Contents [hide]
Welcome hunters to the mo.co section of DotGG, Supercell's latest role playing adventure game! Here's how to get started playing in this invite-only launch phase of the game - we have invite codes to give away, and you can leave your invite codes here too!
How do I play mo.co?
The game is currently available to download on both mobile platforms on Google Play and the Apple App Store, after being in development for a few years and closed beta in 2024.
It is currently in an "Invite Only Launch", meaning you will need to be sent an invite link from Supercell directly and on various social media channels before you can play.
How do I get an invite code?
To join mo.co, you’ll need to scan a QR code or an invite link that looks like the one below. They are our Invite Codes to giveaway, so first come first serve if you want an invite!
10 new invites added!
https://go.mo.co/invite/a81bd4f7-0276-4368-8594-fe323a80ee0c
Firstly, you can sign up on the official mo.co website and you may be sent an invite to your email.
Next, you may find them on various social media channels and content creators, using the hashtag #joinmoco.
Below are the official social media channels of mo.co, where you will find players share Invite Codes:
If you are lucky enough to already have an invite for mo.co, you can invite other people once you reach level 5 by tapping on the invite icon on the left.

Each link can invite up to 3 people.
Share your links in the comments below so other people can get an invite!
Why is the game being released this way?
Many mobile games usually do a soft launch in selected regions to test out the servers and fix any glaring issues with the game, before releasing it globally and most of the time the progress is not reset.
This was the case for Supercell's now-abandoned game Clash Mini - so this method may allow them to scale better to players across the world.
It seems that invites are currently not capped, so more and more players will join each day.
Is this the full game? Will the progress be reset?
This is essentially the game release, and progress is not expected to be reset for this phase until the full global launch.