Greetings Hunters,
The Hunters Association has a notice for you!
We would like to inform you of the balance adjustments that will be applied with the maintenance on 7/31 (Wed).
Please see below for more details.
📢 7/31 (Wed) Hunter & Blessing Stone Balance Adjustments Notice
📌 Hunter Balance Adjustments
- Balance for certain hunters will be adjusted.
▶ SSR Yoo Soohyun
Category |
Before |
After |
Passive Details |
- |
[Magic Reaction] Decreases the target’s Recovery Rate by 4%. (stacking up to 20 times) |
Advancement Tier 1 |
When [Kill Shot] hits, it activates the user’s [Core Attack] and increases their [Core Attack] damage by 30% for 6 second(s). (Cooldown: 16 second(s))
When the user’s [Core Attack] hits, it grants [Madness] effect. (Cooldown: 16 second(s)) |
When the user uses [Kill Shot] it activates the user’s [Core Attack] and increases their [Core Attack] damage by 30% for 6 second(s). (Cooldown: 16 second(s))
When the user uses their [Core Attack], it grants the [Madness] effect. (Cooldown: 16 second(s))
[Madness] While the user uses Hell Fire they gain the [Super Armor] effect. |
Advancement Tier 3 |
When [Trick Shot] hits it grants the [Attack Increase] effect. |
When the user uses [Trick Shot] it grants the [Attack Increase] effect. |
Kill Shot Hell Fire Perfect Shot |
- |
Increased skill range Adjusted to keep an enemy in sight until hitting the enemy. |
Trick Shot Perfect Shot |
- |
Decreased skill casting duration when casting skill. |
▶ SSR Woo Jinchul
Category |
Before |
After |
Passive Details |
When the user uses [Dash], it increases the damage of [Suppress, Mediation of Power, Iron Fist] by 30% for 6 second(s). |
When the user uses [Dash], it increases the damage of [Suppress, Mediation of Power, Iron Fist] by 30% for 6 second(s) and grants them [Super Armor]. Decreases the cooldown of [Dash] by 1 second(s).
|
Advancement Tier 2 |
The user’s Defense Penetration increases by 8%. |
The user’s Defense Penetration increases by 10%. |
Advancement Tier 5 |
- |
When the user uses their [Basic Attack] 4 time(s) it activates their [Tier 3 Passive]. * The [Basic Passive] effect activated by [Judgement] skill effect in advancement tier 3 will not be applied. |
Fist of Justice (Basic Attacks) |
- |
Deals [weak Break] damage.
* Improved the after hit delay of Stage 3. |
Suppress |
- |
When this skill hits it inflicts [Stun] on the target for 3 second(s). (Cooldown: 20 second(s)) |
Mediation of Power |
- |
When the user uses this skill it grants a Shield equal to 2% of Woo Jinchul’s Defense to team members for 20 second(s) (stacking up to 3 times). |
Another Level <Woo Jinchul’s Exclusive Weapon> Advancement Tier 1-5 |
- |
When the enemy enters the [Break] state, all team members’ Wind damage increases by 4/5/6/7/8/12%, excluding the user of this skill (Duration: Infinite)
* Damage increase values are applied differently depending on the advancement tier. |
▶ SSR Choi Jong-In
Category |
Before |
After |
Passive Details |
[The Ultimate Hunter] Increases the user’s Attack and Defense Penetration by 12%. |
[The Ultimate Hunter] Increases the user’s Attack and Defense Penetration by 16%. |
Advancement Tier 2 |
Increases the user’s Attack by 10%. |
Increases the user’s Attack by 12%. |
Advancement Tier 4 |
- |
Increases the user’s Fire damage by 16%. |
Advancement Tier 5 |
- |
When in [Team Fight] mode, the cooldown of [End of Days, Rain of Flames, and Flame Spear] pass 2 times faster and the Power Gauge recharges by 0.4% every second. |
Spark (Basic Attacks) |
Recharges Core Attack upon using Spark (Basic Attacks) 6 times. |
Recharges Core Attack upon using Spark (Basic Attacks) 4 times. |
Rain of Flames |
- |
Increased skill hit range |
Mega Crater (Enforced Rain of Flames) |
- |
Increased skill hit range |
Flame Spear |
- |
Increased skill hit range |
▶ SSR Cha Hae-In
Category |
Before |
After |
The Dancer |
When the user lands a Critical Hit, it applies the [Waltz of the Sword] effect. (Cooldown: 20 second(s)) |
When this skill hits it applies the [Waltz of the Sword] effect. (Cooldown: 12 second(s)) When this skill hits it becomes [Unrecoverable].
[Waltz of the Sword] In [Team Fight] mode the duration becomes 6 second(s).
* Increased the recognition range of the [The Dancer] skill usage during Auto Battle. |
▶ SSR Emma Laurent
Category |
Before |
After |
Passive Details |
[Heat emission] At 15 instances, the [Heat Emission] effect applies to team members as well. |
[Heat Emission] At 15 instances, the [Heat Emission] effect applies to team members as well and increases their Fire damage by 7.77%. |
Advancement Tier 3 |
- |
Applies 5 instances of [Heat Absorption] when entering the stage.
* Displays Shield effect when gaining Shield through [Heat Absorption]. |
📌 Blessing Stone Balance Adjustments
- Balance for certain Blessing Stones will be adjusted.
▶ Title: Wolf Assassin
Category |
Before |
After |
Rare |
The damage you deal to Normal Monsters increases by 6%. |
The damage you deal to Normal Monsters increases by 7.5%. |
Heroic |
The damage you deal to Normal Monsters increases by 9%. |
The damage you deal to Normal Monsters increases by 12%. |
Legendary |
The damage you deal to Normal Monsters increases by 16%. |
The damage you deal to Normal Monsters increases by 20%. |
▶ Title: Conqueror of Adversity
Category |
Before |
After |
Rare |
Every time your HP decreases by 30%, your Attack, Defense, and HP increases by 1.6% (stacking up to 3 times). |
Every time your HP decreases by 25%, your Attack, Defense, and HP increases by 2% (stacking up to 3 times). |
Heroic |
Every time your HP decreases by 30%, your Attack, Defense, and HP increases by 2.4% (stacking up to 3 times). |
Every time your HP decreases by 25%, your Attack, Defense, and HP increases by 3% (stacking up to 3 times). |
Legendary |
Every time your HP decreases by 30%, your Attack, Defense, and HP increases by 4% (stacking up to 3 times). |
Every time your HP decreases by 25%, your Attack, Defense, and HP increases by 5% (stacking up to 3 times). |
▶ Kandiaru’s Blessing
Category |
Before |
After |
Rare |
Your maximum HP increases by 4%. |
Your maximum HP increases by 6%. |
Heroic |
Your maximum HP increases by 6%. |
Your maximum HP increases by 10%. |
Legendary |
Your maximum HP increases by 10%. |
Your maximum HP increases by 16%. |
▶ Title: Demon Slayer
Category |
Before |
After |
Rare |
Your MP increases by 400. |
Your MP increases by 500. You recover 3 of your MP every second. |
Heroic |
Your MP increases by 600. |
Your MP increases by 700. You recover 4 of your MP every second. |
Legendary |
Your MP increases by 1000. |
Your MP increases by 1200. You recover 5 of your MP every second. |
▶ Tenacity
Category |
Before |
After |
Rare |
The damage you take will decrease by 20 when you have 30% or less of your maximum HP. |
The damage you take will decrease by 20% and your defense will increase by 20% when your HP is 30% or less. |
Heroic |
The damage you take will decrease by 30% when you have 30% or less of your maximum HP. |
The damage you take will decrease by 30% and your defense will increase by 30% when your HP is 30% or less. |
Legendary |
The damage you take will decrease by 50% when you have 30% or less of your maximum HP. |
The damage you take will decrease by 50% and your defense will increase by 50% when your HP is 30% or less. |
▶ Kasaka’s Steel Scales
Category |
Before |
After |
Rare |
Your damage taken decreases by 6%. |
Your damage taken decreases by 6%. Increases received Shield effect by 6%. |
Heroic |
Your damage taken decreases by 9%. |
Your damage taken decreases by 9%. Increases received Shield effect by 9%. |
Legendary |
Your damage taken decreases by 15%. |
Your damage taken decreases by 15%. Increases received Shield effect by 15%. |
▶ Chains of Blood
Category |
Before |
After |
Rare |
Your Attack damage increases by 12% of your lost HP ratio, but also increases your damage taken by the same amount. |
Your Attack damage increases equal to 12% of your lost HP ratio, but your damage taken also increases by 10%. |
Heroic |
Your Attack damage increases by 18% of your lost HP ratio, but also increases your damage taken by the same amount. |
Your Attack damage increases equal to 18% of your lost HP ratio, but your damage taken also increases by 10%. |
Legendary |
Your Attack damage increases by 30% of your lost HP ratio, but also increases your damage taken by the same amount. |
Your Attack damage increases equal to 30% of your lost HP ratio, but your damage taken also increases by 10%. |
▶ HP Extraction
Category |
Before |
After |
Rare |
You recover 0.8% of your HP when defeating an enemy. |
You recover 0.8% of your HP when defeating an enemy. You will recover 2% of your HP when hitting Elite or higher monsters. (Cooldown: 30 second(s)) |
Heroic |
You recover 1.2% of your HP when defeating an enemy. |
You recover 1.2% of your HP when defeating an enemy. You will recover 3% of your HP when hitting Elite or higher monsters. (Cooldown: 30 second(s)) |
Legendary |
You recover 2% of your HP when defeating an enemy. |
You recover 2% of your HP when defeating an enemy. You will recover 5% of your HP when hitting Elite or higher monsters. (Cooldown: 30 second(s)) |
📌 Notes
* Only items with adjustments are separated as Before/After and the adjustments are highlighted in red.
* The damage dealt value without any indication such as level is based on the minimum level.
* Blessing Stone effects are listed in Rare/Heroic/Legendary order.
Thank you.