11/29 Update Details

 

Greetings, Regulars!

This is the Tower of God: New World team.

 

The first collaboration event of the Tower of God: New World!

3 new teammates from the world of Seven Knights, 'Rachel', 'Yeonhee', 'Shane', and 🐥Gyetang went on an adventure to find cooking ingredients!

Stay tuned to 'The Royal Cook-Off' Story Event available in this update!

 

We also have prepared variety of events for our Regulars,

such as the Check-in Event where you can receive rewards when logging into the game,

and the Daily Festival where you can obtain Collab Tickets and other various rewards, so don't miss it!

 

In addition, the new system 'Ignition Weapon', which was mentioned in previous Dev. Notes has been added in-game through this update!

 

On 12/6, the Khun Khun Arcade Mini Game Event hosted by [Gamer] Khun Hatzling, will also be open. 🎮

Fly high and climb the Tower with cute Mini Rak! ✧*。٩(ˊᗜˋ*)و✧*。

 

Check below for more details!

 


 

◆ 11/29 Update Details

 

 

◆ New Collaboration Teammates

- New Collaboration Teammates, SSR+ [Phoenix Incarnate] Rachel, SSR [Infernal Blademaster] Shane, and SSR [Doomsday Herald] Yeonhee have been added.

 

◆ [Phoenix Incarnate] Rachel

    (Grade: SSR+ / Element: Green / Role: Ranged)  

- SSR+ [Phoenix Incarnate] Rachel’s Collab Summon and Codex have been added.

- [Phoenix Incarnate] Rachel can be obtained through Collab Summon, Collab Event Exchange Shop and Daily Festival Mission.

* Collab Teammates cannot be obtained through SSR+ Soulstone and SSR+ Selection Chest.

▶ Check out [Phoenix Incarnate] Rachel’s Introduction Video!

* The video was produced based on the test environment and is subject to change by the time of the Update.

 

[Phoenix Incarnate] Rachel Skills Info

Skill Type

Skill Description

 

Special Move

Rachel unleashes the phoenix by firing a powerful incendiary round to deal 800% of her ATK as DMG, always resulting in a Critical Hit and Knocking the enemy Back.

The phoenix files throughout the battlefield to deal 200% of Rachel’s ATK as DMG to enemies in range, as well as dealing additional DMG equal to 200% of the DMG dealt with Phoenix Blaze up to this point. (Additional DMG Limit - 1,000% of the caster’s ATK)

Rachel becomes immune to status effects while using this skill.

 

Active

Rachel’s Critical Hit Rate increases by 40% for 10s. She then summons several guns and discharges them to deal 160%, 320%, and 640% of her ATK as DMG, in that order, to enemies in the attack’s path, Stunning them for 1s.

Rachel becomes immune to status effects while using this skill.

 

Active

Rachel removes debuffs from herself, then unleashes Flames of Regeneration in a circle around her for 8s.

Rachel becomes immune to Swiftness and ATK SPD Decreases, as well as status effects, while she is within the Flames of Regeneration.

In addition, allies within the Flames of Regeneration recover HP equal to 200% of her ATK every second.

The skill cooldown resets when Rachel is afflicted with a Swiftness or ATK SPD Decrease debuff. Once activated, the skill cooldown reset will not activate again for 8s.

 

Passive

Rachel’s attacks have a 15% chance to apply a Green Element Crystal on the enemy when she deals damage.

When an enemy afflicted with a Green Element Crystal attacks a Green Element teammate, the crystal explodes and decreases the enemy’s Green Element Resistance by 10% for 15s. (Max: 6 stacks)

If the attack results in a Critical Hit, Rachel’s Critical Hit Rate increases by 30% for 10s, and the target is afflicted with a Phoenix Blaze until the end of the battle.

Phoenix Blaze can be stacked, and afflicted targets take 20% of her ATK as DMG every second, and every 0.5s at 5 stacks or more.

* The information above considers the skills in level 5.

 

◆ [Infernal Blademaster] Shane

    (Grade: SSR / Element: Green / Role: Warrior)  

- SSR [Infernal Blademaster] Shane’s Collab Summon and Codex have been added.

- [Infernal Blademaster] Shane can be obtained through Collab Summon, Collab Event Exchange Shop, Story Event Exchange Shop, and Seven Knights Teammate Selection Chest (The Royal Cook-Off Check-in Event Day 14 reward).

* Collab Teammates cannot be obtained through SSR Soulstones, SSR Green Soulstones and SSR Selection Chests.

 

▶ Check out [Infernal Blademaster] Shane’s Introduction Video!

* The video was produced based on the test environment and is subject to change by the time of the Update.

 

[Infernal Blademaster] Shane Skills Info

Skill Type

Skill Description

 

Special Move

Shane slashes wildly at enemies in range to deal 200% of her ATK as DMG 6 times, Jolting them. Her Critical Hit Rate increases by 8% for 10s if the attack results in a Critical Hit. (Max: 5 stacks)

Shane becomes Invincible and cannot be targeted while using this skill.

 

Active

Shane discharges a dark cloud in a fan-shaped area to deal 600% of her ATK as DMG to enemies in range. She then pulls them in, sends them Airborne for 2s, and decreases their MOV SPD by 50% for 10s.

If the attack results in a Critical Hit, she steals 10% of their Critical DMG Increase for 10s. (Max: 5 stacks)

 

Active

Shane unleashes piercing sword blasts in a forward direction to deal 160% of her ATK as DMG 6 times. The remaining cooldown of Bathe in Their Cries decreases by 1s every time the attack results in a Critical Hit.

 

Passive

Shane's attacks have a 15% chance to apply a Green Element Crystal on the enemy when she deals damage.

When an enemy afflicted with a Green Element Crystal attacks a Green Element teammate, the crystal explodes and decreases the enemy's Green Element Resistance by 10% for 15s. (Max: 6 stacks)

Shane possesses 2 Demon Souls at the start of the battle, absorbing 1 whenever her HP falls to 30%.

Absorbing a soul immediately restores 40% of Shane's HP. After a soul is absorbed, Shane recovers HP equal to 20% of the Critical DMG dealt each time her attack results in a Critical Hit. The second absorption heals her HP by 40% of the Critical DMG.

* The information above considers the skills in level 5.

 

◆ [Doomsday Herald] Yeonhee

    (Grade: SSR / Element: Green / Role: Support)  

- SSR [Doomsday Herald] Yeonhee’s Collab Summon and Codex have been added.

- [Doomsday Herald] Yeonhee can be obtained through Collab Summon, Collab EventExchange Shop, Story Event Exchange Shop, The Royal Cook-Off Check-in Event Day 1 Reward, and Seven Knights Teammate Selection Chest (The Royal Cook-Off Check-in Event Day 14 reward).

* Collab Teammates cannot be obtained through SSR Soulstones, SSR Green Soulstones and SSR Selection Chests.

 

▶ Check out [Doomsday Herald] Yeonhee’s Introduction Video!

* The video was produced based on the test environment and is subject to change by the time of the Update.

 

[Doomsday Herald] Yeonhee Skills Info

Skill Type

Skill Description

 

Special Move

Yeonhee summons a meteorite and drops it on the battlefield to deal 600% of her ATK as DMG to all enemies in range. Targets are sent Airborne, and their Magic Resistance is decreased by 40% for 10s.

The cooldown of Dream Call is reset if the meteorite hits 3 or more enemies.

 

Active

Yeonhee summons a dream sphere to deal 160% of her ATK as DMG every 3s. The dream sphere eventually turns into dream dust, which spreads to make enemies fall asleep for 4s.

 

Active

Yeonhee launches 10 energy spheres which pierce through enemies, each dealing 80% of her ATK as DMG and pushing the target back. Enemies hit by the energy spheres have a 100% chance to be afflicted with a Green Element Crystal if they do not already have a Green Element Crystal.

 

Passive

Yeonhee uses basic attacks which cause small explosions in the enemy's location. In addition, Yeonhee's attacks have a 15% chance to apply a Green Element Crystal on the enemy when she deals damage.

When an enemy afflicted with a Green Element Crystal attacks a Green Element teammate, the crystal explodes and decreases the enemy's Green Element Resistance by 10% for 15s. (Max: 6 stacks)

The first time Yeonhee takes fatal DMG in battle, she causes nearby enemies to fall asleep for 3s and creates a dream barrier which lasts 3s.

Yeonhee becomes Invincible, recovers HP equal to 400% of her ATK, and cannot take any action while inside the dream barrier.

* The information above considers the skills in level 5.

 

 

◆ New Costumes

- 1 New Costume will be added.

 

✨ Gyetang ‘Dark Erebus’

- The new Costume can be obtained through [A Battle of Chefs: The Royal Cook-Off!] Event Exchange Shop.

 

▶ How to Equip Costumes

- Go to [Main Lobby > Teammate], and select the Teammate you purchased/obtained a costume for.

- Tap the [Costume] button in the bottom right to select and equip the Costume.

 

 

◆ New Shinsu Link Grade

- The ‘SS2’ rank has been added to the Growth > Shinsu Link. You can level up to Lv.400 after the limit break.

 

◆ New Adventure Chapter

- New Adventure Floors, from ‘36F Floating Ship Restaurant’ to ‘40F Farm Coast’ have been added.

 

 

 

36F Floating Ship Restaurant

37F Wooden Horse Station

 

 

38F Abandoned Platform

39F Floating Island Auction House

 

 

40F Farm Coast

 

 

◆ New System: ‘Ignition Weapon’

- You can open the Carrier and equip the Ignition Weapon after achieving certain conditions.

- Ignition Weapons can be obtained by playing the Secret Floor.

 

 

Unlock Condition

 ● After achieving both requirements below and using 100 Soul Crystals, the teammate's Carrier will be activated and you can then equip the Ignition Weapon.
   - Requirement 1 : Clear Adventure stage 15-20
   - Requirement 2 : Reach +20 with the Exclusive Equipment

Grade & Effect

● The Ignition Weapon consists of a total of 5 parts: [Weapon / Outfit / Hat / Shoes / Hands].
 ● Ignition Weapon parts are divided into A, B, and C-Rank.

Stats

● When you acquire the Ignition Weapon, the stats are applied to the Main Stats and Secondary Stats.
 ● If you equip 2 or 4 parts from the same set regardless of the rank, the "set effects" will be applied.

 ● 6 new stats have been added to the Ignition Weapon.
- Applied parts: ‘Main’ Stats of  Shoes and Hands part / ‘Secondary’ Stats of every part

 

● New Stats Details
- Critical Hit Resistance: Decreases the enemy's Critical Hit Rate when hit by an enemy.
- Critical DMG Reduction: Critical DMG reduction multiplier when hit by an enemy's Critical Hit.
- Magic Pierce: Affects the amount of damage dealt when using magic attacks.  
- Physical Pierce: Affects the amount of damage dealt when using physical attacks.    
- Effect Hit: Affects the chance your debuffs and status effects will miss when applying them to enemies.
- Effect Resistance: Affects the chance enemy debuffs and status effects will miss when applied to you. 

Enhancement

 ● Ignition Weapons can be enhanced by using Shinsu Sea Whetstone of the matching Grade or by using another Ignition Weapon of the same part.
 * Enhancing the Ignition Weapon does not fail, and the enhancement value increases according to accumulated experience.

 

● Every 4 times the Ignition Weapon is enhanced, a new Secondary Stat is added. 
● Enhancing the Ignition Weapon to another +4 after reaching the MAX number of Secondary Stats will enhance 1 out of the 4 Secondary Stats at a set rate of 1/N.

Fusion  ● You can select an Ignition Weapon set part you want to obtain and fuse 3 A-rank Ignition Weapons.
 ● Ignition Weapon fusion does not fail, and you can obtain the resulting A-rank Ignition Weapon.

 

* Check the [Ignition Weapon] guide for more details:
▶ 📖 [Ignition Weapon Guide] 

 

 

◆ New Content: The Secret Floor

- The Secret Floor, where you can obtain the Ignition Weapon, has been added.

 

 

Unlock Condition

The Secret Floor is available after clearing Adventure Stage 15-20.

* It can be accessed through [Expedition > The Secret Floor] at the bottom of the main lobby screen.

How to Use

● Challenging the Secret Floor

- Clear the Secret Floor and obtain Ignition Weapons.

- The challenge will fail if you reach the time limit, or when all of your allies get defeated.

● Application of Restraint

- Before the challenge, you can select [Restraints] that buff enemies or debuff teammates by clicking the [Change] button at the top.

- Restraint Points will be increased when choosing the Restraint.

- Applying Restraint will increase the difficulty of the dungeon. However, you can obtain Restraint Quest rewards by applying a certain amount of Restraint Points and clearing the Secret Floor.

* Some Restraint Effects are unlocked after a certain period of time.

Available Attempts

● Free Challenge: 3 times per day

* If you apply more than 8 Restraint Points and clear the Secret Floor, you can use the [Auto Clear] function.

* Free Challenge count resets every day at 09:00 (UTC+9).

* Challenge attempts will be reduced after clear. If you are defeated, they will not be reduced.

 

● When you use up all 3 challenges per day, you can use [Master Key] to take on additional challenges.

* The [Master Key] item can be obtained through Daily and Weekly Mission Point Reward, Suspendium and Related Product Purchase.

Rewards

● Clear Rewards

- You can obtain [A / B / C-rank] Ignition Weapon parts according to set rates as clear rewards.

 

● Restraint Quest Rewards

- If you select Restraints and clear the dungeon, you can obtain quest rewards based on accumulated points.

- Quest Rewards: Master Key, Ignition Pass Coin, Uncommon Shinsu Sea Whetstone, Rare Shinsu Sea Whetstone, Black Market Ticket

- Restraint Quest resets on a weekly basis. You can earn rewards every week.

* It resets every Monday 09:00 (UTC+9).

 

● 4 Ignition Weapon Sets (Myeongwol / Bergamot / El / Runda)

- 4 Ignition Weapon Sets can be obtained through the Secret Floor.

 

Myeongwol Set

 

Bergamot Set

 

El Set

 

Runda Set

 

 

◆ Black Market Summon

- You can obtain SSR+ teammate, S-rank Equipment, and various growth materials at the Black Market.

 

 

Unlock Condition

The Black Market is available after clearing Adventure Stage 16-20.

How to Access

● It can be accessed through 2 ways below.

- [Black Market] at the left side of the main lobby screen

- [Control Center > Black Market] at the bottom of the main lobby screen

How to Use

- You can use either Suspendium or Black Market Tickets in the Black Market Summon.

- You can select an SSR+ teammate you want to meet in the Black Market by pressing the [Change Teammate Request] button. Requested teammates will appear according to set rates.

* All SSR+ teammates will appear at the existing rate if you do not select an SSR+ teammate.

* The SSR+ Collaboration teammate will not appear in the Black Market Summon.

 

● Black Market SSR+ Bonus

- You can receive an SSR+ bonus by reaching a summon count milestone. You will be able to select and obtain a requested SSR+ teammate.

* If all SSR+ teammates’ Limit Break are finished, you will receive an SSR+ Selection Chest.

 

 

◆ Seven Knights Collab Summon

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: During the event period, the special teammates will appear in Tower of God: New World!

 

 

◆ Story Event - ‘Knives Ready! Flames Set! The Royal Cook-Off is a Go!’

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: The bumpy Royal Cook-Off begins! Will the teammates be able to finish cooking safely? Check out the story event for more details!

 

 

◆ Daily Festival

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: Complete missions that open every day and earn various rewards such as Collab Ticket, SSR+ [Phoenix Incarnate] Rachel, and more.

 

 

◆ The Royal Cook-Off! Check-in Event

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: Access the game everyday during the event period to receive Check-in rewards!

 

 

◆ [Black Feathers] Silkie-variant Gyetang Event Boss Battle

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: Clear the Royal Cook-Off Story Event to challenge the Boss [Black Feathers] Silkie-variant Gyetang in the Story Event!

 

 

◆ The Royal Cook-Off is a Go! Event Mission

- Event Period: 11/29 (Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: Play the Story Event’s Quests and complete the missions to receive rewards!

 

 

◆ The Royal Cook-Off Event Exchange Shop

- Event Period: 11/29(Wed) After Maintenance - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: You can exchange Event-exclusive items obtained from Story Event for other items.

 

 

◆ Khun Khun Arcade Mini Game Event

- Event Period: 12/6 (Wed) 09:00 - 12/14 (Thu) 07:59:59 (UTC+9)

- Event Details: Play minigames in the Khun Khun Arcade and earn rewards!

 

 

For more details on the events, check out the [In-game Events] Notice.

▶ [11/29 In-game Events] Notice

 

 

◆ New Bundles

 For more details on the new bundles, check out the [New Bundles] Notice.

▶ [11/29 New Bundles] Notice

 

 

◆ Auto Progress Mode

- You can auto-progress the Adventure, Trial of Chaos, and Trial of Origin.

 

 

Applied Contents

Adventure Mode / Trial of Chaos / Trial of Origin

* [Auto Progress] is not applied to content where [Quick Results] is applied.

Details

● You can auto-progress the stage repeatedly while maintaining the formation you initially selected.

● You can use it by pressing the [Auto Progress] button at the bottom of the combat preparation screen.

 

* [Auto-set Graphics Quality] will be changed to 'Low' when you start Auto Progress Mode.

* Exiting Auto Progress Mode will apply the previously set Graphics Quality.

Exit Auto Progress Mode

Auto Progress Mode will end in the following situations:

 

● Swiping the screen to stop the Auto Progress Mode

● Clearing the final stage

● Obtaining a teammate as a clear reward

● New content opening

● Progressing Tutorial

● A network problem occurred during the Auto Progress Mode

● If even one teammate is not deployed in the multi-deck usage stage.

 

Summon History Checking Feature
- You can check your summon history for the last 3 months through the [Record] button at the top right of the Summon screen.
* As Summon history data has been accumulated since around 9/20, you can check your Summon history for about 2 months as of 11/29.

You will be able to check Summon history from the past 3 months starting around 12/20.

- Scroll down to check your summon history at the Summon Record screen.

 

 

◆ Improvements

 

1. Adventure Stages Difficulty Adjustments

- The numerical ranges of all enemies' Swiftness stats have been adjusted to lower the difficulty of stages 31F 'Weapon Test Facility' to 35F 'Station Platform'.

 

2. Balance Adjustments for Certain Teammates’ Skill

- The Skills of 9 teammates have been adjusted.

- Teammates Subject to Adjustment: [Thorn] Viole, [Steel-Armored] Karaka, [Data] Zahard, [Insightful One] Laure, [Deep-Sea Fish] Hansung Yu, [Bora Bora] Prince, [Yellow Feathers] Gyetang, [Arsonist] Quaetro, [Maniacal] Xia Xia

 

● Skill Adjustments

* The information above considers the skills in level 5.

 

Teammate

Skill

Skill Description

SSR+

[Thorn] Viole

Thorn

▶ Before

Viole activates the Thorn to increase his ATK by 80% and his Swiftness by 80 for 20s. In addition, he becomes immune to status effects. While the Thorn is active, Viole's skills are enhanced and his basic attacks Jolt targets. However, his Energy is not restored until the Thorn is no longer active.

▶ After

Viole activates the Thorn to increase his ATK by 80% and his Swiftness by 80 for 20s. In addition, he becomes immune to status effects. His Active Skill cooldowns are the reset. While the Thorn is active, Viole's skills are enhanced and his basic attacks Jolt targets. However, his Energy is not restored until the Thorn is no longer active.

SSR+

[Steel-Armored] Karaka

Steel Tree

▶ Before

Karaka utilizes his special Armor Inventory to become immune to status effects for 5s, decreases his DMG taken by 60%, and Provokes nearby enemies for 5s. He unleashes a windstorm in front of himself when the Armor Inventory is removed, dealing 200% of his ATK as DMG to enemies within range 4 times and Jolts them.

▶ After

Karaka utilizes his special Armor Inventory to become immune to status effects for 5s, decreases his DMG taken by 80%, and Provokes nearby enemies for 5s. He unleashes a windstorm in front of himself when the Armor Inventory is removed, dealing 200% of his ATK as DMG to enemies within range 4 times and Jolts them.

SSR+

[Data] Zahard

Lecalicus

▶ Before

[Tier 3] Leviathan: Data Zahard Teleports to the rear and unleashes Leviathan towards the center of the map. The explosion deals 800% of his ATK as DMG to enemies in range, Burning them for 10s. Burned targets take 80% of his ATK as DMG every second. It then decreases the DEF of targets hit by 30% for 10s and Knocks Down everyone except for Data Zahard for 1s.

▶ After

[Tier 3] Leviathan: Data Zahard Teleports to the rear and unleashes Leviathan towards the center of the map. The explosion deals 800% of his ATK as DMG to enemies in range, Burning them for 10s. Burned targets take 80% of his ATK as DMG every second. It then decreases the DEF of targets hit by 30% for 10s and Knocks Down all enemies for 2s.

SSR

[Insightful One] Laure

Close-Range Shinsu Manipulation Technique

▶ Before

Laure Dashes to the area where the enemies are most concentrated, dealing 800% of his ATK as DMG and Silencing the enemies in range for 4s.

▶ After

Laure Dashes to the area where the enemies are most concentrated, dealing 900% of his ATK as DMG and Silencing the enemies in range for 4s.

Beauty Sleep

▶ Before

Laure recovers 200 Energy every second while asleep.

His Attack is increased by 160% for 10s upon waking up.

▶ After

Laure recovers 200 Energy every second while asleep.

His Attack is increased by 200% for 10s upon waking up.

Cry of Piercing Water

▶ Before

Laure swings a giant shinsu sickle to deal 900% of his ATK as DMG to nearby enemies, pulling them into the center. He then jumps to the back of the battlefield.

Laure is immune to status effects while jumping.

▶ After

Laure swings a giant shinsu sickle to deal 1000% of his ATK as DMG to nearby enemies, pulling them into the center. He then jumps to the back of the battlefield.

SSR

[Deep-Sea Fish] Hansung Yu

Endless Sky

▶ Before

Hansung Yu fires a powerful shinsu cannon to deal 80% of his ATK as DMG to the enemy 10 times, Knocking them Back.

▶ After

Hansung Yu fires a powerful shinsu cannon to deal 120% of his ATK as DMG to the enemy 10 times, Knocking them Back.

Shinsu Cannon Barrage

▶ Before

Hansung Yu shoots 8 shinsu cannons at a random enemy, each dealing 120% of his ATK as DMg and Jolting them.

▶ After

Hansung Yu shoots 8 shinsu cannons at a random enemy, each dealing 160% of his ATK as DMg and Jolting them.

Raging Rapids

▶ Before

Hansung Yu summons 3 waves, each dealing 240% of his ATK as DMG to enemies in range and then pushing them away. He decreases the enemy's ATK SPD by 80 and MOV SPD by 40% for 6s upon landing the skill.

Hansung Yu is immune to status effects while casting this skill.

▶ After

Hansung Yu summons 3 waves, each dealing 320% of his ATK as DMG to enemies in range and then pushing them away. He decreases the enemy's ATK SPD by 80 and MOV SPD by 40% for 6s upon landing the skill.

Hansung Yu is immune to status effects while casting this skill.

SSR

[Bora Bora] Prince

Splatter

▶ Before

Prince gathers shinsu in a needle and stabs the enemy. A shinsu whirlwind forms in the same direction, dealing 400% of his ATK as DMG to enemies in a straight line, then decreasing their Magic Resistance by 48% for 8s.

▶ After

Prince gathers shinsu in a needle and stabs the enemy. A shinsu whirlwind forms in the same direction, dealing 620% of his ATK as DMG to enemies in a straight line, then decreasing their Magic Resistance by 48% for 8s.

Bora Bora Catch

▶ Before

Prince summons a reel and Locks nearby enemies for 4s, dealing 360% of his ATK as DMG, then decreasing their Magic Resistance by 48% for 12s.

▶ After

Prince summons a reel and Locks nearby enemies for 4s, dealing 480% of his ATK as DMG, then decreasing their Magic Resistance by 48% for 12s.

Triple Field

▶ Before

Prince deploys a Triple Field around himself for 7s, dealing 620% of his ATK as DMGand decreasing the Swiftness of enemies in range by 48. When the Triple Field disappears, his Lighthouse explodes to deal 620% of his ATK as DMG to enemies in range, Jolting them.

▶ After

Prince deploys a Triple Field around himself for 7s, dealing 800% of his ATK as DMGand decreasing the Swiftness of enemies in range by 48. When the Triple Field disappears, his Lighthouse explodes to deal 800% of his ATK as DMG to enemies in range, Jolting them.

SSR

[Yellow Feathers] Gyetang

Feather Boost

▶ Before

Gyetang strengthens his feathers with shinsu, increasing the ATK coefficient of his basic attacks by 160% and his ATK SPD by 40 for 8s.

▶ After

Gyetang strengthens his feathers with shinsu, increasing the ATK coefficient of his basic attacks by 200% and his ATK SPD by 120 for 8s.

Rain of Feathers

▶ Before

Gyetang fires a fan-shaped flare of feathers in front of himself, dealing 600% of his ATK as DMG to all enemies in range and decreasing their Magic Resistance by 40% for 5s. Gyetang becomes immune to status effects while using this skill.

▶ After

Gyetang fires a fan-shaped flare of feathers in front of himself, dealing 600% of his ATK as DMG to all enemies in range and decreasing their Magic Resistance by 80% for 10s. Gyetang becomes immune to status effects while using this skill.

Gyetang for the Soul

▶ Before

Gyetang's innate hardiness immediately removes debuffs from him that deal constant DMG, and his ATK SPD increases by 80 for 6s. (Cooldown: 10s)

▶ After

Gyetang's innate hardiness immediately removes debuffs from him that deal constant DMG, and his ATK SPD increases by 120 for 8s. (Cooldown: 10s)

SSR

[Arsonist] Quaetro

Ring of Fire

▶ Before

Quaetro creates a Ring of Fire and a barrier equal to 40% of his MAX HP for 7s. Enemies that touch the Ring of Fire take 120% of his ATK as DMG every second. In addition, his ATK increases by 40% while the Ring of Fire is active.

▶ After

Quaetro creates a Ring of Fire and a barrier equal to 80% of his MAX HP for 7s. Enemies that touch the Ring of Fire take 120% of his ATK as DMG every second. In addition, his ATK increases by 80% while the Ring of Fire is active.

Master of Flame

▶ Before

Quaetro Burns enemies struck by his skills, decreasing their HP Recovery by 30% for 5s. Burned targets take 48% of his ATK as DMG every second.

▶ After

Quaetro Burns enemies struck by his skills, decreasing their HP Recovery by 50% for 5s. Burned targets take 80% of his ATK as DMG every second.

SSR

[Maniacal] Xia Xia

Maniacal

▶ Before

Xia Xia increases the ATK of Red Element allies by 24% at the start of the battle.

▶ After

Xia Xia increases the ATK of Red Element allies by 32% at the start of the battle.

 

● Additional Adjustments

SSR+ [Thorn] Viole

 ● The Invincibility effect of Exclusive Equipment Skill Lv. 4 has been adjusted to be applied immediately after the indicator and cutscene ends.

SSR [Insightful One] Laure

 ● [Shinsu Shield] skill is activated at the start of the battle, and then [Close-Range Shinsu Manipulation Technique] skill is activated.

SSR [Deep-Sea Fish] Hansung Yu

 ● Hansung Yu’s Basic Attack DMG increases by 25%.

SSR [Yellow Feathers] Gyetang

 ● Gyetang’s Basic Attack DMG increases by 25%.

SSR [Bora Bora] Prince

 ● The range of [Triple Field] skill is increased by 1.25 times.

 ● [Splatter] skill activates faster than [Bora Bora Catch] skill.

 

3. Content Rewards Improvements

* Weekly Mission and the Guardian's Test will still take place before this week's update. We will distribute what is missing from the improved rewards retroactively in waves to the mailbox after the 11/29 Update.

 

① Daily and Weekly Mission Reward Improvement

- Rewards for clearing daily and weekly missions have been increased.

- The Master Key, which can be obtained as a mission reward, can be used in the ‘Secret Floor’.

 

Mission

Achieved Point

Rewards After Improvement

Daily

20

 - Loot Shinsu Amplification (2H) x1

 - Mission Pass Coin x20

 - Crystal Chest x1 (Added to the reward after clearing Adventure Stage 5-40)

40

 - Loot Coin Amplification (2H) x1

 - Mission Pass Coin x30

 - Equipment Element Change Ticket x1 (Added to the reward after clearing Adventure Stage 11-40)

60

 - Loot EXP Amplification (2H) x1

 - Gift Chest x1

 - Mission Pass Coin x40

80

 - Suspendium x100

 - Mission Pass Coin x60

100

 - Normal Summon Ticket x1

 - Mission Pass Coin x100

 - Master Key x3 (Added to the reward after clearing Adventure Stage 15-20)

Weekly

20

 - Loot Coin Amplification (16H) x1

 - Mission Pass Coin x80

 - Crystal Chest x3 (Added to the reward after clearing Adventure Stage 5-40)

40

 - Gift Chest x10

 - Common Enhancement Hammer x2,000

 - Mission Pass Coin x160

60

 - SSR Soulstone x10

 - Regular Arena Ticket x3

 - Mission Pass Coin x240

80

 - Suspendium x400

 - Conquest Auto Clear Ticket x3

 - Mission Pass Coin x320

100

 - Normal Summon Ticket x10

 - Mission Pass Coin x400

 - Master Key x10 (Added to the reward after clearing Adventure Stage 15-20)

 

② Guardian’s Test Rewards Improvement

- Certain test objective rewards have been changed in [Test 1] and [Test 2] of all days of the Guardian's Test.

Test

Before

After

Test 1 of All Days

Loot Coin Amplification (24H) x1

Loot Coin Amplification (24H) x2

Test 2 of All Days

Loot Coin Amplification (24H) x1

Loot EXP Amplification (12H) x1

 

③ Clear Floor Achievement Mission Rewards Improvement

- Black Market Tickets have been added to the Clear Floor Achievement Mission rewards from Adventure Mode 16F.

- The number of Normal Summon Tickets, which is a Achievement Mission reward for clearing Adventure Mode 16F to 30F, has been increased to 10.

Achievement Mission

Added / Changed Rewards

Clear 16F - 30F in Adventure Mode

(Before) Normal Summon Ticket x3

(After) Normal Summon Ticket x10

Clear 16F - 20F in Adventure Mode

Black Market Ticket x10 has been added

Clear 21F - 25F in Adventure Mode

Black Market Ticket x15 has been added

Clear 26F or higher in Adventure Mode

Black Market Ticket x20 has been added

 

- Regulars who have already completed "Clear Floor 16 in Adventure Mode" Achievement Mission will receive Black Market Tickets and Normal Summon Tickets retroactively in the [Mailbox]. This can be confirmed after the Update maintenance is completed on 11/29.

 

4. Content Usage Improvement

 

Alliance Check-in

● In [Alliance > Alliance Check-in] the attendance of Alliance members will be displayed.

● Attendance can only be confirmed by the Alliance Leader and Officers.

 

Trial of Origin

● You can check your Clear Count before entering ‘Trial of Origin’.

 

5. Common Rules for Content-Only Skills

Skill effects used in specific contents are applied regardless of teammates' Effect Resistance and Debuff Immunity or Remove skills.

Affected Skill Effects: Buff Cards in the Conquest Mode, Power Cards in the Event Boss Battles, Alliance Skills in the Alliance Expedition, debuffs applied to the opponent's formation in Element Training, Restraints in the Secret Floor, etc.

 

◆ Fixes

- Fixes the issue where [Flail] Tin's Active, "Sharp Mace" does not make the enemy Bleed.

- Fixes the issue where [Punk] Blarouge's EVA buff icon is displayed incorrectly.

- Fixes the issue where [Arsonist] Quaetro’s Active "Flame Torrent'' is cast in a different direction from the target.

- Fixes the issue where the allies' HP is recovered even if their debuff is not removed when [Fast Ship] Evan uses his Active Skill "Hunger".

- Fixes the issue where [Data] Khun Mascheny's HP does not decrease and her Passive Skill is activated when she receives DMG that reduces her HP to 40% or less at once.

- Fixes the issue where the cooldown of the [Yellow Feathers] Gyetang’s Active "Feather Boost" is not reset when the cutscene for the Special Move "Gyetang Shuriken" is played, even if there are 3 or more enemies hit by the Gyetang Shuriken.

- Fixes the issue where [Flame User] Yihwa Yeon's Critical Hit Rate, Critical DMG Increase Rate, ACC, and Increased DMG Dealt to certain elements were not applied when the barrier created with the ‘Yeon Family Flare’ skill deals damage to enemies.

- Changes were made and now the damage font is not displayed when [Data] Zahard is attacked by the enemy while he is Invincible.
- Teammate skills or Exclusive Equipment that grant Invincibility status have been revised to display a font with the ‘Invincibility’ notation when attacked by enemies in that state.

- Fixes the issue where the Poisoning of the [Honey Bee] Vespa's Special Move could not be prevented with the Debuff Immunity skill.

- Fixes the issue where the buff icon is occasionally displayed incorrectly.

- Fixes the issue when loading times were occasionally long during battles and in the lobby.

- Changes were made and now Regulars can view the teammates' stats applied through Pocket Certificates in the teammates' stat details.

- Fixes the issue where the effects of Buff Cards were removed with the buff or debuff removal skills in the Conquest Mode.

- Fixes the issue where effects did not overlap when acquiring Buff Cards with the same effect in the Conquest Mode.

- Fixes the issue where the camera settings are automatically changed to 'OFF' when moving to the next round in a multi-deck battle.

- Fixes the issue where the black dot appears in [Demonic Fragment] Hoaqin's eye.

- Fixes the issue where the Defense Formation information used in the qualifier round of the High Ranker Arena is displayed incorrectly if the team formation used at the time has not been modified.

- Fixes the issue where the Ranking Grade was displayed incorrectly, while the Ranking Grade was applied normally when reaching the maximum DMG standard for a certain Ranking in Underground Laboratory.

- Fixes the issue when obtaining A-Rank stats in all slots on page 2 of the Tri-Essence Facility, the "Awaken" button is activated on page 1, and an error pop-up is displayed when tapping the "Awaken" button.

- Fixes the issue where the Defense Formation information is displayed incorrectly when setting up a High Ranker Arena Defense Formation by changing the location to a slot where teammates cannot be added and saving it.

- Changes some parts of the CDN data download video.

- Reduction of the DMG the Boss receives from Regulars and application of new stats.

 └ The DMG the boss receives from Regulars is partially reduced and new stats can be applied starting from Tier 36 of the Normal / Ranking / Alliance Expedition Boss battle.

 └ The DMG the event boss receives from Regulars is partially reduced and new stats can be applied starting from the certain Tier of the Event Boss battle.

- Fixes certain Teammates' illustrations.

- Changes the design of SSR+ Selection Chest.
 * Only the design of the item will change, and no components will be modified.

Before After

 


 

See you at the Top!

We’ll keep working hard to provide a better game experience to our Regulars!

 

Thank you.

 

 

 

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