Peritya

Character Information

ClassAttributes
SentinelHP: 1948
ATK: 765
DEF: 536
Skill AttributesWeaknesses
Heavy Ammo
Corrosion
Light Ammo
Hydro
Stability IndexMovement
9 Points5 Tiles

Character Bio - Peritya

Body ModelImprint IDAffiliation
SSD-62DPecheneg-SPElmo - General Echelon

Personal Introduction

Combat, survival, and a spectrum of emotions are all part of this vast world. Compared to the digital realm, she finds countless undiscovered pleasures in this expansive reality. Hm... that cloud has finally covered the sun. Time to lie down and rest for a while.

Builds


Weapon

Optical Illusion
Mjolnir
Pecheneg-SP
Model ARM

Attachment Set

Set 1 - Without Mechty

Phase Strike
Deals 15% increased damage to targets with Phase Element debuffs.

Set 2 - With Mechty

Substat Recommendations
ATK% > ATK > CRIT RATE% > CRIT DMG%

Corrosion Boost
When dealing Corrosion damage, the damage is increased by 20%.

Fixed Keys

Fixed Key 1 - Temporary System Maintenance
Fixed Key 2 - Impromptu Cat and Mouse Game
Fixed Key 6 - Friendly Contact

Skills


Rapid Overwrite

Basic Attack / TargetedStability Damage: 2
Cooldown: 0 TurnsConfectance Cost: 0 Points

Selects 1 enemy target within 8 tiles and deals physical damage equal to 80% of attack to them.

Heavy Ammo

Range: 8 | Eff. Area: Target

Fixed Erosion

Active / AoE / DispelStability Damage: 1
Cooldown: 2 TurnsConfectance Cost: 0 Points

Selects 1 enemy within 8 tiles, dealing AoE Corrosion damage equal to 85% of attack to the target and all enemies within a 3x3 area, and dispels 1 buff.

Heavy Ammo
Corrosion

Range: 8 | Eff. Area: 3x3

Domain Suppression

Active / AoE / DisplacementStability Damage: 3
Cooldown: 3 TurnsConfectance Cost: 0 Points

Select a tile within 8 tiles as the center. Deal AoE Physical damage equal to 90% of attack to all enemy targets within 1 tile of the center and pull them 1 tile towards it. For each target hit, reduce this skill's cooldown by 1 turn.

Range: 8 | Eff. Area: 1

Multi-Compilation

Ultimate / AoEStability Damage: 2
Cooldown: 0 TurnsConfectance Cost: 6 Points

Deals AoE Corrosion damage equal to 100% of attck to all enemy targets within a 9x9 area centered on self, excluding the inner 5x5 area. For each target hit, increases damage dealt by 5%, up to 15%.

Heavy Ammo
Corrosion

Range: Self | Eff. Area: 9x9

Chain Reaction

Passive / BuffStability Damage: 0
Cooldown: 0 TurnsConfectance Cost: 0 Points

When an enemy unit within range takes AoE damage from an allied unit, performs 1 instance of Action Support, dealing AoE Physical damage equal to 50% of attack and 1 point of Stability Damage, as well as gaining 1 point of Confectance Index. This effect can trigger up to 6 times per turn.

Before the attack, every 1 point of leftover mobility enhances the damage dealt by the attack by 10%, up to a maximum increase of 30%.

Range: Self | Eff. Area: Target

Neural Helix


Fixed Key 1 - Temporary System Maintenance

Gains 1 point of Confectance Index for every 10 points of stability damage dealt.

Fixed Key 3 - Automatic Repair Program

If no movement is made before attacking, cleanses 2 debuffs from self.

Fixed Key 5 - A Brief Respite

Gains 3 points of Confectance Index at the start of the battle.




Fixed Key 2 - Impromptu Cat and Mouse Game

If there is remaining mobility before attacking, gains Movement Up II at the end of the action for 1 turn.

Fixed Key 4 - Lazy Resistance

Increases damage dealt by the active skill Domain Suppression to targets immune to displacement effects by 15%.

Fixed Key 6 - Friendly Contact

Increases Stability Damage dealt to the primary target by the active skill Fixed Erosion by 4 points.

Other Keys

Affinity Key - Cat's Relaxation

ATK +3%, CRIT +3%, CRIT DMG +3%

Common Key - All Points to Damage

CRIT +5.0% / If an active skill hits 2 or more enemy targets, damage dealt is increased by 7%.


Fortifications

The orange box denotes a good stopping point for Fortifications. If no orange box is present, then no Fortifications are recommended for this character. For Standard Dolls and for characters like Papasha or Sabrina, whose copies can be acquired for free, Fortification 6 is recommended, as that will eventually happen without having to do any pulls specifically for that character. Also, for Elite Dolls on the Standard Banner, the Fortification recommendations might be slightly higher than those of other characters, since it is simply easier to get copies of them over time (either from the Standard Banner or from losing 50/50s). As a bit of a disclaimer, almost no characters require their Fortifications to function in battle, and pursuing them on limited banner Elite Dolls should only be done if you are a significant spender or if the character is particularly important to you.


Fortification

Skill

Description




Fortification 1

Fixed Erosion

The number of buffs that can be dispelled is increased by 2.




Fortification 2

Domain Suppression

Effective range is increased by 1 tile.




Fortification 3

Multi-Compilation

For each enemy target hit, increase additional damage by 5%, up to a 25% increase.




Fortification 4

Multi-Compilation

The excluded area is reduced to 3x3 within the 9x9 area centered on self.




Fortification 5

Chain Reaction

If no movement is made before performing an active attack, gain 2 points of Confectance Index after attacking.




Fortification 6

Chain Reaction

Action Support can be triggered an additional 4 times per turn.


Buffs / Debuffs / Effects


Action Support: Performs a Support Attack. Attacks once; cannot be triggered by Support Attack.

Movement Up II: Mobility is increased by 2 tiles. Considered a buff.


Garbelius
Garbelius
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