Table of Contents
ATK | 187 |
HP | 3885 |
DEF | 10% |
CR | 10% |
CDMG | 50% |
Liberta is a Physical Fire Support that buffs your allies' damage against enemies with tons of chains stacked. She synergizes well with chain stackers in end game content.
Check out my other Character Guides:
Strengths and Weaknesses
+Strong damage buff in content where you already want chain stackers, like most Fiend Hunts.
-Not useful in content where you cannot use chain stackers or are unable to reach 10 chains.
Costumes
Liberta currently has 1 costume. Onsen Manager is an amplifier costume that works when the enemies have 10 chains applied.
Onsen Manager
Ally
It's the Protection of the Oni!
SP ◆ 3 — CD ● 5 Turns
Damage dealt to a target with 10 or more chains applied increases by 80% for 4 turns. Heal ally HP based off of 15% of their Max HP per turn for 4 turns.
Skill Potential 1
DMG Buff +10%
Skill Potential 2
Heal +10%
Skill Potential 3
Buff Duration +2 Turns
+1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|
SP Cost | DMG Buff | DMG Buff | DMG Buff | DMG Buff |
3 ▸ 2 | 80% ▸ 90% | 90% ▸ 100% | 100% ▸ 110% | 110% ▸ 120% |
In order to utilize the buff from this skill, you have to be able to apply 10 chains on your enemies. This costume is thus a great DMG buffer for content where you already want to be applying tons of chains, like Fiend Hunt. She synergizes well with chain stackers like Celia and Zenith, as well as chain buffers like Refithea.
The problem is that Liberta herself does not apply chains (although a future costume can help here), so if you can't reach 10 chains, she's not doing anything. Celia teams typically can reach over 10, but teams without her may struggle.
The healing from this costume while not important is nice to have, especially for physical teams where you're replacing Teresse with Liberta.
Liberta needs Skill Potential 3 to have full uptime on her buffs. As a buffer, it's important to get her to +5.
Key Upgrades: +5, Skill Potential +1 and 3.
Building Liberta
It's not important to build Liberta, but her tanky stats make her great at being a damage sponge for the team. Keep in mind that her healing scales off ally HP, so crit rate is more important if you want her to heal well.
Dark Rosarium
Exclusive Stat — 54% HP
Correct Main Stats — CDMG + HP%
This accessory is nice for Liberta's survivability, but is not important. It's also a bummer that this necklace has a CDMG main stat, when a CR main stat would've been great for her healing's consistency.
Engraving: LIF
243 HP
Engraving: STR
34 ATK
Engraving: PSV
8% DEF
Awakening 1
4% DEF
Awakening 2
14% HP
Bond Potential
♦ Several bond nodes are locked behind a skill potential.
HP | 62.4% |
DEF | 13.4% |
- | - |
Her only option for now!
Optimal Build [PvE]
+
or
+
Substats — HP% and Crit Rate
If her healing isn't important to you, she only really needs HP%.