The Bazaar Season 3 Secrets of the Greenheart

Hotfix: June 6, 2025

GENERAL

  • Lifesteal
    • No longer counts as Healing
  • Heal Cleanse
    • Reduced to 5% of the amount Healed
  • Max Health Per Level
    • Increased base HP gains per level after Level 7
    • This results in around 11% increase by Level 10, and 32% increase by Level 15
    • KNOWN ISSUE: Preview tooltip of Level Up does not show the correct amount of HP
  • Level 10 and 19
    • Now offers a choice of 2 specific Enchantment Pedestals

BUG FIXES

  • Cooldown Reduction
    • Fixed an issue where certain combinations of flat and percent CDR could cause CDs to increase
  • End of Combat Effects missing
    • Corrected an issue where certain effects would not fire/process properly if combat ended at the same time
    • Affected items include, but not limited to:
      • Momma-saur
      • Diana-saur
      • Walter Cooler
      • Epicurean Chocolate
      • Succulent
      • Hydraulic Press
  • Rounding
    • Corrected an issue with some %-based items such as Belt not calculating correctly
  • Keychain
    • Fixed an issue where this could target items without a cooldown
  • Blazehowl Warden / Barbspike Warden
    • Fixed an issue where this could buff Relics in the Stash
  • Custom Scope
    • Fixed an issue where this is not charging items that cannot crit
  • Flamethrower
    • Fixed a bug where Flamethrower was doing double damage at Diamond-tier
  • Lion Cane
    • Level Up passive now works from Stash

ITEM CHANGES

  • Tanky Anky
    • Cooldown to [8/7/6/5] (from 6)
    • Damage to 60 (from 50)
    • No longer has weapon damage reduction
    • Fixed an issue where Shield modifiers did not apply
  • Box Cutter
    • Deal 10 damage (from 25)
    • When you Level Up, this gains +[10/20/30/40] damage. (from [25/50/75/100])
  • Primal Core
    • Deal 30 damage (from 50)
  • Momma-saur
    • The first time you use this each fight, destroy a small or medium enemy item for the fight.
    • When you destroy an item during combat, your Dinosaurs permanently gain +[--/20/30/40] damage. (from --/20/40/60)
  • Diana-saur
    • The first time you use this each fight, destroy a small enemy item for the fight.
    • When you destroy an item during combat, your Dinosaurs permanently gain +[--/10/15/20] damage. (from --/10/20/30)
  • Railgun
    • Deal [100/250/500/800] damage. (from [150/300/450/600])
  • Forklift
    • Deal 50 damage (from 100)
  • Flint Stones
    • Cooldown to 6 (from 4)
    • Burn [2/4/6/8] for each Relic or Tool you have. (from [3/4/5/6])
  • Soulstone
    • Cooldown to 4 (from 6)
  • Sands of Time
    • Slow [1/2/3/4] items for 1 second(s) (from Slow an item for 1 second)
    • QUEST: Buy 6 Slow items. (This has +1 Multicast)
    • QUEST: Buy 5 Relics. (When you use another Relic, charge this 1 second.)
  • Frost Totem
    • Cooldown to [7/6/5/4] (from [8/7/6/5])
    • QUEST: Buy 4 Freeze items. (This has +1 Multicast)
    • QUEST: Buy 5 Relics. (When you use another Relic, charge this 1 second.)
  • Blank Slate
    • Cooldown to 5 (from 6)
    • QUEST: Poison 50 times. (Poison [5/10/15/20])
    • QUEST: Gain Regen 40 times. (Gain [5/10/15/20] Regen for the fight)
    • QUEST: Burn 30 times. (Burn [5/10/15/20])
    • QUEST: Slow 20 times. (Slow [1/2/3/4] item(s) 1 second(s))
    • QUEST: Freeze 10 times. (Freeze [1/2/3/4] item(s) .5 second(s))
  • Life Conduit
    • QUEST: Buy 8 Regen items (When you gain Regen, this gains +[2/4/6/8] Regen for the fight.)
  • Idol of Decay
    • QUEST: Buy 8 Poison items (When you Poison, this gains +[2/4/6/8] Poison for the fight.)
  • Eternal Torch
    • QUEST: Buy 6 Burn items (When you Burn, this gains +[2/4/6/8] Burn for the fight.)
  • Friendly Doll
    • Gains the Toy type
  • Plasma Rifle
    • Gains the Tech type
  • Pulse Rifle
    • Gains the Tech type
  • Seashadow
    • Reduce the cooldown of your other items by 8% for this fight. (from 10%)
  • Command Ship
    • Starts at Gold-tier
    • If you have a Vehicle, reduce your non-Vehicle items' cooldowns by [5/10]%. (from [10/15/20])
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