Table of Contents
198 | 3-7 | 44 |
Normal [x1] | Fatal [x2] | Ineffective [x0.5] |
Skills
Confiscation
46 (45+1) | |
Atk Weight | ⯀ |
Coin Amount | |
Skill Power | 3 (+4 per ) |
[On Hit] Inflict 2 Sinking |
Interloper Reception
47 (45+2) | |
Atk Weight | ⯀ |
Coin Amount | |
Skill Power | 4 (+5 per ) |
[On Use] If the target has 3+ Sinking Count, Coin Power +1
[On Hit] Inflict +3Sinking Count |
Reception Arts 4: Heartseal
49 (45+4) | |
Atk Weight | ⯀ |
Coin Amount | |
Skill Power | 4 (+2 per ) |
[On Hit] Inflict +3 Sinking Count | |
[On Hit] Inflict 2 Echoes of the Manor next turn [On Hit] If the target has Echoes of the Manor, inflict +3 Sinking Count |
Defense
Hunting Plans
46 (45+1) | |
Atk Weight | ⯀ |
Coin Amount | |
Skill Power | 7 (+6 per ) |
Passives
Passives, Butler Style Response x4 Owned |
- Clash Win: Inflict 1 Sinking on target (3 times per turn) - If the target has Echoes of the Manor, inflict 3 Sinking instead |
Support, Anticipatory Training x4 Owned |
When 1 ally with the least SP hits an enemy with 5+ Sinking, the ally heals 3 SP On Hit (4 times per turn) |
Analysis
A decent Sinking support with initially poor clash numbers (11/14/12) that becomes better in a Sinking team, as when she reaches her conditionals, she hits 13/17/20 instead. She can apply a decent amount of Sinking Count and Potency with her skills, and her skill 3 can inflict Echoes of the Manor which is very helpful for Sinking teams.
Unfortunately, this means she needs to be in a dedicated Sinking team to do well. Her skills are too poor to function in a more generic team, otherwise, even if she manages to inflict Echoes of the Manor on an enemy.
Pros
-Skills can reach respectable numbers on clashing in a Sinking team
-Can inflict decent amount of Sinking Potency and Count
-Skill 3 inflicts Echoes of the Manor, a good skill for Sinking teams
Cons
-Poor clashing when outside a Sinking team
-Even in a Sinking team, she wants enemies to have Sinking first before she can even clash decently well