Table of Contents
Key Points
- Level 10 DMG Threshold — 201M.
- 0 DEF & MRES, 0 Dark DMG and Light RES.
- Skill Sequence: C1 → S1 → S2 → S3 → S4
- Bring DEF gear.
Skill Rundown
Bent Mustache
Trigger: Stack 10 chains on the head area.
Trigger this skill at the start of combat since the damage amp lasts for 8 turns.
Marriage Declaration
The damage of this skill isn't really scary, but you will have to either apply 5 hits to all the relevant fiend tiles you want to hit (easily accomplished by Celia) or dispel this barrier buff. The former is much simpler.
Wedding Preparation
A simple amplification that the fiend grants for your team, for free!
Bride Assessment
Another damage amplification the fiend applies to itself. Simply let a tank take the damage here. After this, all of the fiend's amplifications are active, so use your hardest hitting skills after S3.
Disqualification
A team wipe! Your next team then takes the stage as the Fiend loops back to S1 and refreshes its conditional skill.
Hunting the Fiend
C1 → S1 → S2 → S3 → S4
There's nothing special about this Fiend, really. Trigger C1 at the start of battle, then continuously deal damage, making sure that all your big guns are lined up for after S3.
DPS Review
Michaela (×8 AoE) — Unsurprisingly, the Fiend's weak spots were tailored for Queen of Signatures Michaela. The fact that Fiend Hunt gives you a plethora of SP mitigates her downside of consuming all your SP. She is also the only light DPS with skip targetting, which means she doesn't need Zenith to deal damage. Do keep in mind that Beachside Justice is not as good in Fiend Hunt, so make sure to line up the nuke turn with Queen of Signatures.
Angelica (×4-5 AoE) — The weak points are really not ideal for Angelica, so she will struggle to deal damage efficiently, even with Zenith.
Sacred Justia (×8 AoE with Zenith) — As usual, Justia will do decently this Fiend Hunt. However, she will either have to settle with hitting the back with Zenith for 3 targets, which hurts her multipliers, or hitting either front corner, where Celia cannot chain efficiently.
Yuri (×8 AoE with Zenith) — White Bolt Yuri when paired with Zenith can hit the same weak points as Michaela. On top of that, her base damage is also generally high on both costumes. The only problem compared to Michaela is of course that she needs a slot for Zenith.
Ventana (×2 AoE with Zenith) — Unfortunately for Ventana, the fiend's head only takes double damage, so Ventana's single target damage is not ideal.