Table of Contents
Welcome to the Warcraft Rumble Dungeon guide of the week, this time focused on the Blackrock faction and the Deadmines dungeon. In this guide, I’ll walk you through everything you need to know about the dungeon, and how to complete it with the Blackrock faction. It’s important to note that while a Blackrock leader is required to enter the dungeon this week, your leader’s army (deck) can be composed of minis and spells from any faction.
Of the Dungeons that I’ve played thus far, Deadmines feels a little bit on the easier side. There are less mechanics to fear, and many different strategies are valid to achieve victory. If you are a fan of the Blackrock faction and its leaders, you will want to prioritize grinding the dungeon for this week’s rewards!
Why Complete Dungeons in Warcraft Rumble?
Dungeons (in addition to Arclight Surges) are a great source of Arclight Energy, which is required to upgrade the rarity and subsequently unlock new talents for your minis. In the earlier stages of the game, it is an easy currency to grind, since units only require three stars and 500 Arclight Energy for an upgrade. Completion of dungeons also allows you to upgrade your leader’s army board, allowing you to strategically position your units in your deck to gain bonus levels!
Warcraft Rumble Deadmines Dungeon Guide
We're taking a look at the new Deadmines dungeon, which can be found under your events tab in the game. This will feature levels with Mr. Smite, Cookie, and Sneed. Sneed is the most difficult boss, mainly due to the conveyor belt, which will randomly deploy multiple minions ranging from Harpies, Stonehoof Tauren, Molten Giants, and more. Dealing with this becomes challenging as you rank up the dungeon level. Let's explore some reliable ways to deal with this, allowing you to progress your account even further.
We need to get through Mr. Smite to start things off. Controlling the Middle Lane is crucial, perhaps even more so than the meeting Stone on the right lane. This is because you'll need the gold veins to keep your troop flow up. In general, range units work well on all three of these levels. A spell or safe pilot would on the stealthed minis are good.
I've had the most success by taking all three towers when possible and then giving one up later in the match to make a final push down the two lanes that I still control. Doing so after the AI spends all their gold is crucial because, on this map, they tend to dump all their gold at once with a massive horde or clump of minions. You can move around them and finish the boss off before they get to your base. Alternatively, you could face them head-on, but it'll likely slow your clear speed down.
The conveyor belt is everything for Sneed. Carefully placed whelp eggs with a well-timed Drake or even Rend can wreck the freshly spawned minions from the enemy. If you get this down, you'll make easy work of this level. If you fail to do so, you might even lose. Reserve your unbound minis for once the conveyor belts' units are cleared.
What Leaders and Decks Should I Use for Deadmines in Warcraft Rumble?
There are currently only two Blackrock leaders in the game: Rend Blackhand
and General Drakkisath
. I recommend clearing the dungeon with each leader until you can no longer clear it due to difficulty. I'll provide some sample decks that can handle the minions in each dungeon. Using Blackrock minions is also recommended since most bonus traits are targeted at them.
Drakkisath Deck Buildgeneral-drakkisath-deck-6a2v4
For our Drakkisath deck, we'll include two high-quality Blackrock minions: the Pyromancer and Whelp Eggs . The Pyromancer is especially useful against Cookie, where it will try to overwhelm us with the sheer number of minions. Drakk will also increase its Elemental damage, which is good.
Whelp Eggs are great defensive minions, especially useful against the Sneed stage. For the elemental slot, we'll place S.A.F.E. Pilot there. It also benefits from Drakk's elemental damage boost and can clear waves of minions.
For the rest of the slots, we'll equip Arcane Blast , Polymorph , and Quilboar . The two spells are for clearing waves, which is the most challenging aspect of the dungeon. Quilboar is a low-cost option for getting chests and activating meeting stones. The Quilboar can also distract the boss while your army is marching towards it.
Rend Blackhand Deck Buildrend-blackhand-deck-6hs35
For our Rend deck, we'll include two flying Blackrock minions: the Drake and Whelp Eggs. As mentioned earlier, the Whelp Eggs are great for defense, especially against melee minions. The Drake is here for AoE damage, especially useful against Cookie and Sneed levels. For the last fixed slot, we can place the Harpies there for the flying level bonus and deployment cost discount.
For the last three slots, we'll equip Gargoyle, S.A.F.E. Pilot, and Polymorph. The Gargoyle benefits from the deployment cost discount and helps tremendously in the Cookie's level when pushing against the towers. The Pilot and Polymorph are for dealing with swarms, which can pose the most challenge in the dungeons.
That’s all for this week’s Warcraft Rumble Dungeon guide. Good luck in Deadmines and tackling your content!