Table of Contents
What are Heroic Missions?
Heroic missions are missions unlocked upon obtaining 50 sigils. They need to be cleared once per faction, so aim to get at least one leader per faction as you progress through the game. The heroic missions are more difficult than their non-heroic counterparts, often employing a gimmick on the map or featuring an initial push that you need to defend.
Why do Heroic Missions?
Clearing a heroic mission rewards you with 3 tomes of experience for your troops as well as a sigil upon completing it once. You need to clear them 4 more times, each with different leaders from the remaining factions. Upon clearing them, you receive 300 coins for your efforts. It is quite rewarding and will be your main source of income in the end game.
Duskwood - Morbent Fel Heroic Mission Guide
Map Elements
- Gold Mines: 2
- Meeting Stones: 0
- Treasure Chests: 1
- Lanes: 2
- Enemy Towers: 1
- Ally Towers: 1
- Periodically spawns an ally wizard on the left lane.
Enemy Minis
Necromancer
Prowler
On The Prowl Gain Stealth, and stun the target when attacking from Stealth. |
Pyromancer
Meat Wagon
Skeletons
Ogre Mage
Frostfire Bolt Gain Frost. |
Abomination
Gargoyle
Recommended Minis
S.A.F.E. Pilot
"The S.A.F.E. Pilot serves as one of your starter minions, making it easier to upgrade to uncommon—requiring one less duplicate to purchase from the G.R.I.D. It stands as a top-tier unbound unit capable of easily decimating enemy backlines. Unlock its 'Stealth and Ambush' talent to amplify its damage output. This versatile unit can be used to one-shot gold chests, backdoor towers alongside the Quilboar, or deny enemy Kobolds from acquiring gold. It performs exceptionally well and can be effectively deployed in any deck.
Gnomish Cloaking Device BEST Deploy from the explosion with Stealth and Ambush. | |
Comin’ In Hot! Deploy twice as fast and Burn nearby enemies. | |
Gnomish Muttonizer Polymorph the first blaster target. |
Dark Iron Miner
The Dark Iron Miner is somewhat redundant with the Kobold Miner. While it does shine in some PvE content, it doesn't justify a slot in PvP. If you can make space for it in your deck, it provides excellent map control, especially when the proximity mine talent is unlocked.
Dark Iron Armaments After Mining, gain Armored. | |
Gold Mine BEST After Mining, drop a proximity mine. Damages nearby enemies when touched. | |
Dwarven Ambition Gain Fury. |
Darkspear Troll
The Darkspear Troll is one of the best anti-air units in the game. It boasts excellent range and damage, often one-shotting flying units. Additionally, it is surprisingly bulky, thanks to its regeneration talent.
Big Bad Voodoo BEST Regenerate 10% health every second. | |
Headhunting On kill, increase Attack and Movement speed by 10%. Stacks to 50%. | |
Serpent Sting Gain Poison. |
Quilboar
The Quilboar is a top-tier unbound mini with numerous uses. It can collect faraway chests, distract bosses from your advancing army, deny gold from enemy Kobolds, and tank towers. Unlocking its 'Tunnel Vision' talent enables faster deployment, providing a significant advantage. Its versatility allows it to excel in any deck, contributing to its high-tier ranking.
Bristleback Deal a small amount of damage to Melee attackers. | |
Tunnel Vision BEST Deploy much more quickly. | |
Bramble Burst Inflict Poison on nearby enemies when emerging. |
Defias Bandits
Defias bandits are amazing minis capable of generating value depending on the mini they're up against. They deploy stealthed, so the enemy doesn't even know they are coming. They stun upon hitting, and they are especially effective when used near a tower, allowing the tower to land hits while the enemy is stunned. They can also stun bosses, making them quite useful, especially if the boss has a lot of range.
Unlocking their poison talent increases their damage, further demoralizing enemy players who see their high-cost mini go down to a 1-cost mini. Additionally, they can be used to pick up chests and for cycling minis at a very low cost.
Deadly Poison BEST Gain Poison. | |
Pick Lock Earn an extra +2 Gold when opening chests. | |
Last Resort On death, Stun the target for 3 seconds. |
Gryphon Rider
The Gryphon Rider is one of the starting minis, bringing you one step closer to upgrading it to uncommon. Its 'Mighty Throw' talent is absolutely amazing, significantly extending its attack range. It's also a great cycling unit. Pair it with a sturdy frontline unit so it can endure longer and throw more hammers.
Air Drop Periodically drop a potion, Leveling Up the first ally to touch it. | |
Odyn’s Fury Gain Fury. | |
Mighty Throw BEST Gain +3 Range. |
Deck Build
tirion-fordring-deck-xpqchThe deck focuses on controlling the map with unbound units to secure the chest. The Dark Iron Miner is great for farming the topmost gold mine to prevent the enemy from acquiring resources. This deck can be used by most leaders; just ensure you have another tank if your leader isn't one. Stonehoof Tauren is a good pick.
How to Clear
Your first objective here is to secure the tower, so push a bit with your tank and support it with damage dealers. Make sure to drop your miners when it is safe and secure the chest with your unbound units. You can also time your deploys with the wizard. Ensure to place a vanguard on the left lane to protect it; it's free damage. Focus more on keeping the left lane clear so your miners can mine safely.
Conclusion
Here you have it - a guide to the Duskwood - Morbent Fel heroic mission. Stay tuned to dotgg.gg for more in-depth Warcraft Rumble content in the future.