Character Guide — Refithea

Refithea is a Magic Light Support who offers a wide variety of buffs across her costumes. In a sense, she's a jack of all trades, master of none.
MATK187
HP3885
MRES10%
CR10%
CDMG50%
Base Stats [Level 100]

Refithea is a Magic Light Support who offers a wide variety of buffs across her costumes. In a sense, she's a jack of all trades, master of none.

Check out my other Character Guides:

Strengths and Weaknesses

Refithea is the only support who has two costumes that give different amplification buffs. When combined, she has stronger buffing than any other support.
Refithea can consolidate roles when combined with a chainer with extra utility.
Pure White Blessing can nearly double your damage output in Last Night.

The Gluttonous is bad as a standalone costume.
Refithea's buffs have bad AoEs, and the fact that most of her buffs are either an aura or have to be reapplied may make her unwieldy to use.
Pure White Blessing requires another unit to apply chains, which is both a teambuilding cost and an additional SP cost in a lot of cases.

Costumes

Refithea currently has 2 costumes, each providing a variety of utility. The Gluttonous offers a CDMG buff, a damage reduction buff, and SP gain, while White Blessing offers an Elemental DMG buff and

The Gluttonous

Me

Glutti Showtime!
SP ◆ 3 — CD ● 7 Turns
Increase Crit DMG by 50% for 6 turns. Gain 3 SP. Cast an Aura around yourself for 6 turns, which reduces incoming DMG by 25%.

Skill Potential 1
Cooldown -2 Turns

Skill Potential 2
CDMG Buff +10%

Skill Potential 3
CDMG Buff +15%

+1+2+3+4+5
SP CostCDMG BuffCDMG BuffSP GainDMG Reduction
3 ▸ 250% ▸ 75%75% ▸ 100%3 ▸ 525% ▸ 50%
Costume Designs

The Gluttonous is Refithea's base costume, recruitable in the pub's rotating pool.

This costume is pretty bad as a standalone. Unlike a lot of other buffs in the game, CDMG buffs don't simply multiply your damage. On top of that, your builds on your DPS units will have plenty of CDMG already, effectively diminishing Refithea's buff.

To put it into perspective, if you were to change your DPS's build to accommodate for Refithea's buff (125%), they would still only get about a 15% DMG increase assuming optimal builds, and about a 38% DMG increase on mid investment builds. (I'll assume that a mid investment build is about 60% the damage of a soft max investment build, which is BBS UR4 full substats.)

This means that this costume's effectiveness decreases as your account progresses. Fortunately for her, however, Refithea's other costume Pure White Blessing is really good, and this costume's amplification is multiplicative to the latter's. This costume is thus only worth investing in if you've already invested in White Blessing.

As for this costume's other utilities, the SP gain is nice, making this costume SP neutral at +0, and it'll generate 3 SP at +4. But a 5 turn cooldown even with the skill potential means she doesn't really generate that much in the long run. The DMG reduction on the other hand is complete garbage until +5, where it becomes decent.

Key Upgrades: +1, Skill Potential 1, CDMG buff upgrades make her better.

Pure White Blessing

Me

Let's Be Happy Together!
SP ◆ 3 — CD ● 1 Turns
Increase Elemental DMG by 40% for 2 turns. For 2 turns, each attack stacks 1 additional Chain. Create an Energy Guard equal to 20% of the target's max HP for 2 turns.

Skill Potential 1
Energy Guard +15%

Skill Potential 2
Range Upgrade

Skill Potential 3
Energy Guard +15%

+1+2+3+4+5
SP CostElemental DMGElemental DMGElemental DMGElemental DMG
3 ▸ 240% ▸ 55%55% ▸ 70%70% ▸ 85%85% ▸ 100%
Costume Designs

This is possibly the single most important costume to have in Last Night. Her chain buff can nearly double your damage output in this mode. Definitely get +0 if you haven't yet reached the 52M threshold.

In other content, this costume combines Diana's elemental DMG buff and Celia's chain utility in one package. However, this package comes with a lot of caveats:

  • The 2 turn duration. Refithea needs to reapply her buffs every player turn, making her quite expensive as a buffer.
  • Refithea herself doesn't apply chains. She requires another unit to apply chains.
  • The small range. Having to clump up to make use of Refi's buffs may be dangerous against certain foes if not defeated. Definitely get skill potential 2.

This is a lot of hoops to go through, and because of Refithea's lower buff values, this costume is pretty much a sidegrade to Diana in standard teams. Combined with The Gluttonous, however, she offers about 15% more DMG compared to Diana. Are these marginal gains worth it? That's up to you to decide.

Refithea however does allow chainers other than Celia to shine (though Celia is still in a lot of cases the better pair for Refithea). For example, you can combine Refithea + Rubia so you have an elemental DMG buff, chains, and DEF shred with only two slots. Refithea + Zenith can also be really good for rushing down a boss on turn 1. There aren't many good examples of this right now, since chainers with extra utility are scarce, but it's something to look out for if you still pull for her.

Lastly, let's talk about the Energy Guard. It's bad since it scales off target ally max HP, meaning that your squishies will still be squishy. Since this skill is meant to be spammed, however, I suppose it's at least good versus DoT effects.

Key Upgrades: +1, Skill Potential 2, Elemental DMG upgrades are good.

Building Refithea

Refithea's skills don't scale off her stats, so the only thing that matters is that she's built with either 90 DEF or 90 MRES to tank hits.

Little Fairy
Exclusive Stat — 16.2 MRES
This exclusive body piece does nothing for Refithea, since she isn't good in PvP to make use of the extra MRES. Definitely don't pull for this.

Bond Potential

HP%62.4%
MRES13.4%
--
The Gluttonous
HP62.4%
DEF13.4%
--
White Blessing

If you're building MRES, use The Gluttonous, and if you're building DEF, use White Blessing. However, once you have strong enough gear to get 90 RES from UR4, her bond stats shouldn't really matter.

PvE Build

or

Simply build 90 DEF or 90 MRES based on the enemies you're facing. Her weapon and gloves shouldn't really matter. The only substat that matters to her is HP%.