Honkai: Star Rail Luminary Wardance Event Guide

The Luminary Wardance Ceremony opens with great fanfare on the Luofu's Skysplitter, and martial elites from across the Cosmos gather to try their mettle against one another. You, too, will experience this supreme martial competition and begin a legendary journey…


Gameplay Overview

Event Gameplay Duration:
➥ After the Version 2.5 update – 2024/10/21 03:59:00 (server time)
※ After the limited-time event concludes, Luminary Wardance will be moved to Conventional Memoir, where Trailblazers can continue to experience its gameplay.

Eligibility:
➥ Trailblaze Level ≥ 21

Event Overview:
➥ During the event, Trailblazer will become the coach for the Belobogian representative, Luka, in his participation in the Luminary Wardance tournament.
➥ The tournament consists of several stages. In each stage, contestants will participate in the Knockout Matches, defeating other contestants to accumulate points, and challenging each stage's Champion in the Faceoff Matches after reaching the required points. Successfully challenging the Champion allows the contestants to advance to the subsequent stages, and finally participate in the Ringmaster's Challenge.
➥ Certain stages feature special invitational matches that are optional. When challenging special invitational matches, the Knockout Matches can be participated as normal.
➥ In the Wardance competitions, both competitors will accumulate "Vibes" based on audience support. Performing specific combat actions to trigger Highlights and accumulate ally Vibes. When the opponent performs certain actions, they will also accumulate Vibes. When either competitor's Vibes reach the maximum, the battlefield will enter a "Super Hype" state, granting a powerful boost to the side with audience support to win the battle.
➥As Luka's coach, the Trailblazer can also equip Tactical Codex and Tactical Beverage before battle to help Luka gain specific boosts.
➥ After completing each Faceoff Match phase, new Dreamscape Training stages can be unlocked, with a total of 5 stages. In Dreamscape Training, players can challenge champion matches with higher difficulty, and completing challenge objectives will earn Training Rewards.


Gameplay Tutorial

The participants of the match will need to display their martial prowess to the utmost capacity and earn the support of the audience!
The two sides will individually earn Vibes based on how much the audience supports either side.

Complete designated combat actions and achieve Highlights during the matches to gain a massive amount of Vibes.

When the team gains Vibes, the opponent side's Vibes get lowered.
When the opponent acts, it will also raise their Vibes while lowering the team's Vibes.

When either participant's Vibes reach the maximum, the match will enter the "Super Hype" state.
The participant who earns the audience's support will gain powerful buffs to win the match.


Luminary Wardance Event Guide

Newcomer Debut

Requirements to get VibesBreak enemies Weakness.
Arena Environment (Special effects in this battle)Increase Break DMG dealt by all allies by 200%. When Breaking enemy target's Weaknesses, triggers all Weakness Break effects from all Weaknesses on the enemy and reduces the Toughness of all other enemy targets.

Guide for Newcomer Debut

Break the Weaknesses of enemies on the field to trigger Highlights and gain a massive amount of Vibes.

When enemies are Weakness Broken, other enemy targets' Toughness will be reduced.
Just make your character focus on an enemy that has their element as a weakness.

When your team's Vibes reach the maximum limit in the match, your team will enter the "Super Hype" state.
In this state, your opponent will be Weakness Broken, and the DMG they take will increase by 400%.


Knockout Match (I) - Fantastic Botany and Where to Find Them

Requirements to get VibesDefeat enemies to gain a massive amount of Vibes
Arena Environment (Special effects in this battle)Enemy summons continuously refresh. Destroying summons will make the enemy boss lose a set amount of HP. Allies' follow-up attack DMG increases by 100%. After launching a follow-up attacks for every 15 enemies hit, unleash Raging Wildfire on all enemies to deal a set amount of DMG.

Team Lineup: Jade + Herta + Robin + Any healer or shielder (Aventurine recommended)
Tactical Decision: Tactical Codex Feint Attack

Guide for Fantastic Botany and Where to Find Them

Plants will be constantly refreshed. Eliminating the plants will cause the enemy boss to lose HP.
Defeat plants to trigger Highlights and gain a massive amount of Vibes.

When allies launch follow-up attacks, for every 15 enemies hit, triggers Raging Wildfire to attack all enemies.

Ignoring the tutorials, what you need to focus on here is the plants. Keep spamming AoE attacks from Jade and Herta to defeat them and get Vibes. By destroying all the plants, the boss will also lose some HP. Once you get Super Hype, time to say goodbye to the boss.


Knockout Match (I) - "Ironfield" Gigantus Shieldus

Requirements to get VibesCounter enemy attacks to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)All enemies share HP. Allies' Counter DMG increases by 100%, restore HP equal to 20% of the character's Max HP when launching Counters, and the primary enemy target that receives the Counter DMG has its action Advanced Forward by 50%.

Team Lineup: Tingyun + Yunli + Clara + Any healer or shielder (Lynx or March 7th recommended)
Tactical Decision: Tactical Codex Early Reveal

Guide for "Ironfield" Gigantus Shieldus

Have ally characters launch Counters to attack enemies and trigger Highlights to gain a massive amount of Vibes.

They give 2 Counter DPS because you'll need it. This enemy takes little to no damage without the Counter damage. Actually, they take very little damage too even with the Counter damage so the end game here is to get Vibe as fast as you can (by triggering Counter) to enter the Super Hype state. Only after you enter this state will this stage end instantly.


Faceoff Match (I) - Topaz

Requirements to get VibesInflict Weakness Break or defeat enemies to seize their Performance Points and gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)For every 3 Performance Points received by a single character, their Action is immediately Advanced Forward by 100%. Every Performance Point boosts the DMG dealt by Ultimates by 30%. Performance Points last till the end of this phase.

Team Lineup: Acheron + Jiaoqiu + Silver Wolf + Any healer or shielder (Gallagher recommended)
Tactical Decision: Tactical Codex Early Reveal & Tactical Beverage: Blu Ball

Guide for Topaz

In the first wave, it's only IPC employees and the big boss will keep summoning more mobs. Each time the mobs enter the field, they will get 1 Performance Point. You need to Weakness Break or defeat the enemies to seize the Performance Points. The more points you have, the higher your Ultimate DMG deal.

The same tactic must be used in the second wave with Cocolia. Yes, she summons ice pillars but with game logic, those pillars will also get Performance Points once summoned. This is why Gallagher is recommended. Not only does he heal, but he also deals Fire DMG (AoE with Ultimate).

When Cocolia enters the second phase, don't worry if your characters almost reach 0 HP and are frozen. That's meant to happen and you're going to rejuvenate later.


Knockout Match (II) - Tri-Dis of Zhuming

Requirements to get VibesAttack Weakness Broken enemies to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Increase Break Effect by 100%. After attacking targets in the Weakness Broken state, receives 1 stack of Vulnerability to a max of 10 stacks. Every stack of Vulnerability increases DMG taken by the target by 10%.

Team Lineup: Boothill + Harmony MC + Ruan Mei + Any healer or shielder (Gallagher recommended)
Tactical Decision: Tactical Codex Feint Attack & Tactical Beverage: Blu Bull

Guide for Tri-Dis of Zhuming

When enemies receive Break DMG, they are afflicted with 1 stack of Vulnerability. Focusing attacks on enemies with the highest Vulnerability stacks to deal higher Break DMG.

Deal Break DMG to enemies and trigger Highlights to get massive Vibes. The more Vulnerability stacks are inflicted on an enemy, the more Vibes will be gained.

When the battle start, make sure to try and stack Boothill's Pocket Trickshot (enter Standoff state with an enemy and make sure that enemy is either Weakness Break or defeated) so he can deal higher Break DMG.

Remember that once the enemy enter the second phase, their debuff will be reset and you need to stack the Vulnerability debuff again.

Don't forget to attack the enemy with the highest Vulnerability stacks!


Knockout Match (II) - Trotter Battlefront

Requirements to get VibesDefeat enemy Trotters to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Enemy Trotters continuously refresh. DMG dealt by allies' Basic ATK increases by 50%, and defeating a Trotter will grant you 1 Skill Point. For every 5 total Skill Points consumed, the first character on the team has their Action Advanced by 100%, and the ATK for their next attack increases by 100%.

Team Lineup: Dan Heng Imbibitor Lunae + Sparkle + Tingyun + Any healer or shielder
Tactical Decision: Tactical Codex Feint Attack & Tactical Beverage: Westroc Super Drink

Guide for Trotter Battlefront

Defeat the Trotter before it escapes and trigger Highlights to obtain a massive amount of Vibes.

Don't forget to make DHIL to be in the first slot of the team so he can take advantage of the Arena Environment that allow the first character slot to get Action Advance and DMG bonus (via the Skill Point Tally that can be seen on top of their portrait).

Unfortunately, the Trotters have different Elemental Weakness so you can't brute force it unless you have charcters that defy the weakness like Acheron or Fei Xiao's Ultimate. But don't worry because the Arena Environment will help you here. Focus on DHIL and use his 3rd Basic ATK to deal huge damage. One of those and you should be able to defeat the target with Tingyun and Sparkle buffs combined (or at least make it go down to around 20% HP).


Special Invitational Match - Shuojin 1

Requirements to get VibesInflict Weakness Break on the enemy boss to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Increase Break DMG dealt by all allies by 200%. When Breaking enemy target's Weaknesses, triggers all Weakness Break effects from all Weaknesses on the enemy and reduces the Toughness of all other enemy targets while concurrently restoring HP equal to 50% of character's Max HP.

Special Invitational Match - Shuojin 2

Requirements to get Vibes:Inflict Weakness Break or defeat enemies to seize their Performance Points and gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)For every 3 Performance Points gained by a single character, their Action is immediately Advanced Forward by 100%. Every Performance Point boosts Break Effect by 50%.

Team Lineup: Firefly + Harmony MC + Ruan Mei + Any healer or shielder (Gallagher recommended)
Tactical Decision: Tactical Codex Feint Attack & Tactical Beverage: Westroc Super Drink

Guide for Shuojin

Enemies will have Performance Points in this match. Breaking or defeating enemies will allow you to seize their Performance Points. Seizing Performance Points will trigger Highlights and grant a massive amount of Vibes.

During the battle, try to get Ruan Mei's Skill & Ultimate + Harmony MC's Ultimate before using Firefly's Ultimate so she can deal more damage. Prior to entering Super Hype state, focus on defeating the summoned mobs instead of the big boss so you can get Vibes much faster. Only after entering the Super Hype state should you focus on the big boss.


Faceoff Match (II) - Boothill

Requirements to get VibesDefeat enemies' summons to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Enemies take 50% more DoT. Apply Spiritual Caning to the enemy boss and deal all enemies random Lightning DoT 3 time(s) at the start of the turn. When allies experience Highlights, has a chance to receiving 1 stack of Spiritual Torture, which makes Spiritual Caning Bounce 1 time(s). This can stack up to 5.

Team Lineup: Kafka + Black Swan + Huohuo + Any other Nihility or Harmony character (Pela / Acheron / Jiaoqiu / Tingyun / Ruan Mei recommended)
Tactical Decision: Tactical Codex: Lie in Wait & Tactical Beverage: Devil's Hand

Guide for Boothill

The Boss Enemy will actively summon Soulstones. Defeating the Soulstones will trigger Highlights and grant a massive amount of Vibes.

Applies Spiritual Caning on the boss enemy. When they act, prioritize triggering Lightning DoT on other enemies. Triggering Spiritual Caning will allow the Soulstone to be defeated faster.

After an ally is freed from the Soulstone, all allies obtain 1 stack of Spiritual Torture. Every stack of Spiritual Torture can apply more instances of DMG for Spiritual Caning.

Oh yes, after all that fighting, you're going to lose.


Popularity Repechage - Argenti

Requirements to get VibesDefeat enemies' summons to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)After characters collectively use Ultimate 3 times, activates Brave Fist and deals a set amount of Wind DMG for 5 times to random enemy targets and their adjacent targets.

Team Lineup: Jade + Argenti + Huohuo + Any other Nihility or Harmony character (Tingyun recommended)
Tactical Decision: Tactical Codex: Out of Thin Air & Tactical Beverage: Westroc Super Drink

Guide for Argenti

Argenti's summons will be constantly refreshed. Defeating summons will trigger Highlights and grant massive amount of Vibes.

Every time allies have used a total of 3 Ultimates, trigger multiple Brave Fists to attack enemies.


Knockout Match (III) - Stellaron Hunter: SAM

Requirements to get VibesInflict Weakness Break on enemies to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Increases Weakness Break Efficiency of all allies' follow-up attacks by 50%, and additionally increases Weakness Break Efficiency of Ultimate by 50%. Breaking any enemy targets will reduce other enemy targets' Toughness by 30% of their current Toughness.

Team Lineup: Feixiao + March 7th Hunt + Lingsha + Any buffer or debuffer (Robin recommended)
Tactical Decision: Tactical Codex: Out of Thin Air & Tactical Beverage: Mighty Quench

Guide for Stellaron Hunter: SAM

Weakness Break the Mass-Production Machines (the trash cans) and trigger Highlights to gain massive Vibes.

After defeating Mass-Production Machine, all enemies will have their current Toughness reduced by 30%, making it easier to Break other enemies.


Knockout Match (III) - Karmic Hinkypunk

Requirements to get VibesCharacter at the leftmost of the team lineup uses their Ultimate to obtain massive Vibes
Arena Environment (Special effects in this battle)DMG dealt by Ultimates increases by 60%. When the character in the leftmost position in the team uses their Ultimate to attack enemies, regenerate Energy equal to 100% Max Energy for every 10 targets hit in total.

Team Lineup: Argenti + Herta + Huohuo + Any Harmony characters (Ruan Mei recommended)
Tactical Decision: Tactical Codex: Out of Thin Air & Tactical Beverage: Westroc Super Drink

Guide for Karmic Hinkypunk

Have the character in Position 1 in the team use their Ultimate and trigger Highlights to obtain a massive amount of Vibes.

With every 10 enemies hit in total, they (character in Position 1) immediately regenerate 100% of Energy.


Special Invitational Match - Samantha

Requirements to get VibesCharacter loses HP to gain massive amount of Vibes
Arena Environment (Special effects in this battle)At the start of an allied character's turn, they consume HP equal to 20% of current HP. When characters lose HP, increases all allies' DMG dealt by 10%. This can stack a max of 99% times.

Team Lineup: Blade + Jingliu + Luocha + Any Harmony or Nihility character (Ruan Mei or Pela recommended)
Tactical Decision: Tactical Codex: Out of Thin Air & Tactical Beverage: Westroc Super Drink

Guide for Samantha

Have an ally characters lose HP and trigger Highlights to gain a massive amount of Vibes.


Faceoff Match (III) - Mysterious Iron Arm

Requirements to get VibesThe more consecutive actions allied targets perform, the greater the Vibe.
Arena Environment (Special effects in this battle)The Ultimate and follow-up attack DMG dealt by allies increase by 50%. For each consecutive action ally characters take, all allies gain 1 stack of Read for Battle. Each stack of Ready for Battle increases the DMG dealt by Ultimate by 2%, and each time 12 stacks are gained, the first character in the lineup immediately has their Ultimate activated. When enemy units take action, 12 stacks of Ready for Battle will be lost.

Team Lineup: Feixiao + March 7th Hunt + Robin + Any shielder or healer (Aventurine recommended)
Tactical Decision: Tactical Codex: Uproot the Cause & Tactical Beverage: Mighty Quench

Guide for Mysterious Iron Arm

After ally targets perform consecutive actions, triggers Highlights and gains a massive amount of Vibes.

The more consecutive actions allies take, the more Vibes gained, and allies' Ultimate DMG is increased. Prioritize defeating enemy summons to block enemy actions and maintain ally consecutive actions.


Ringmaster - Yanqing

Requirements to get VibesInflict Weakness Break on enemies to gain a massive amount of Vibes.
Arena Environment (Special effects in this battle)Increases Break DMG taken by enemy targets by 50%. When characters Break enemy targets' Weaknesses, advances the character's action by 50%.

Team Lineup: Firefly + Harmony MC + Lingsha + Any Harmony character (Ruan Mei recommended)
Tactical Decision: Tactical Codex: Stealing Their Thunder & Tactical Beverage: High Energy SoulGlad

Guide for Yanqing

Yanqing possesses multiple layers of Shields and will become Weaknessproof at the start of the match. Break any summon to dispel Yanqing's Weakness Protection and advance allies' action by 50%.

Break Yanqing or his summons' Weaknesses to trigger Highlights and obtain a massive amount of Vibes.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

■ Limited-Time Rewards

■ Regular Rewards

Sora
Sora

Drowning myself in gacha games.

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