
With the release of SP Rawiyah, Rawiyah now has access to her SP skill. Since most everyone should have Rawiyah at at least 3-star from the Voyage Momento for free, I figured it would be worth recommending using said SP skill in her kit, since it really is good. So hereโs the updated guide!
Notes
Rawiyah is a fun character to use, as she not only hits like a truck, but is able to self-heal, knockback, and provide a leader aura.
Her basic attack, [Gash], is unique, as she starts the game with it, and it knocks the enemy back by two tiles. Four words: free knockback every turn.
Her reaction skill lets her (when [Tipsy]) knock the enemy back by two tiles when hit by an attack on an adjacent tile. Again, free knockback!
Her main attack skill is [Gale Breach], which is a relatively weak [Instant] skill that allows her to charge at the enemy. The skill then becomes [Tropical Cyclone], which is a powerful nuke that does increased damage per debuff on the enemy.
[Another Pint!] is an integral part of her kit, as it provides her with great healing and with the [Tipsy] buff, which increases her Crit by 30% and decreases her damage taken by 10% for 2 turns, and can be stacked.
If youโve pulled SP Rawiyah (and gotten this Rawiyah to 3-star), you can use Rawiyahโs SP skill, [Gale - Void Slash], which allows her to use the same follow-up AoE attack that SP Rawiyah has. Every time she uses a physical attack, she attacks all enemies within 2 tiles of herself, and inflicts them with a [Level 2 Attribute Debuff]. This pairs very nicely with Dantalionโs leader aura. If youโve gotten this skill, I recommend using it on her; it pairs very nicely with both her [Gale Breach] skill and her [Gale Spin Attack].
Her leader aura is solid for SoC teams, as it, in addition to the normal leader aura boosts, it also provides 8% increased dmg and -8% received damage. Itโs not the best aura in the game, but it gets the job done. If you donโt have access to her SP skill, this is a good backup option.
Also of note is her [Gale Spin Attack], which is a handy AoE skill that inflicts [โผ P.DEF II] on the enemies it hits. This can be useful for physical teams!
For a weapon, I recommend Feast Axe, to keep her healthy and doing lots of damage, but Tuning Hammer is good too, as is the Gale Sword designed for her younger version. You can also use Denial Hammer for extra knockback shenanigans too! For a trinket, I suggest Cooling Powder so her healing doesnโt get shut down, though Evergreen Pendant works beautifully to keep her buffed from the constant healing she receives. For a tarot, I suggest Hierophant for the extra healing and damage, or Magician if youโre opting for increased AoE damage. For engravings, wand + sword is a solid choice for her. When rolling stats, aim for P.ATK.