Sword of Convallaria SP Rawiyah Character Guide

SP Rawiyah

Best build, skills, and guide for Rawiyah - Sunny Free Spirit in Sword of Convallaria (SoC).

Edit 3: Just changed the recommended trinkets around a bit.

Edit: 2: I didnโ€™t realize she had to be at 3-star to get the [Have a Drink!] skill, so Iโ€™ve changed the guide accordingly, though itโ€™s nothing major, really.

Edit: Iโ€™ve updated the guide to reflect my opinion after some more playtesting and such. While I donโ€™t think my first build suggestion was bad (and therefore still includes it in the updated guide), I think the new one is more useful in more situations and will overall feel more impactful on a turn-to-turn basis.

Hey everyone! Hereโ€™s the tentative guide for SP Rawiyah! I really like the design of her kit and, while I think that Auguste is still better than she is, I believe she will be extremely useful in a lot of content. Not too much to say here. Iโ€™ll update the icon for her signature weapon once I get it in-game, as I couldnโ€™t find the proper asset anywhere online, and make any necessary updates between now and then. Other than that, if you have any questions or comments, let me know! Enjoy ๐Ÿ™‚

Notes

Rawiyah is an excellent AoE attacker who is capable of performing multiple actions per turn, due to her trait, which allows her to take another action once per turn when using an AoE skill. Her trait also gives her stacks of [Stamina], which give her increased Crit Rate, DMG, and Crit DMG as she acquires them by hitting enemies with her attacks.

Her basic attack, [Try the Punch!], allows her to punch an enemy back one tile, and it then changes to another skill, [Get Out of My Sight!], which she can use to charge at an enemy and knock them back two tiles, and, if she causes an impact, stuns them for a turn.

Her reaction skill, [Iโ€™m! Mad! Now!], works best if you have summons on your team, as it causes her to gain [โ–ฒ DMG III] and [DMG Reduction III] for two turns every time an allied unit dies. It also heals her to full health and gives her [Resolve]. Definitely a very solid reaction as long as youโ€™ve got fodder on your team that you can allow to die.

For my suggested build, you want to bring her [Gale Dance] skill, which gives her two different AoE skills in one slot (alternating between the two skills per use). The first one hits all tiles in a 3-tile radius, while the second one hits harder, but only hits a 2-tile radius. The advantage of this skill is its flexibility in multiple situations, as its cost is low (2 NRG per use). It means she can take more actions per turn and just generally wreak the most havoc on the enemy team.

If youโ€™re bringing [Gale Dance], youโ€™ll also want to bring [Gale - Void Slash], which gives an extra (weak) AoE attack after any AoE, and also inflicts the enemies hit with a [Level 2 Attribute Debuff]. If you combo two uses of Gale Dance with this, you can do 180% DMG to multiple enemies in one turn (with her trait giving her a second action after an AoE skill).

[Gale - Piercing Clouds] is an [Instant] skill that allows her to charge through a couple enemies in a straight line, while stealing one buff from each. It also increases the damage done by the next skill she uses by 15%! Additionally, if this hits any enemies, it reduces its own CD by one turn.

If youโ€™re using this build, itโ€™s quite simpleโ€”use her Piercing Clouds skill when itโ€™s available, and then rush into mobs of enemies and use her Gale Dance skill, followed by a second use of it (due to her trait). If you donโ€™t have NRG for a second use, you can use her basic attack, instead.

Alternatively, you can consider bringing [Gale Sword - Chaotic Flurry], her ultimate skill, which unleashes three consecutive AoE attacks in a 5x3 area in front of her, which do increased damage based on the number of skills sheโ€™s already used that turn. After sheโ€™s used two skills, the attack does twice as much damage! This skill is great for clearing out large groups of enemies, but it very costly at 4 NRG.

[Have a Drink!] is an [Instant] skill which she gets when she unlocks her SP Skill by getting to 3-star, which restores 60% of her lost HP, and gives her [Tipsy] and [Armor Piercing] for two turns, as well as 10 stacks of [Stamina]. The biggest downside of this skill is that it has a 4-turn CD, but things like Cocoaโ€™s Happiness can help mitigate this.

For a weapon, you should definitely give her her signature weapon, Gale Sword, both for the P.ATK and Crit DMG it provides. For a trinket, you can go with the hourglass for the extra P.ATK it provides, as well as resistance to movement debuffs, since she relies on precise positioning. For a tarot, I suggest Magician, but either Justice or Devil will work well on her. For engravings, I suggest sword + wand, since she will likely be moving every single turn. When rolling stats, aim for P.ATK, as all of her attacks scale off of it.

Garbelius
Garbelius
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