Hello everyone! Magic Spellslingers has had some pretty massive meta shifts! Between new card injections and balance changes, there’s a whole new metagame to explore and a lot of mobility within the tier list.
Now I want to be clear, this tier list is going to be extremely subjective and based around my and my teammates’ experiences on ladder. While I have a lot of experience, what I’m saying shouldn’t be taken as an overall truth as I’m sure there are plenty of strategies I am not yet privy of. Furthermore, the builds I recommend are going to be the ones I (or my teammates) had the most success with, not necessarily the absolute best build of any deck. None the less, I hope this can be useful for you.
As a note before we jump in, if you’re looking to get these decks onto your account, copy the code provided and go to your collections tab, Spellslingers will recognize you have a deck in your clipboard, then you hit copy to actually get it. Click on the links in the table below to skip to the section you want to go to for future reference!
Topping our list this time around, we have Vraska! While not obviously oppressive, I think Vraska is a strategy that has very few holes to exploit. You’re very strong against the aggressive decks as you have a slew of early game creatures and then plenty of removal in the late game.
You would think this makes you weak against controlling strategies, but with your early creatures being relatively strong, you can mount a good amount of pressure. The only matchups I’m truly unhappy to see as Vraska are Jace and Nissa since they can go over you, but otherwise, I think Vraska is favored or 50/50 against the rest of the walkers.
What was the former best Planeswalker is still doing very well as number two on our list! Despite nerfs to his passive ability and to Defend with Twinkle, playing an aggressive deck that can create huge attackers after you attack with a Legendary creature is still a very powerful game plan.
Since the nerf, I’ve seen very few people still use Drizzt, but unless the opponent has a lot of ways to blunt aggression, they’re going to struggle to deal with the massive amounts of pressure Drizzt can provide.
On my previous iteration of this tier list, I had Ashiok as the second worst walker. What gives? Mostly, I think their best list has finally been found! Ashiok’s initial problem was that it didn’t really beat anything other than control, when I played with or against Ashiok, any deck that just played creatures and attacked (so most of the decks) would be bad matchups. Now that we have Wizard’s Class and are much more skewed toward beating creatures, the deck can truly shine.
While it can still struggle against fast curves and this has a near unwinnable matchup against Nissa, it’s popularity and power make this an easy Tier 1 player now.
Last time I said Nissa’s biggest problem was not having the right list. Well, it seemed my evaluation was right! With the new cards and a lot of iteration, OTK Nissa is now one of the best strategies in Spellslingers as you can win pretty much any game that goes long enough.
While this deck can struggle with aggro, especially with a clunkier draw, the ability to have an absurdly favorable matchup against any deck that’s not looking to kill you particularly quickly is a huge deal.
Just an excellent deck all around, Vivien is purely an offensive deck that can deploy larger creatures earlier than any of the other planeswalkers. While the lack of interaction can limit your agency with this deck, you would be surprised just how effective curving out with upgraded creatures can be. Have you tried dealing with a Watchwolf that has a power and/or toughness boost on turn two? It’s a real pain!
The premier aggressive strategy of Spellslingers, Domri does one thing and one thing only: floods the board. With a cheap curve complementing Domri’s ability, you can fill the board quickly and overwhelm opponents not ready to deal with such an aggressive front.
While there are decks that are good against this (decks that can produce large blockers early like Vraska, Vivien, and Ajani), most decks are not well suited to dealing with consistent wide boards which lets Domri remain in the top tier of the metagame.
To kick off the second half of Tier 2, we have Ajani. If Drizzt has taught us anything, Selensya Aggro is actually quite the powerful archetype. While I have killed and been killed by the Legends part of Drizzt many times, I’ve won/lost my fair share of games just being an aggro deck as well. To that end, if you’re trying to be an aggressive deck with huge creatures, it’s hard to do better than Ajani.
With the ability to scale up your creatures like crazy, you can be strong against the other aggressive decks as you have favorable blocks and also present a steady stream of threats against slower decks. Before, I considered Ajani a weaker Drizzt, but now, it’s not so clear cut. While Drizzt is faster, Ajani can produce larger bodies which makes it better in aggressive mirrors.
Like Nissa, I believed Kaya has a decent amount of potential in the last metagame, and we’re starting to see that now. While it is awkward that you need to be constantly dealing damage for Kaya to do her thing, getting a free card each time you cross the quest threshold is a reasonably powerful ability. While not as consistent as something like Domri, you do have more means of interaction and evasion which can be helpful against the decks that aggro can traditionally struggle with.
Similar to Domri, Gideon is all about developing an extremely wide board that can be very difficult to remove. While you will get absolutely massacred by a board wipe, you can just as easily run away with the game early with the right draws.
While I derided Academy Kiora in the past, I now think that this is likely the bet direction for the deck. While not incredible early, the ability to have a lot to do in the late game is a powerful plan to have backed up by [card name=”Druid Class”] and her passive ability. If you’re able to make it to 10 mana, the liklihood of you winning is pretty high barring you’re facing Nissa OTK.
Everybody’s first planeswalker tops our second tier! As it stands, I think Chandra is a bit worse than Domri at getting the opponent dead. I find Domri can get the job done a little quicker and more consistency, but that isn’t to say that Chandra doesn’t have her advantages.
The main advantage that keeps me interested in Chandra is her reach. Unlike Domri, you have significantly more ways to deal direct damage which can be better in metagames that are more hostile to creatures so it’s good to keep in mind.
Angrath is a simple case: he’s not a particularly good walker, but Rakdos Aggro is a pretty reasonable deck making him an alright choice. I don’t believe he does anything better than Domri or Chandra which makes it a tough walker to justify, but I have heard murmurings of going Angrath control to counter Drizzt. I’m pretty suspect that going hard to beat one deck is ever a good strategy, especially with the prevalence of late game decks, but it is something to think about.
It’s pretty funny that Liliana got a nerf with the introduction of Drizzt as I had Liliana in tier three before any changes! For what it’s worth, it was to dissuade players in lower ranks While her ability seems very powerful and she gets access to some fantastic cards like Zombify and Liliana’s Goliath, she just isn’t particularly strong. Whether you’re going aggro or control, you can do better with a different walker realistically. I feel that there is a build for Liliana as there is definitely potential, but it has yet to be found.
Ral received a monster of a nerf two patches ago and hasn’t seen much play since, but realistically, he’s still an alright walker. While he’s far from my first choice, he’s the only controlling planeswalker right now that I would consider to have a non-abysmal matchup against Ashiok and OTK Nissa which has to count for something.
Jace has had a rough time so far in Spellslingers. Despite being an excellent Control planeswalker, the metagame simply does not allow slow walkers to thrive. First it was Ral and his inevitability, then Drizzt which countered slow walkers (barring Teferi), and now we have Nissa OTK which feels like it was designed to beat Control decks. Throw in Ashiok being a near unwinnable matchup for good measure, and you have a recipe for Control not yet being viable in Spellslingers. Maybe one day!
What was once a good meta call to deal with the endless amount of Drizzt on ladder, Teferi has fallen from grace and crash landed back into Tier 3. Realistically, the passive on him is too weak to contend with other Controlling options and the matchups against decks like Ashiok or OTK Nissa are simply too bad. If the Healer’s Kit interaction with artifacts was intended, Teferi would be one of the better walkers as Millstone was an excellent win condition, but without it, Teferi can only really be decent when trying to beat up on aggro decks.
They did Nahiri dirty. Nahiri’s ability is easily the worst in the game as spending one mana to give a creature +1/+0 for a turn is extremely weak in a vacuum and laughable compared to Vivien’s ability which grants a permanent ability for the same price. To make matters worse, Nahiri has one of the smallest health pools in the game making her easier to kill quickly. If Nahiri had more life to work with, I could see Control Nahiri being an actual player, but considering it’s a game of inches, it’s hard to stay alive even with a lot of removal and life gain.
Going aggro Nahiri is an even worse prospect as you do literally nothing better than any of the aggressive planeswalkers beyond gaining access to Kor Recruit which is a solid card. I hope with the next update they throw Nahiri a lifeline because as it stands, it’s the walker that I’ve seen by far the least on ladder.
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Thanks for reading!