Hotfix: May 9, 2025

  • Showcase
    • Fixed an issue where this item did not buff passive Weapons and Shield items
  • Tortuga
    • Changed to “Damage [200/400/800]”
    • Cooldown increased to 14/12/10 seconds
  • Clamera
    • Cooldown changed to 7/6/5/4 seconds
    • Changed to “Slow 1 enemy item for 3 seconds.”
  • Proboscis
    • Changed back to “When you Slow, deal [8/12/16] damage.”
    • Cooldown removed (passive only)
    • Starts at Silver
  • Beehive
    • Enchants now scale to individual Bee damage
  • Pyg’s Gym
    • Changed to “When you buy a weapon, this gains [--/3/5/7] value…”
    • Cooldown reduced to 11/9/7 seconds
  • Speedrunner
    • Starts at silver
    • Changed to “Charge a non-Toy item [--/1/2/3] seconds.”
    • Changed to “When you use an adjacent Toy, charge this 1 second.”
  • Textiles
    • Toxic, Fiery and Obsidian scales based on heal
  • Ferros Khan
    • Disguise changed to Dock Lines
  • Property Baron
    • Removed Big Numbers skill
  • Antimatter Chamber
    • Removed Radiant Enchant
  • Test Subject Alpha
    • Fixed a bug causing it to function while in stash
  • Haladie
    • Changed to “5 damage”
    • Changed to “Cooldown 7/6/5/4” seconds
  • Boarrior
    • Shoe Blade changed to Hand Axe
  • Peacewrought
    • Changed to “When you visit a merchant, permanently destroy the item to the Left of this to increase this item's Regen by its Value and get a Chunk of Lead.”
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