- Showcase
- Fixed an issue where this item did not buff passive Weapons and Shield items
- Tortuga
- Changed to “Damage [200/400/800]”
- Cooldown increased to 14/12/10 seconds
- Clamera
- Cooldown changed to 7/6/5/4 seconds
- Changed to “Slow 1 enemy item for 3 seconds.”
- Proboscis
- Changed back to “When you Slow, deal [8/12/16] damage.”
- Cooldown removed (passive only)
- Starts at Silver
- Beehive
- Enchants now scale to individual Bee damage
- Pyg’s Gym
- Changed to “When you buy a weapon, this gains [--/3/5/7] value…”
- Cooldown reduced to 11/9/7 seconds
- Speedrunner
- Starts at silver
- Changed to “Charge a non-Toy item [--/1/2/3] seconds.”
- Changed to “When you use an adjacent Toy, charge this 1 second.”
- Textiles
- Toxic, Fiery and Obsidian scales based on heal
- Ferros Khan
- Disguise changed to Dock Lines
- Property Baron
- Removed Big Numbers skill
- Antimatter Chamber
- Removed Radiant Enchant
- Test Subject Alpha
- Fixed a bug causing it to function while in stash
- Haladie
- Changed to “5 damage”
- Changed to “Cooldown 7/6/5/4” seconds
- Boarrior
- Shoe Blade changed to Hand Axe
- Peacewrought
- Changed to “When you visit a merchant, permanently destroy the item to the Left of this to increase this item's Regen by its Value and get a Chunk of Lead.”
