Table of Contents
Memory Turbulence
All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.
Enemies Lineup
First Half
Second Half
Team Recommendations
First Half
Recommended Elements: Lightning & Ice
The most important character in the team would be a cleanser that can remove the debuff from The Ascended (that reduces your character's Max HP). Other than that, bring the best Lightning or Ice team that you have.
Second Half
Recommended Elements: Fire
If you have Erudition DPS like Himeko and Herta, those 2 are a great option to pass through this stage as there will be lots of enemies in each wave, courtesy of the big boss. But if you don't build any, use Dr. Ratio as the main DPS and focus on the boss only while ignoring the mobs (but make sure your healer or shielder can handle the damage dealt by every enemies).
Observation
First Half: The Ascended & Automaton Grizzly
- Start the battle in the first wave with a Physical or Ice attack to remove a little of the enemies' Toughness Bar. Then, focus on the enemies following this order: The Ascended > Ballistarius > Golden Hound.
- You should know by now that The Ascended has a skill (Black Prana’s Snare) that will inflict Prana-Siphon on your character. In simpler terms, it will reduce your team’s Max HP (the grey bar inside your health bar), which will make your characters extremely vulnerable and really squishy at that moment.
- In the second wave, there are 2 elite enemies at first, but then the Automaton Grizzly will summon 2 spiders. You should focus on The Ascended and chip her health as much as possible until the Grizzly summons 2 Automaton Spiders.
- When the spiders appear, focus on both of them and try to defeat them before they can explode in your direction (in their next turn). Or at the very least, Weakness Breaks them. Once they explode, they will deal Blast Fire DMG.
Second Half: Senior Staff: Team Leader & Ice Out of Space
- When the battle first started in the first wave, there were only 2 enemies. But then, the boss will keep summoning more IPC Soldiers so he can loot their Performance Points. The strategy here is to focus on the big boss and ignore the mobs. If you have Luocha, it's best to bring him here because his Ultimate can remove their Performance Point buffs = no buffs for the big boss.
- Each IPC soldier will receive 1 Performance Point after unleashing an attack. Each stack increases DMG dealt by 50%, stacking up to 3 times. You can remove their points by either inflicting a Weakness Break, defeating them, or using characters that can remove enemies' buff.
- Just a reminder that those IPC Soldiers hit pretty hard so if you bring Blast character, defeating them while focusing on the big boss is definitely a plus.
- In the second wave, it featured 2 bosses. With the Ice Out of Space there, the Senior Staff boss can only summon a maximum of 3 IPC Soldiers, meaning it can absorb fewer Performance Points whenever possible (think positive lol) so I would leave the Direwolf boss and focus on the Senior Staff. Once the Senior Staff is gone, you can defeat the Ice Out of Space.