shortcomings and outlined a plan for improvement. Expect bug fixes, a streamlined new player experience, and an improved auto-battle system designed to reduce repetitive tasks. Exciting new content arrives April 25th, including events, characters, and a new region. Stay tuned for a roadmap reveal showcasing future plans – the developers are committed to ongoing improvement based on your feedback!