Limbus Company Ego Gifts
EGO Gifts Tier List (Reddit)
Mask of a DevoteeAll allies gain +5 Defense.
Shoddy DressingAll allies gain +10% Max HP.
Festered FragmentAt the start of the turn, allies with 50% or less health heal 5 HP.
Bloodied Mask of a DevoteeAll allies gain +5 Offense Level and +5 Defense.
Ebony BroochFor the first 3 turns of battle, inflict 2 Bind on all enemies.
Etched DoomsdayOn the first turn of battle, inflict 1 Burn on all enemies 5 times.
Toy FistAll allies deal +10% damage.
Toy FootAll allies gain +1 Speed.
Toy ScrewAll allies gain +10% Max HP.
Rainbow MainspringAt the start of the turn, apply 2 Protect to the ally with the lowest HP.
Rusty MainspringAt the start of the turn, apply 1 Protect to the ally with the lowest HP.
Emergency Surgical KitDuring battle, if an ally takes lethal damage, their HP won’t go below 1. On the next turn, fully heal their HP and gain 3 Surgery. They will die at the end of the battle. (Activates once per dungeon, then the Gift expires.)
Writhing RibbonAfter winning a Clash using a Lust skill, inflict 1 Bind and 1 Fragile next turn.
A SignSinclair’s determination to stand up to Kromer. After three strokes have been drawn…
Torch StackStart the next 3 battles with 3 Haste. Expires afterward.
Old Warehouse’s KeyUsed in certain events. Expires on use.
Blood-red ManeAt the start of the turn, allies with Lust skills have the following: If the unit took no damage from attacks last turn, apply 2 Haste and Defense Power Up. If the unit took damage from attacks last turn, apply 2 Bind and Attack Power Up.
N Corp. SealUsed in certain events. Expires on use
Token of InnocenceFor the Identity that undertook the rite: Boost the Power of Wrath skills by 2.
Token of TearsFor the Identity that undertook the rite: Boost the Power of Gloom skills by 2.
Sparkling SkullAt the start of the turn, if the character took 10+ damage last turn, heal 5-15 HP.
Hemorrhagic HandAt the start of the turn, apply 2 Attack Power Up to allies at 25% or lower health.
Sniggering TongueDeal +10% damage in a won clash.
Token of AtonementFor the Identity that undertook the rite: Boost the Power of Lust skills by 2.
Ritualist’s RightAll allies take -20% damage from Lust attacks.
Green SkinIf an ally takes a lethal attack, they heal 50% of their Max HP. (Once per dungeon and expires after activation.)
TopfhelmDefense Skill Power +1
HammerWhen inflicting Tremor with skill effects, inflict 1 more at a 50% chance.
NagelWhen inflicting Bleed with skill effects, inflict 1 more at a 50% chance.
Nagel und Hammer ScripturesWhen using a Pride skill, lose 5 SP, but boost its damage by 5%
Hellterfly’s DreamAfter inflicting Burn via skill effects to an already Burned enemy, randomly inflict a total of 3 Burn to all enemies. When activating Wrath Absolute Resonance, randomly inflict a total of 5 Burn to all enemies at the start of the combat phase.
PerversionAfter defeating an enemy by using a skill, gain 1 E.G.O resource of that skill’s Affinity. If said skill’s Affinity was Wrath, gain 1 E.G.O resource of all Affinities that the user has instead.
Ashes to AshesAt the start of the combat phase, if all enemies (or all Abnormality parts) have Burn, inflict 2 Burn to all enemies.
Phlebotomy PackAfter dealing damage to enemies by using skills, heal 7.5% of the character’s missing HP (Once per character per turn). If the skill’s Affinity was Wrath, heal 15% of missing HP instead.
Wound CleridAfter dealing damage to enemies by using a Wrath or Bleed-effect skill, inflict 3 Bleed on the targets.
Coffee and CranesAt the start of the turn, gain 1 E.G.O resource of a random Affinity that wasn’t used last turn. If a Lust skill was used last turn, gain 1 E.G.O resource of every Affinity that wasn’t used last turn instead.
Eclipse of Scarlet MothsEach turn, when dealing damage with a skill for the first time, deal half its damage as fixed damage to a random enemy. If the skill’s Affinity was Lust, deal said damage to two random enemies instead.
Grimy Iron StakeAfter dealing damage using a single-Coin skill, inflict 1 Bleed and 1 Defense Down on the target. If the target already has Bleed, inflict 3 Bleed in addition.
Fiery DownAfter dealing damage to enemies using a Lust or Burn-effect skill, inflict 3 Burn on the targets. If the enemy had 20+ Burn at the start of the turn, double their current Burn.
Bloody GadgetAt the start of the turn, apply 2 Damage Up to a random ally. Prioritizes allies with Lust skills; apply an additional 1 Damage Up to said allies.
SunshowerWhen activating Sloth Absolute Resonance or using a skill that attacks multiple targets: All allies gain +2 Skill Power at the start of the combat phase.
Today’s ExpressionAfter defeating an enemy by using a Sloth or Blunt damage skill, gain 2 Blunt Power Up for 2 turns.
Talisman BundleAfter dealing 12+ HP damage with a single skill, inflict 2 Rupture on the target. If the skill dealt Slash damage, inflict 4 Rupture instead.
Rusty Commemorative CoinIf the first single-Coin skill that an ally uses during the combat phase doesn’t defeat any enemies, use it one more time. After defeating an enemy by using a Sloth or single-Coin skill, the character gains +1 Skill Power next turn.
Blood, Sweat, and TearsSkills deal +10% damage to Staggered enemies. If the skill’s Affinity is Sloth, deal +20% damage instead.
Green SpiritAfter damaging a non-Staggered enemy by using a Gluttony skill, or inflicting Tremor using skill effects, randomly inflict a total of 4 Tremor on all enemies.
LithographWhenever an enemy is Staggered, the lowest health ally heals 5% of their Max HP. If said ally has Gluttony skills, heal 10% of Max HP instead.
Crown of RosesAt the start of the turn, inflict 4 Rupture on a random enemy. When activating Gluttony Absolute Resonance, inflict 2 Rupture on all enemies at the start of the combat phase.
Sticky ResinAfter dealing damage by using a Gluttony or Pierce damage skill, inflict 1 Defense Down on the target.
White GossypiumAt the start of the turn, un-Stagger enemies, and inflict (8 + Stagger LV x 4) Bleed on them, then inflict +2 Bleed Count.
Blue Zippo LighterAt the start of the turn, gain 1 Gloom E.G.O resource and 1 E.G.O resource of 2 other random Affinities.
Phantom PainSkills deal +15% damage to single targets. When activating Gloom Absolute Resonance, apply 1 Attack Up to all allies at the start of combat.
ThunderbranchWhen inflicting Rupture using skill effects, inflict 1 additional Rupture and increase its Count by 1.
Melty EyeballInflict 3 Defense Down on enemies affected by Tremor’s burst.
Grey CoatWhen using a multi-target skill, increase its damage by 20%. After dealing damage with a Gloom or multi-target skill, heal by 20% of the damage dealt.
Late-bloomer’s TattooAfter dealing damage with a Pride or single-Coin skill, self-apply 1 Attack Up and 1 Defense Up.
Lowest StarAfter dealing Blunt damage, deal 5 SP damage to the target. If the skill’s Affinity was Pride, deal an additional 3 SP damage.
PrejudiceAt the start of the 3rd turn, the lowest health ally heals 15% of their Max HP. When activating Pride Absolute Resonance, the lowest health ally heals 10% of their missing HP at the start of the combat phase.
Little and To-be-Naughty PlushieDeal +10% damage and take -20% damage against enemies with Bleed. Allies with Pride skills deal +20% damage and take -30% damage against enemies with Bleed.
Gathering SkullsAfter defeating an enemy by using a Pride or Pierce damage skill, gain 2 Pierce Power Up for 2 turns.
Nixie DivergenceAt the start of the battle, inflict 4 Tremor with 4 Count on all enemies. When dealing damage with an Envy skill, inflict 2 Tremor on the target.
Dreaming Electric SheepAfter defeating an enemy by using an Envy or Slash damage skill, gain 2 Slash Power Up for 2 turns. When activating Envy Absolute Resonance, apply 1 Attack Up and 1 Defense Up to all allies at the start of the combat phase.
Standard-duty BatteryWhen dealing damage using skills, inflict 3 Rupture. If the skill’s Affinity was Envy, inflict an additional 2 Rupture.
Pinpoint Logic CircuitWhen dealing damage using an Envy or Burn-effect skill, inflict additional Burn by half the skill’s total Coins. (Rounded up)
Voodoo DollAt the start of the turn, deal 3 fixed damage to all enemies. Enemies with 33% or less HP are inflicted with 1 Attack Power Down.
CarmillaAt the start of the battle, non-Abnormality enemies take fixed damage equal to 20% of their Max HP.
Child within a FlaskAt the start of the battle, gain 1 E.G.O resource for every Sin Affinity.
Illusory HuntWhen entering an Abnormality combat encounter, apply 2 Damage Up to all allies.
HomewardWhen entering a combat encounter, all participating allies heal 12% of their Max HP.
Tomorrow’s FortuneIncrease the number of options by 1 when choosing an E.G.O Gift.