Greetings, Regulars!
This is the Tower of God: New World team.
<Tower of God: New World> will soon celebrate its 0.5 Anniversary! ₍₍ (⚆ᗜ⚆)➚ ⁾⁾
Thank you so much for always being with us, Regulars!
The 1/18 (Thu) Update introduces not one, but two new Teammates to the Tower!
Meet the new Teammates, SSR+ [Data] Urek Mazino, and SSR [Mad Dog's Angel] Ron Mei in the game! 😉
Access the game and check our event line up! The Check-in Event, where all you need to do is access the game to receive rewards, Ron Mei’s Growth Missions, the Daily Festival Missions, and our newest addition, Ron Mei Hot Deal Summon, are waiting for you!
Up next is something many Regulars were looking forward to!
Are you ready~?! The Main Story Act 7-1 'Eye of a needle: An E-Rank Regular' has been added!
We hope you enjoy the new Main Story Act.
Also, the Ultimate Popularity Contest, and Loot Bonus Time are two of the various events that will be waiting for our Regulars after the Update!
Check below for more details.
◆ 01/18 Update Details
* The images included in this notice were taken in a test environment and may differ from the actual screen.
◆ New Teammates
- New Teammates SSR+ [Data] Urek Mazino, and SSR [Mad Dog's Angel] Ron Mei have been added.
◆ [Data] Urek Mazino
(Grade: SSR+ / Element: Yellow / Role: Tank)
- SSR+ [Data] Urek Mazino’s Summon, Black Market, Codex, Soulstone, Archive, and Gem Shop data have been added.
- [Data] Urek Mazino can be obtained through Summon Teammate, Black Market, and SSR+ Soulstone.
▶ Check out [Data] Urek Mazino’s Introduction Video
* The video was produced based on the test environment and is subject to change by the time of the Update.
◆ [Data] Urek Mazino Skills Info
Skill Type |
Skill Description |
Special Move |
Data Mazino Teleports to the center of the battlefield in an invincible state, hits nearby enemies with 400% of his ATK 6 times, and applies an Error Sign on the hit enemy with the highest ATK to decrease their Physical Resistance by 20% for 10s. He then creates barriers for all allies equal to 30% the total DMG dealt. Barriers still standing after 10s explode to deal 400% his ATK as DMG to nearby enemies, Stunning them for 3s. |
Active |
Data Mazino releases Energy to deal 800% of his ATK as DMG to nearby enemies and Knock them Back. In addition, Data Mazino's Physical Resistance increases by 80% for 10s. Unstable Skill does not activate again while this Physical Resistance Increase effect is active. |
Active |
Data Mazino creates a fan-shaped shockwave that deals 240% of his ATK as DMG 3 times to enemies in range, Knocking them Down for 2s. The path of the shockwave leaves a heated zone that deals 240% of Data Mazino's ATK as DMG every second for 5s. |
Passive |
Unstable Skill's cooldown is decreased by 0.5s when Data Mazino takes physical DMG. In addition, his DEF increases by 8% every 10s from the start of the battle. |
* The information above considers the skills in level 5.
◆ [Mad Dog's Angel] Ron Mei
(Grade: SSR / Element: Red / Role: Support)
- SSR [Mad Dog's Angel] Ron Mei’s Summon, Codex, Soulstone, Archive, and Gem Shop data have been added.
- [Mad Dog's Angel] Ron Mei can be obtained through Summon Teammate, Hot Deal Summon, SSR Soulstone, and SSR Red Soulstone.
▶ Check out [Mad Dog's Angel] Ron Mei’s Introduction Video
* The video was produced based on the test environment and is subject to change by the time of the Update.
◆ [Mad Dog's Angel] Ron Mei Skills Info
Skill Type |
Skill Description |
Special Move |
Ron Mei creates a barrier for all allies equal to 1,000% of her ATK for 8s. Allies with a barrier have their Effect Resistance increased by 60 while it is active. Ron Mei becomes immune to status effects while using this skill. |
Active |
Ron Mei summons a healing lighthouse and sends it to the ally with the lowest HP percentage, restoring their HP by 640% of her ATK. After healing the target, the lighthouse moves to the next ally with the lowest HP percentage and heals them. The lighthouse moves up to 3 times or until there is no ally to heal. Ron Mei will not use this skill if all allies are at Max HP. |
Active |
Ron Mei drops a lighthouse on a random enemy's location, dealing 800% of her ATK as DMG to enemies in range and Knocking them Down for 2s. Enemies in the center of the target area take 400% of her ATK as additional DMG. |
Passive |
If there is an ally other than herself with less than 100% HP, Ron Mei will use basic attacks to heal the ally for 100% of her ATK instead of attacking enemies. In addition, allies who recovered HP or gained a barrier from Ron Mei's skills or basic attacks become immune to Stun for 4s. If an ally immune to Stun is hit with a Stun attack, the attacker takes 200% of Ron Mei's ATK as DMG and becomes Silenced for 2s. |
* The information above considers the skills in level 5.
◆ New Story Mode Act
- Story Mode’s Main Story Act 7-1 ‘Eye of a Needle: An E-Rank Regular’ has been added!.
- Act 7 is divided in 3 Side Acts:
· Act 7-1. Eye of a Needle: An E-Rank Regular
· Act 7-2. Eye of a Needle: The Shinsu Contest
· Act 7-3. Eye of a Needle: Same Goal, Different Purpose
- Clear Adventure Stage 16-40 to unlock the new Act 7.
◆ New Adventure Chapter
- New Adventure Floors ‘46F - 50F’ have been added.
46F Night Market |
47F Reed Plains |
48F White Wharf | 49F Kukum Mountain |
50F Administration Office Training Ground |
◆ 2 New Sets of Ignition Weapons
- 2 types of Ignition Weapon (Doris, Raihanna) have been added.
- Ignition Weapons can be obtained by challenging ‘The Secret Floor’.
▶ Ignition Weapon: Doris
Doris Set |
|
▶ Ignition Weapon: Raihanna
Raihanna Set |
|
* Check the [Ignition Weapon] guide for more details:
◆ New Underground Laboratory Boss & Tier Expansion
- A new boss, [Data] Gustang, has been added to the Underground Laboratory.
- The Underground Laboratory has been expanded up to Tier 50 and the balance has been adjusted for Tier 40.
- A different Underground Laboratory Boss can be challenged every 48h (bosses change in a rotation system).
◆ Research Lab Max Lv. Expansion
- In the Research Lab, the max Lv. each Position can be enhanced to have been expanded to 40.
◆ Half-Year Anniversary Check-in Event
- Event Period: 2024/01/18 (Thu) After Maintenance - Before the Next Regular Update Maintenance Starts
- Event Details: Access the game everyday during the event period to receive Check-in rewards!
◆ Half-Year Anniversary Daily Festival
- Event Period: 2024/01/18 (Thu) After Maintenance - 2024/01/31 (Wed) 08:49:59 (UTC+9)
- Event Details: Complete the daily missions to receive plentiful rewards including Vote Ticket, Ron Mei Hot Deal Summon Ticket, Half-Year Anniversary SSR+ Teammate Selection Chest, and more!
◆ Ultimate Popularity Contest
- Event Period: - 2024/01/18 (Thu) After Maintenance - 2024/01/31 (Wed) 08:49:59 (UTC+9)
- Event Details: During the event period, vote for your favorite Teammate in our contest!! Your participation will earn you rewards, and the most voted Teammate will get a special Costume! Don’t miss it!
◆ Ron Mei’s Growth Mission
- Event Period: 2024/01/18 (Thu) After Maintenance - 2024/01/31 (Wed) 08:49:59 (UTC+9)
- Event Details: After obtaining SSR [Mad Dog's Angel] Ron Mei, complete all 10 missions, and collect points to earn another SSR [Mad Dog's Angel] Ron Mei!!
◆ Loot Bonus Time Bonus Time Event
- Event Period: 2024/01/18 (Thu) After Maintenance - 01/25 (Thu) 08:49:59 (UTC+9)
- Event Details: During the Event period, Loot Bonus Time (2x) will be applied!
For more details on the event, check out the [01/18 In-game Events] notice.
◆ Ron Mei Hot Deal Summon
- Event Period: 2024/01/18 (Thu) After Maintenance - 2024/01/31 (Wed) 08:49:59 (UTC+9)
- Event Details: During the event period, you can obtain various items, including SSR Teammate Ron Mei, through the Hot Deal Summon.
◆ Get more rewards the more Suspendium you spend!
- Event Period: 2024/01/18 (Thu) After Maintenance - 2024/01/31 (Wed) 08:49:59 (UTC+9)
- Event Details: Receive ‘Vote Tickets’ based on the amount of Suspendium you use during the event period.
* Vote Tickets are required to vote in the [Ultimate Popularity Contest] Event.
◆ New Bundles
For more details on the new bundles, check out the [01/18 New Bundles] notice.
◆ Fixes & Improvements
1. ACC, EVA, and Swiftness Balance Adjustments
- Adjusts the numerical ranges of the enemies’ ACC, EVA, and Swiftness in the following contents to lower the difficulty:
* Adventure Stages 21F - 45F
* Trial Area
* The Secret Floor
* Guardian's Test
* Conquest Mode
* Upcoming Alliance Expedition and Tower of Alliances Events
2. Regular First Purchase Event Reward Changes & Reset
- Changes in the Regular First Purchase benefits and event reset are scheduled to take place on 1/18 (Thu) after the maintenance is complete.
- For more details, check out the [Regular First Purchase Event Reward Changes & Reset] notice.
▶ [Regular First Purchase Event Reward Changes & Reset]
① New Regular First Purchase Gift Event
* Regulars who already participated in the current First Purchase Gift Event can claim the benefits again upon making another purchase after the reset that will take place after the 1/18 (Thu) maintenance is complete.
* Regulars who claimed any of the First Purchase rewards prior to the 1/18 (Thu) Maintenance will receive the remaining rewards (before the changes) at once through the [mailbox] after the 1/18 (Thu) Update Maintenance is complete.
Example) Regular who claimed the reward for ‘Day 1’ on 1/17 (Wed) → will receive ‘Day 2’ and ‘Day 3’ rewards through the mailbox after the 1/18 (Thu) maintenance is complete. |
✅ Reward Changes
Before Changes |
After Changes |
||
Day |
Reward |
Day |
Reward |
Day 1 |
SSR Teammate [Green April] Anaak x1 |
Day 1 |
SSR Selection Chest x1 |
Day 2 |
Normal Summon Ticket x10 |
Day 2 |
Normal Summon Ticket x10 |
Day 3 |
Normal Summon Ticket x10 |
Day 3 |
Normal Summon Ticket x10 |
② Returning Regular First Purchase Event
- The Returning Regular First Purchase Event will reset after the 1/18 (Thu) Maintenance. For more details, check out the [<Tower of God: New World> Returning Regular Event] notice.
- The following conditions must be met in order to claim the Returning Regular Event benefits:
1) Activate and claim all rewards from the [First Purchase Gift] Event after the reset after the 1/18 (Thu) Maintenance.
2) Regulars who did not access the game for 14-days or more and return to the game.
3. Regulars Welcome Accumulation Check-in Rewards Updated
- The rewards for the ‘Regulars Welcome Accumulation Check-in’ will be modified after the 2024/01/18 Update Maintenance.
Recipients |
Details |
New Regular |
New Regulars who access the game for the first time after the 2024/01/18 Maintenance will receive the new rewards for the ‘Regulars Welcome Accumulation Check-in’. |
Existing Regular |
After the 1/18 Update, recurring Regulars who are already claiming rewards from the ‘Regulars Welcome Accumulation Check-in’ can claim the reward for the newly updated rewards while maintaining the attendance date of the Accumulation Check-in that you were already receiving. (Example: If you received the reward on the 3rd day of the existing Check-in, you can receive the reward on the 4th day of the changed Check-in after the update.) |
Day |
Check-in Rewards (Before Changes) |
Check-in Rewards (After Changes) |
1 |
[Rapport] Gift Chest x10 |
[Rapport] Gift Chest x10 |
2 |
STR Crystal x1,000 |
Loot Coin Amplification (6H) x5 |
3 |
Soul Crystal x100 |
Common Enhancement Extract x20 |
4 |
DEX Crystal x1,000 |
Loot Shinsu Amplification (6H) x3 |
5 |
Loot Coin Amplification (6H) x5 |
Soul Crystal x100 |
6 |
INT Crystal x1,000 |
Loot EXP Amplification (6H) x2 |
7 |
Normal Summon Ticket x10 |
Normal Summon Ticket x10 |
8 |
Common Enhancement Extract x10 |
Common Enhancement Extract x20 |
9 |
Loot Coin Amplification (6H) x5 |
STR Crystal x1,000 |
10 |
Suspendium x500 |
Soul Crystal x100 |
11 |
Loot Shinsu Amplification (6H) x3 |
DEX Crystal x1,000 |
12 |
Soul Crystal x100 |
Loot Coin Amplification (6H) x5 |
13 |
Loot EXP Amplification (6H) x2 |
INT Crystal x1,000 |
14 |
Normal Summon Ticket x10 |
Normal Summon Ticket x10 |
15 |
[Rapport] Gift Chest x10 |
Common Enhancement Extract x20 |
16 |
STR Crystal x1,000 |
Loot Coin Amplification (6H) x5 |
17 |
Soul Crystal x100 |
Uncommon Enhancement Extract x20 |
18 |
DEX Crystal x1,000 |
Loot Shinsu Amplification (6H) x3 |
19 |
Loot Coin Amplification (6H) x5 |
Soul Crystal x100 |
20 |
INT Crystal x1,000 |
Loot EXP Amplification (6H) x2 |
21 |
Normal Summon Ticket x10 |
Normal Summon Ticket x10 |
22 |
Uncommon Enhancement Extract x10 |
Rare Enhancement Extract x20 |
23 |
Loot Coin Amplification (6H) x5 |
STR Crystal x1,000 |
24 |
Suspendium x500 |
DEX Crystal x1,000 |
25 |
Loot Shinsu Amplification (6H) x3 |
Loot Coin Amplification (6H) x5 |
26 |
Soul Crystal x100 |
INT Crystal x1,000 |
27 |
Loot EXP Amplification (6H) x2 |
Suspendium x3,000 |
28 |
SSR Soulstone x60 |
SSR Selection Chest x1 |
4. Underground Laboratory Improvements
① Underground Laboratory Ranking Display
- If you record the same max DMG as other Regulars, the ranking will be reflected in the order of who reached max DMG first.
- The time it took to achieve the previous best record will be displayed.
- The way rankings are displayed in the Underground Laboratory has changed.
Ranking Display (Before Changes) |
Ranking Display (After Changes) |
● Shows Ranks 1 to 10 ● Ranks are divided based on the max. DMG inflicted in battle |
● Will show Ranks 1 to 50 ● Ranks from 51 and above will be displayed as percentage fractions |
● New Ranking Rewards
Rank |
Reward |
1 |
Suspendium x200 / Data Shard x400 / Underground Pass Coin x1,000 |
2 |
Suspendium x195 / Data Shard x380 / Underground Pass Coin x1,000 |
3 |
Suspendium x190 / Data Shard x370 / Underground Pass Coin x1,000 |
4-5 |
Suspendium x185 / Data Shard x360 / Underground Pass Coin x1,000 |
6-10 |
Suspendium x180 / Data Shard x350 / Underground Pass Coin x1,000 |
11-15 |
Suspendium x175 / Data Shard x340 / Underground Pass Coin x1,000 |
16-20 |
Suspendium x170 / Data Shard x330 / Underground Pass Coin x1,000 |
21-30 |
Suspendium x165 / Data Shard x320 / Underground Pass Coin x1,000 |
31-40 |
Suspendium x160 / Data Shard x310 / Underground Pass Coin x1,000 |
41-50 |
Suspendium x155 / Data Shard x300 / Underground Pass Coin x1,000 |
Top 1% |
Suspendium x150 / Data Shard x290 / Underground Pass Coin x980 |
Top 2% |
Suspendium x148 / Data Shard x288 / Underground Pass Coin x980 |
Top 3% |
Suspendium x146 / Data Shard x286 / Underground Pass Coin x980 |
Top 4% |
Suspendium x144 / Data Shard x284 / Underground Pass Coin x980 |
Top 5% |
Suspendium x142 / Data Shard x282 / Underground Pass Coin x980 |
Top 8% |
Suspendium x140 / Data Shard x280 / Underground Pass Coin x960 |
Top 11% |
Suspendium x138 / Data Shard x278 / Underground Pass Coin x960 |
Top 14% |
Suspendium x136 / Data Shard x276 / Underground Pass Coin x960 |
Top 17% |
Suspendium x134 / Data Shard x274 / Underground Pass Coin x960 |
Top 20% |
Suspendium x132 / Data Shard x272 / Underground Pass Coin x960 |
Top 24% |
Suspendium x130 / Data Shard x270 / Underground Pass Coin x920 |
Top 28% |
Suspendium x128 / Data Shard x268 / Underground Pass Coin x920 |
Top 32% |
Suspendium x126 / Data Shard x266 / Underground Pass Coin x920 |
Top 36% |
Suspendium x124 / Data Shard x264 / Underground Pass Coin x920 |
Top 40% |
Suspendium x122 / Data Shard x262 / Underground Pass Coin x920 |
Top 44% |
Suspendium x120 / Data Shard x260 / Underground Pass Coin x880 |
Top 48% |
Suspendium x118 / Data Shard x258 / Underground Pass Coin x880 |
Top 52% |
Suspendium x116 / Data Shard x256 / Underground Pass Coin x880 |
Top 56% |
Suspendium x114 / Data Shard x254 / Underground Pass Coin x880 |
Top 60% |
Suspendium x112 / Data Shard x252 / Underground Pass Coin x880 |
Top 64% |
Suspendium x110 / Data Shard x250 / Underground Pass Coin x840 |
Top 68% |
Suspendium x108 / Data Shard x248 / Underground Pass Coin x840 |
Top 72% |
Suspendium x106 / Data Shard x246 / Underground Pass Coin x840 |
Top 76% |
Suspendium x104 / Data Shard x244 / Underground Pass Coin x840 |
Top 80% |
Suspendium x102 / Data Shard x242 / Underground Pass Coin x840 |
Top 84% |
Suspendium x100 / Data Shard x240 / Underground Pass Coin x800 |
Top 88% |
Suspendium x98 / Data Shard x238 / Underground Pass Coin x800 |
Top 92% |
Suspendium x96 / Data Shard x236 / Underground Pass Coin x800 |
Top 96% |
Suspendium x94 / Data Shard x234 / Underground Pass Coin x800 |
Top 100% |
Suspendium x92 / Data Shard x232 / Underground Pass Coin x800 |
② Max DMG History Display Changes
- The previous max DMG history will be displayed in the Underground Laboratory main screen / Result screen / Ranking screen using ‘K’ to represent 1,000 units.
* Example: 82,421,775 → 82,421k
5. Ignition Weapon Improvements
1 ) Ignition Weapon Auto Equip Function Added
- When using Auto Equip, you can choose between [Equip highest rank and enhancement] or [Equip set items first] following preference.
Equip highest rank and enhancement |
When equipping by highest rank and enhancement, if two weapons have the same rank, the one with the highest enhancements will be equipped. |
Equip set items first |
If you choose to equip set items first, Ignition Weapons of the selected set will be equipped. |
2) Ignition Weapon UI Improvements
① Ignition Weapon Set Activation Icon Improvements
- When equipping a Ignition Weapon, the color of the icon will change depending on the Set Bonus that is active.
Ignition Weapon 2 Set Bonus Activated |
Ignition Weapon 4 Set Bonus Activated |
② Ignition Weapon Fusion
- The color on the Ignition Weapon Fusion result screen has been changed from Red to Blue.
③ Teammates w/ Equipped Ignition Weapon Display
- The Portrait of the Teammate who has an Ignition Weapon equipped will be displayed in the Ignition Weapon list.
④ Carrier Activation Feature in the Combat Preparation Screen
- Improvements were made and it is now possible to activate the Carrier through the combat preparation screen when checking the Teammate’s information.
6. Prioritize Materials Option Added to Equipment Enhancement
- An option to select enhancement materials first when enhancing Ignition Weapons and regular Equipment has been added.
7. The Secret Floor Improvements
- When using the [Auto Clear] function in the Secret Floor, the default Auto Clear count has been changed to 1, and after using Auto Clear, the quantity will automatically be set to the previously used Auto Clear count when using it again.
- Improvements were made to [Master Key] item purchases, ensuring that the purchase pop-pop keeps appearing during the purchase process.
- Improvements were made so that all rewards can be claimed at once upon completing Restraint Quests by touching the activated rewards.
- It will be easier to select and view Restraint effect descriptions.
8. New Alliance Chat Menu
- An [Alliance Chat] menu was added to move to the chat window to talk to your Alliance Members when entering the Alliance.
9. [Shop > Special] tab UI Improvements
- The UI of the ‘Special’ tab in the Shop has been improved.
10. Other Improvements
- Teammates Limit Break progress will be displayed when opening a Teammate Selection Chest.
- When purchasing equipment in the Workshop Store, only Teammates who do not equipped the respective equipment will be displayed in the ‘Recommended Teammates to Equip’ section.
- The ‘Confirm Entry’ pop-up will no longer be displayed when your team’s current combat power is lower than the recommended one.
- The pop-up display method has been improved and the following information is now displayed in the enemy’s detailed Stats: Critical Hit Resistance, Critical Hit DMG Reduction, Magic Pierce, Physical Pierce, Effect Hit, Effect Resistance, and Stats added by the Pocket Certificate.
- Combat Power will be displayed in the Arena using abbreviations such as K, M, and G.
- The ‘Loot quantity’ that can be obtained by using Loot Amplification items will be displayed at the item’s information screen.
- A button to filter Teammates by Combat Power was added to the combat preparation screen.
- Ignition Weapon Fusion and Carrier buttons’ UI have been improved for better visualization.
◆ Fixes
- Fixes the description of where to obtain Khun Ran’s Costume, Blue Family Silks, from ‘Special Khun Ran Pack’ to ‘2023 Fall Festival Event’.
- Fixes the issue where allies were receiving DMG from certain DMG Increase skill effects.
* Affected Skills: [Crimson Soul] Novick’s Special Move (Fist Seal Zone)
- Displays an ‘Immortal’ text notation instead of ‘DMG’ when [Fast Ship] Evan becomes immortal due to his Special Move effect and his HP does not decrease below a certain amount when being hit by the enemy.
- Fixes the issue where the summoner’s DMG reduction rate affects the summoned beings.
* Affected Skills: [Data] Gustang’s Active Skill (Patrol AW-0)
- Fixes the issue where the additional Patrol summon granted by [Data] Gustang’s Exclusive Equipment Lv.4 Skill would not have its Stats modified according to the ‘Patrol AW-0’ skill Lv.
- Fixes the issue where certain recovery skills would not recover based on the current Stats.
* Affected Skills: Evan’s Special Move (Restoration), Ghost’s Special Move (Shinsu Control), Lozeal’s Active Skill (Healing Shinsu), Chungchung’s Special Move (Acorn Rush), Chungchung’s Active Skill (HP Recovery Fruit), Horyang Kang’s Exclusive Equipment Lv3 Skill, Goseng Yeo’s Active Skill (Recovery Kit), Vespa’s Passive Skill (Honeypot), [Data] Zahard’s Exclusive Equipment Lv1 Skill, Laure’s Exclusive Equipment Lv4 Skill.
- Allies projectiles will still have their effects applied even when the projectile is blocked.
* Affected Skills: Data Edahn’s Active Skill (Impenetrable Domain)
- Fixes the issue where certain projectile’s effect were applied even if the projectile was blocked.
* Affected Skills: Hatz’s Exclusive Equipment Lv3 Skill, Data Edahn’s Active Skill (Impenetrable Domain), Giant Shiny Shell Hermit Crab’s Active Skill (Threatening Ironshell), Large Dust Golem’s Passive Skill (Golem's Core)
- ‘Status Effect Immunity’ text will be displayed if the Immunity effect is activated by receiving an Status Effect attack while in a Status Effect ‘Immunity’ state.
- [Compressed] Rak skills were partially renewed. The renewed skills only apply when they are dispatched in the enemy team.
- Changes the Phoenix Blaze in [Phoenix Incarnate] Rachel’s Special Move ‘Wings of Flame’ to be recognized as a ranged ATK.
- A debuff icon will now be displayed when the Energy Recovery Block effect is in place.
* Affected Skills: [Princess] Endorsi’s Active Skill (Reckless Princess), [Child] Endorsi’s Special Move (Enforcement)
- Fixes the issue where the enemy is not Knocked Back nearby enemies when using [Wings of Destruction] Horyang Kang's Special Move, 'Transform Wing: Shield'.
- Improves the translation of SSR [Dollmaker] Verdi’s Passive Skill ‘Obsession’.
- Fixes the issue where the EVA Increase was not applied normally when the Underground Laboratory Boss [Data] Zahard' used his Active 'Golden Needle'.
See you at the Top!
We’ll keep working hard to provide a better game experience to our Regulars!
Thank you.