The Bazaar Patch Notes

Season 2 Patch Notes 2.5.0: May 21, 2025

GENERAL CHANGES

  • Increased all Heroes' starting health by 50

MAK ITEMS

  • Adrenal Converter
    • Fixed an issue where the item was not gaining damage from Poison Skills.
    • Haste duration reduced to 1 second
  • Barbed Claws
    • Cooldown increased to 6 seconds
  • Basilisk Fang
    • Gains Relic type
  • Infused Bracer
    • Fixed an issue where Infused Bracer was working from the Stash.
  • Peacewrought
    • Cooldown increased to [8/7/6/5] seconds
    • Changed to "When you visit a merchant, permanently destroy the Item to the Left of this."
    • Changed to "When you destroy an item, gain [2/4/6/8] gold."
  • Recycling Bin
    • Changed to "When you use a Potion, transform it into another Potion for the fight and gain [--/3/6/9] Regen for the fight."
  • Sifting Pan
    • Fixed an issue where it did not count as a Regen item for buffs
  • Staff of the Moose
    • Changed to start at Gold
    • Changed to "The first time you fall below half Health each fight, you take no damage for [--/--/1/2] second(s) and gain [--/--/25/50] Regen for the fight."
  • Shard of Obsidian
    • Cooldown increased to 5s
  • Test Subject Alpha
    • Cooldown reduced to 9/7/5 seconds
    • Changed to "When you use an adjacent item, Poison both players [15/30/45]."
    • Fixed an issue where the item was not gaining damage from Poison Skills.
  • Vial Launcher
    • Changed to "When you use a potion, deal [--/15/30/45] damage."
    • Changed to "When you reload or transform a potion, this gains +[--/15/30/45] damage for the fight."

VANESSA ITEMS

  • Pesky Pete
    • Changed to "For each adjacent Friend or Property, this gains +1 Multicast."
  • Mr. Richardson
    • Gained Aquatic type
  • Waterwheel
    • Cooldown reduced to --/8/7/6

PYGMALIEN ITEMS

  • Atlas Stone
    • Starts at Bronze
    • Cooldown changed to 9/8/7/6 seconds
  • Beehive
    • Shielded: When one of your Busy Bees deals damage, Shield equal to the Damage dealt
    • Restorative: When one of your Busy Bees deals damage, Heal equal to the Damage dealt
    • Toxic: When one of your Busy Bees deals damage, Poison equal to 10% of the Damage dealt
    • Fiery: When one of your Busy Bees deals damage, Burn equal to 10% of the Damage dealt
    • Changed to "When you buy a Property, your Busy Bees gain +[--/10/20/30] damage."
  • Coincure
    • Fixed an issue where Coincure was tracking opponents as well.
  • Jabalian Drum
    • Changed to "When you use a weapon, your weapons gain +[--/3/6/9] Damage for the fight."
  • Giant Ice Club
    • Changed to "When you Freeze, Charge this 2 seconds."
    • Cooldown lowered to 10 seconds
  • Showcase
    • Scaling on both abilities changed to +[15/25/35/50]
  • Haladie
    • Cooldown increased to 8/7/6/5 seconds
  • Ring King Gauntlets
    • Cooldown increased to 6 seconds
  • Snowmobile
    • Cooldown changed to [--/8/7/6] seconds
    • Changed to "When you Haste or Freeze, Charge this 2 seconds."

DOOLEY ITEMS

  • Ignition Core
    • Changed to "This and Burn items to the right of this gain +[--/2/4/8] Burn for the fight."
  • Weaponize Core
    • Changed to "This and Weapons to the right of this gain +[--/20/30/60] Damage for the fight."
  • Armored Core
    • Changed to "This and Shield items to the right of this gain +[--/20/30/60] Shield for the fight."
  • Brick Buddy
    • Cooldown decreased to 5 seconds
  • Cybersecurity
    • Cooldown changed to 10/9/8 seconds
  • Hacksaw
    • Now destroys a Small or Medium item instead of Small only
    • Gained: "When you destroy an item during combat, double this item's damage for the fight."
  • Kinetic Cannon
    • Cooldown changed to 9/8/7 seconds
    • Changed to "When you use a Small item, charge your Core 1 second and this gains +[--/25/50/75] damage for the fight."
  • Nitrogen Hammer
    • Starting Tier lowered to Silver
    • Changed to "Freeze 1 item for 1 second(s)"
    • Changed to "When you Freeze, charge this 1 second and this gains +[--/50/100/200] damage for the fight."
  • Plasma Rifle
    • Cooldown increased to 10 seconds
    • When you Burn, this gains +[--/20/40/60] damage and charge this 1 second.
  • Railgun
    • Cooldown changed to 12/11/10 seconds
  • Wallace
    • Cooldown decreased to 5 seconds

OTHER ITEMS

  • Colossal Popsicle
    • Fixed an issue where Icicles spawned by selling the item didn't match the item's Tier.
    • Fixed an issue where Enchanted Colossal Popsicle would spawn enchanted Icicles.

ENCOUNTERS

  • Mountain Pass
    • Only spawns on Day 4 to 7
  • Study
    • No longer spawns on Day 3
  • Tiny Furry Monster
    • XP options now give a choice of 2 Skills instead
  • Starting Enchanted Item
    • No longer spawns Radiant items

MONSTERS

  • Ahexa
    • Temporarily turned off
  • Monster Rewards Changed
    • Bronze Monsters: 2 gold, 2 XP
    • Silver Monsters: 3 gold, 2 XP
    • Gold Monsters: 4 gold, 2 XP
    • Diamond Monsters: 5 gold, 3 XP
    • Legendary Monsters: 6 gold, 3 XP

SKILLS

  • Small Refresh
    • Changed to "The first [5/10/15/20] times you use a Small item, Heal [5/10/15/20]"
  • Into the Void
    • Changed to "The first time you use an item, destroy an item on each player's board for the fight."
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