📢October 30th (UTC) Routine Maintenance and Update

Hello. This is Brown Dust 2.

Routine maintenance and updates are scheduled for October 30th (UTC).
Please refer to the details below.

■ Maintenance Schedule: October 30th, 11:50 PM (UTC) ~ TBA
■ Effect: Game access unavailable
■ Details:

1. Character Pack 7 "Contract Wars" Update
- A new Character Pack "Contract Wars" will be added.

Story
In the world of Carta City, where salespeople seize contracts through force and power is synonymous with justice,
a storm brews at Ghenar Industry, the city's leading corporation.
The cause of the turmoil? The CEO's only daughter, Seir, has just joined the company as a new hire.
Starting her corporate journey, Seir receive intense attention from all her colleagues.
However, her status as the CEO's daughter complicates matters; she finds it challenging to navigate not just the
fierce contract wars but even ordinary social interactions. Will Seir be able to transform into a competent salesperson
admist the chaos? As the blood-soaked battle for contracts among the salespeople begins, the true war is about to unfold!

- Character Pack 7 will be unlocked by clearing Story Pack 1 "Knight of Blood" on normal difficulty.
* The skill balance of "temporary allies" joining during the story pack may differ from the balance of "permanent allies" when officially released.

1-1. Full Voice Acting Support for Contract Wars Pack
- The main quests of Character Pack 7 will feature full voice acting in Korean and Japanese.
- You can enjoy the new Character Pack's main story accompanied by the characters' voices.

2. Season Event "Carta War Z" Update
- The seasonal event "Carta War Z" will be updated.
- The event period for Carta War Z is : After October 31st maintenance ~ before November 14th maintenance
- You can access the Carta War Z Seasonal Event by tapping the Seasonal Event logo on the right side of the home menu.
- The Carta War Z Seasonal Event consists of "Event Story / Normal Battles / Challenge Battles / Field Quests / Fiend Hunter / Event Shop," and the start times for each content will be as follows.

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- You can use the Event Currency obtained from each content to purchase various items in the Event Shop.

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1) Carta War Z Event Story Overview

Story
After winning the contract war against Arkan, Michaela, and Luvencia find themselves in a whirlwind of activity.
On their usual commute home, they are met by... zombies!
Fleeing from the undead and seeking refuge in the office, Michaela and Luvencia soon realize that the entire Carta City has been overrun by zombies.
To make matters worse, even the employees of Ghenar Industries have transformed into zombies!
Will Michaela and Luvencia be able to find a cure?
The two department heads' struggle to save Carta City from the zombie invasion begins!

- On the first day of the Seasonal Events, all stories will be unlocked, and you must complete the previous story to access the next one.
- You can earn Event Currency and Dia each time you view the story.

2) Carta War Z Event Battle Overview
- Event battles are divided into easy-to-challenge normal battles and challenging battles that require consideration of growth and strategy.
- Upon entering the battle screen, you can check the recommended combat power for each stage, your current account's combat power, challenge objectives, and rewards for completing objectives.
- Use the buttons at the bottom of the battle entry menu to check monster information or enter the battle.
- Clearing each stage and achieving challenge objectives per battle rewards a certain amount of event currency.
- Entering a battle requires AP. Free AP is charged every day at 9 AM (KST), and you can purchase additional premium AP with diamonds in the event shop.
- Winning a battle reduces AP by 1 and grants rewards. If you lose or give up, AP is not consumed.
- Achieving all challenge objectives in the 10th & 20th stage battle enables the Quick Battle feature for that stage, allowing you to collect rewards from fast battles instantly.
- In won battle stages, you can proceed with repeat battles, gaining rewards with each victory.

3) Carta War Z Field Quest Overview
- You can participate in the field quest "Obtain the Cure!"
- Collect the Treatment Vials that are scattered on the roadside within the time limit. You will earn 100 Points for each Treatment Vial you collect.
- If a zombie on the roadside spots you, it will chase your character and explode, so avoid the zombies while collecting the Treatment Vials.
- The game ends when the time limit expires, and your rewards records will be reset daily at 12:00 AM (UTC).
- If multiple users achieve the same high score, the user who reached that score first will be displayed in first place.
- The Ability Skills available for use in field quests are Search, Stealth, Danger Detection, Dash, and Swiftness.
Using these skills in Field Quests will not consume any Ability Pills or earn any Ability Skill Exp.

4) Fiend Hunter Overview
- The preparation period for hunting the Giant Fiend Abomination will open.
- You can enter by tapping "Fiend Hunter" at the bottom of the Seasonal Event main screen UI.
- Fiend Hunter Preparation Period: After October 31st maintenance - November 6th, 11:59 PM (UTC)
- Fiend Hunter Hunting Period: November 7th, 12:00 AM (UTC) - November 13th, 2:59 PM (UTC)

Abomination
Once a regular salesperson, the Giant Zombie Abomination has begun to unleash power attack on the city,
seemingly seeking revenge for the hardships faced during their sales career.
With a massive physique and the ability to communicate,
the Abomination appears to be different from ordinary zombies.
Perhaps he holds the key to resolving the zombie crisis!

- You can enter by tapping "Fiend Hunter" at the bottom of the Seasonal Event main screen UI.

5) Carta War Z Event Shop Overview
- You can use the Event Currency (Stained First-Aid Kit) obtained from various content to purchase a variety of items in the Event Shop.
- The main items for sale in the Event Shop are as follows:

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* In addition to the products above, various items necessary for growth will be sold.

- The paid AP sold in the Event Shop will reset after the Seasonal Event ends. Please use any remaining AP before the reset.
- The Event Shop will remain open for 7 days after the conclusion of the Carta War Z Seasonal Event, allowing you to purchase items with any leftover Stained First-Aid Kit.

* The shop for the ongoing AKATSUKI Seasonal Event will also remain open for 7 days after its conclusion.
During this period, you can use any remaining Bebebies to claim rewards.

6) Seasonal Event Bonus Costume Overview
- If you own the designated Event Costumes for each Seasonal Event, you can earn additional event currency at a certain rate in the
Seasonal Events [Normal Battles / Challenge Battles / Field Quests]
- The costumes eligible for bonuses during the Seasonal Event running from October 31st to November 14th are as follows:

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- If there are multiple costumes that are a part of the Seasonal Event Bonus Costumes, the additional currency earned will be cumulative based on the number of different costumes you own.

2. Improvements to the Tower of Salvation
1) Addition of the Artifact Codex
- An Artifact Codex has been added to display the Artifacts that appear in the Tower of Salvation and with their respective effects.
- You can access the Relic Codex by tapping the fourth icon on the left side of the main screen (entry screen) of the Tower of Salvation.

2) Addition of the Artifact Combination Feature
- A new Artifact Combination feature has been added, allowing you to consume obtained Artifacts to create new ones.
- You can only perform Artifact Combinations in the "Sort" tab at the bottom of the Tower of Salvation floor selection screen.
- Artifact Combinations do not require other currencies or materials.
- The Artifacts that can be obtained through Artifact Combination have specific recipes, and you will need to use designated Artifacts to create a new one.
- Icons indicating which Artifacts can be used as Artifact Combination materials will be displayed in the upper left corner of the Artifact Card
- Artifacts obtained through Artifact Combination cannot be acquired through any other means.
- Artifacts consumed as materials can be reacquired while progressing through the Tower of Salvation
- Artifacts that you have already obtained through Artifact Combination cannot be combined again.

3) Addition of New Artifacts
- Five new Artifacts and 15 new combination Artifacts are being added. The effects of the five new Artifacts are as follows:

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- The effects of the Artifact Combination Artifacts can be checked in the Artifact Codex.

4) Other Changes
- The shop name on the Shop screen will change from "Gatekeeper's Treasure Vault" to "Shop".
- In the Floor Selection screen, the name of the "Treasure" room will change to "Artifact" room.

- In cases where the artifact description is too long and the text is cut off, a "+" button will be added so you can tap it to reveal the hidden text.

3. Improvements to Main Quest Replays
- The difficulty levels of the Main Story Pack Quests, "Hard" and "Very Hard", will be adjusted to allow for easier completion.

1) Changes to the Replay Difficulty
- A feature will be added to allow players to receive "Hard" and "Very Hard" difficulty Quests from the UI on the right side of the Field screen.
ㄴ Players can also receive Main Story Quests from the existing Elin NPC.
- Upon clearing the Normal difficulty, a message will appear on the Pack Collection screen indicating that the next difficulty can be attempted.

Screenshot_20241025-013110.png

2) Addition of Fast Progress Feature for Main Quest Replays
- A feature will be added that allows for faster completion of "Hard" or "Very Hard" Main Story Quests upon acceptance.
- After clearing the Main Quest on Normal Difficulty, a "Fast Progress" button will appear on the Quest's UI. Tapping this button will display a Fast Progress UI screen as shown below.

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① You can view a list of each quest.
② You can check the summary of each quest's story.
③ You can see your participating allies, their Combat Power, and the recommended Combat Power for the quest.
④ You can view dialogue, replay quest cutscenes, and check enemy information.

- For non-combat quests (e.g., moving to an inn), tapping the Auto-progress button will mark the quest as complete and grant the corresponding rewards immediately.
- For combat quests, tapping the combat button to engage in battle will mark the quest as complete and grant the corresponding rewards immediately.

4. Improvements to the Battle Screen
- Some UI elements within the Battle Screen will be improved.
1) Enhanced Swap Order Change Area
- The touch area for changing the turn order will be enlarged to make it more convenient to change, as shown in the image below.Screenshot_20241025-020815.png

2) Improvement of Total Damage Visibility
- The total damage dealt to monsters will now be displayed below the chain damage text to enhance visibility.

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3) Addition of Knockback Indicator in Stats Screen
- Knockback information will be added to the character stats screen.

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4) Addition of Filters
- Filters will be added for the following sections: FIend Hunter / Last Night / Battle Preparation, and Home Screen.
[Fiend Hunter - Team Formation Screen]

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[Last Night - Participation Replacement Screen]Screenshot_20241025-013143.png

[Battle Preparation - Ally Replacement]

Screenshot_20241025-020824.png

[Home Screen] The story cutscenes will not have the filter feature added; filters will only be added for skill cutscenes and costume illustrations.

Screenshot_20241025-012906.png

5) Other Changes
- The DMG and Critical Hit text displayed for each monster will be improved for better visibility.
ㄴ The text will now appear above the attack effects, with a longer duration and an increased font size. Critical Hit text will be displayed in red.
- The relay messages shown at the top center of the screen during battles will be removed.

5. Removal of World Buffs
- The World Buff feature will be removed to allow for more flexible responses in various situations. However, in the Evil Castle, permanent buffs specific to the Evil Castle will be applied for high-level strategies.
ㄴ The permanent buff applied in the Evil Castle will increase DMG for all attributes without any attribute rotation.

6. Other Announcements
- There will be changes to the update schedule, affecting the timing of some content.

Evil Castle: Tower of Pride
Season 32 (continuing for 2 weeks as before): From October 31st - after November 13th, 2:59 PM (UTC) maintenance
Season 33 (running for 1 week): After November 14th maintenance - November 20th, 2:59 PM (UTC)
ㄴ Please clear the Tower of Pride within one week to collect your floor-clear rewards.
Season 34 (continuing for 2 weeks as before): After November 21st maintenance - December 4th at 2:59 PM (UTC)
* The clear score record for the Official Season 33 will not reset and will be maintained until Official Season 34.
ㄴ The clear scores for Seasons 33 and 34 will be reset at Season 35.

Evil Castle: Tower of Salvation
Experimental Season 5 will run for 3 weeks.
Schedule for the Tower of Salvation: After October 31st maintenance ~ before November 21st maintenance

Seasonal Event
The Seasonal Event update on November 14th will run for 1 week only.
ㄴ Rewards will be adjusted to allow for 2 weeks' worth of rewards, matching the existing acquisition rates.
Schedule for the Seasonal Event: After November 14th maintenance ~ before November 21st maintenance

Fiend Hunter - Crab Mother
The Fiend Hunter event within the Seasonal Event updating on November 14th will run for 1 week, proceeding directly to the hunting period without a practice phase.
ㄴ Due to an error, it will be rerun with the same specifications as before. For more details. please refer to the previous announcement.
Hunting Period Schedule: After November 14th maintenance - November 20th, 2:59 PM (UTC)

- Following the maintenance on October 31st, the rental period for the Collaboration Event Pack will end, and the collaboration Fiend Hunter ranking statue will no longer be displayed.

■ Pickup and New Character Announcement
1) The New Hire Seir costume will be featured in the pickup event.
- New Hire Seir Costume Schedule: After October 31st maintenance ~ before November 14th maintenance

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※ Please note that the details above are subject to change upon update.
※ For more detailed stats and information, please check the Collection menu in the game.
※ The New Hire Seir costume will be added to the Powder of Hope Shop and Standard Selective Banner after maintenance on November 21st.

2) The Deal Snatcher Luvencia Costume and Luvencia's Exclusive Gear, Superbia, will be featured in the pickup event.
- The Deal Snatcher Luvencia Costume Schedule: November 7th, 12:00 AM ~ before November 21st maintenance
- Supervia Schedule: November 7th, 12:00 AM ~ before November 21st maintenance
※ The Deal Snatcher Luvencia costume will be added to the Powder of Hope Shop and Standard Selective Banner after maintenance on November 21st.

​■ Schedule for Costume and Exclusive Gear Additions
- Costumes and Exclusive Gear will be added according to the schedule below.

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■ Issue Fixes

- When summoning the Morpeah summons, the color of the summon will be adjusted so that the summon's portrait on the left skill card is distinguishable.
- During Guild Raid battles, an error popup appeared when restarting the battle without checking the action load in the first turn; this issue will be fixed.
- An issue where contribution rankings were not updated in real-time during Guild Raid Defense will be fixed.
- An issue where a specific monster's image changed when continuous DMG was dealt with during Seasonal Event Battles will be fixed.
- The buff description displayed on the battle screen when using the skill of The Gluttonous Refithea costume will be fixed.
- The portrait of Labyrinth Gatekeeper Nebris in the Companion inventory will be fixed.
- An issue where the screen darkens during retries on specific steps in Field Quests will be fixed.
- The target text for the Bearman Beast Soldier monster in the Tower of Salvation now displays correctly.
- The lighting and blur effects in the Home Screen loop cutscene have been improved to enhance clarity.
- When all three collection buffs are at MAX status, the tooltip within the buff icon no longer gets cut off.

Thank you.

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