Hello. This is BrownDust2.
Routine maintenance and update are scheduled for February 28th (UTC).
Please refer to the details below.
■ Maintenance Schedule: February 28th, 2024 11:50 pm – February 29th 3:00 am (3 hrs 10 mins) (UTC)
■ Effect: Game access unavailable
■ Details:
■ New Content and Feature Improvements Guide
1. Season event 'Android Soul' update
- The new season event 'ANDROID SOUL' is now open.
- Android Soul Season Event Period: After February 28th maintenance - Before March 13th maintenance (UTC)
- You can proceed with the Android Soul season event by touching the season event logo on the right side of the home menu.
- Android Soul season event consists of 'Event Story / Normal Battle / Challenge Battle / Fiend Hunter / Event Shop'.
Here's the information on when each content starts:
- You can purchase various items at the event shop with event currency acquired from each content.
1) Android Soul event story information
Story
After the Firechip incident, the shelter is regaining stability with the help of Lecliss, who has improved performance.
But because of that, Lecliss becomes too busy and cannot continue to be with her friends.
When Anastasia complained that it seemed like the time they spent together was decreasing,
In order to overcome this situation, Lecliss activates runaway mode and tries to get things done in the shelter ahead of time.
But in return, unimaginable side effects hit Lecliss...!
- All stories will be revealed from the first day of the Maid Impossible Season Event.
- Earn event currency and diamonds each time you enjoy the story.
* Information on Fiend Hunter Improvement
- As we announced in the notice last week, we are looking for ways to improve the renewed Fiend Hunter.
Related details will be released through developer notes tomorrow (Wednesday, February 28th (UTC)) after sufficient review. We would appreciate your patience.
2) Android Soul Event Battle Guide
- Event battles are divided into normal battles that anyone can easily challenge, and challenge battles that require growth and strategy.
- Upon entering the battle screen, you can check the recommended combat power for each stage, your current account's combat power, challenge objectives, and rewards for completing objectives.
- Use the buttons at the bottom of the battle entry menu to check monster information or enter the battle.
- Clearing each stage and achieving challenge objectives per battle rewards a certain amount of event currency.
- Entering a battle requires AP. Free AP is charged every day at 9 AM (KST), and you can purchase additional premium AP with diamonds in the event shop.
- Winning a battle reduces AP by 1 and grants rewards. If you lose or give up, AP is not consumed.
- If you complete all challenges in a battle on a specific stage, you can use the quick battle function in that stage, and during a quick battle, you will immediately receive the reward for that battle.
- In won battle stages, you can proceed with repeat battles, gaining rewards with each victory.
3) Fiend Hunter Guide
- [Rerun] Parakyr Rex hunting preparation period will open.
- Parakyr Rex is the first fiend to be rerun and it will appear with the wind attribute (Previous: Water attribute).
- Find a new strategy for Parakyr Rex, whose attribute has been changed and conditional skills have been added.
- You can enter by touching 'Fiend Hunter' at the bottom of the UI of the season event main screen.
- Fiend Hunter Hunting Preparation Period: After February 28th maintenance - Before March 6th maintenance (UTC)
- Fiend Hunter Hunting Period: After March 6th maintenance - March 13th, 2:59 PM (UTC)
[Rerun] Parakyr Rex (Wind)
What kind of life forms dominate the world where humanity has perished?
This strange creature, Parakyr Rex, may hold the answer to that question.
A body rotting endlessly, with even the bones exposed.
A strong resistance to pollution and a regenerative power close to immortality gained by having such a curse. And sharp and powerful physical power....
The good news is that for some reason, it is quietly sleeping underground somewhere.
But that means that the moment Parakyr Rex awakens, even humanity's last hope will disappear.
4) Android Soul Event Store Information
- You can purchase various items at the event shop with event currency (Unknown Bottle Caps) acquired from each content.
- Key items available in the event shop include the following:
* In addition to the above products, various items necessary for growth will be sold.
- Paid AP sold at the event store will be reset when the season event ends. Please use all remaining AP before it is reset.
- The event store will be open for 7 days after the Maid Impossible season event ends, and items can be purchased using the remaining Operation Success Report.
* The store for the currently ongoing Maid Impossible season event will also remain open for 7 days after the event ends.
You can receive rewards using your remaining Operation Success Report during this period.
5) My Room Furniture Update Notice
- The rest of the movie theater furniture set will be updated.
- The rest of the furniture in the movie theater set is sold at the Android Soul event store, and the list of furniture for sale is as follows:
*Furniture sold at the season event store can be purchased with Dias at the My Room store after the season event ends.
6) New Pickup Participation Bonus Update
- If you possess any of the costumes currently featured in the pickup, you can earn additional event currency in [Normal Battles/Challenge Battles/Field Quests] of the season event content at a certain rate.
- Regardless of the enhancement level of the costume, you will receive additional event currency simply by having it in your possession.
- By touching the 'Event Costumes' button at the top of the season event main screen, you can view the costumes that grant participation bonuses and the additional currency you can earn.
- If you have multiple costumes participating in the participation bonus event, the additional currency will be accumulated and rewarded according to the number of costume types you own.
2. Character Pack 1 - 5 Main Quest Full Voice-Over Update (Korean)
- A full Korean Voice-Over update will be in progress for the main quests of Character Packs 1 to 5, which were previously partially dubbed.
- In the case of Japanese, there are differences in the method of securing and proceeding with voice actor recording, so please understand that updates will be made later. The updates will be made sequentially as soon as the recording is completed.
3. New Talent Skill 'Swift' Update
- A new talent skill, 'Swift', will be added to Rubia.
- When you use a 'Swift' skill, the dash gauge recharges quickly for a certain period of time, allowing you to use the dash more than usual.
- The 'Swift' duration and Ability Pill consumption according to talent skill level are as follows.
4. Improvement to New Costume Acquisition and Customization Feature
- When acquiring a new costume, a function for quickly configuring related settings for that costume will be added.
- Upon obtaining a new costume, a change proposal popup will appear.
- Touching the gear icon on the change proposal popup allows you to customize costume-related settings, and the configurable options are as follows:
- If you check 'Don't show again' on the change proposal popup, the popup will not appear in the future when acquiring new costumes.
- To enable the change proposal popup again, touch 'Enable' in the Home menu > Settings > Notifications > New Costume Setting Proposal tab.
5. Other Improvements
1) Improved use of preemptive skills
- An ON/OFF function has been added that allows you to select whether to activate preemptive skills before the battle begins.
- If you touch the portrait of a character capable of using preemptive skills at the start of a battle, the ON/OFF toggle UI will be displayed.
- After the battle begins, preemptive skills can be used in the same way as regular skills.
Therefore, even if the preemptive skill is activated, the preemptive skill is not automatically used after the battle begins.
- Preemptive skill activation is basically turned OFF, and if set to ON, it will be reflected from the next battle.
- The schedule for saving preemptive skill activation in PVE and PVP content is as follows.
PVE
- When removing a character with a preemptive skill during the battle preparation.
- When saving a preset
- When starting a battle
PVP
- When returning to the main screen after setting the Mirror War formation
- Stores whether preemptive skill is activated separately in attack formation and defense formation
- If one character has multiple costumes that use preemptive skills, they will be activated in order according to the priority rules below.
1st place) Costume currently equipped
2nd priority) Costume with high level of enhancement
3rd place) Costume released first
- In the process of preparing for battle, inconvenient operations such as character positioning and skill reservation settings will be improved due to the presentation of preemptive skills.
* When a Preemptive skill is activated during battle preparation, a simplified version of the animation is played.
* The official animation will be played after the battle begins.
* Whether or not skill cutscenes play depends on the game settings.
- Detailed guides on Preemptive skill will be added to the guidebook.
2) Improvement of Exclusive Gear Draw Animation
- When drawing exclusive equipment, the conditions for special animation output will be modified.
- Before change: When acquiring UR exclusive gear / SR exclusive gear of a 5-star character, the character's voice/dialogue was output along with a rainbow effect.
- After change: The rainbow effect and character voice/dialogue will only be displayed when acquiring UR exclusive gear for a 5-star character.
- When acquiring 5-star SR exclusive gear / 3- or 4-star UR exclusive gear, a purple effect will be displayed.
3) Change of available talent skills during field quests
- When progressing a field quest, only Search/Stealth/Danger Detection/Dash /Swift talent skills can be used.
- If you enter a field quest after using a Search/Stealth/Danger Detection/Dash/Swift talent skill in another field, the talent skill you were using will end immediately and the cooldown will be reset.
4) Improvement of recommended combat power notation
- The recommended combat power values will be improved to match actual experience.
(If you have a combat power higher than the recommended combat power, you can easily clear the battle.)
- We will continue to improve through continuous monitoring to ensure that the actual combat power experienced and the recommended combat power are consistent.
■ New Pickup
- The Void Granhildr Costume and Granhildr's Exclusive Gear, Freinir will appear in the pickup.
1) The Void Granhildr Costume: After February 28th maintenance - Before March 13th maintenance (UTC)
※ The above information may change upon update.
※ The Void Granhildr, appears randomly in a pub or inn in Story Packs 1 to 11, and can be recruited using a ★5 R. Contract.
※ For more detailed abilities and information, please check the in-game collection menu.
※ The Void Granhildr Costume will be added to the Powder of Hope Shop and Selective Draw after March 13th maintenance (UTC).
2) Freinir: After February 28th maintenance - Before March 13th maintenance (UTC)
※ The above information is based on the ability value of UR Freinir at the time of initial acquisition.
※ For more detailed stats and information, please check the collection menu in the game.
- Rodev's Star Liatris costume and Liatris' exclusive gear Lunar Piercer will appear in the pickup.
1) Rodev's Star Liatris Costume: After March 6th maintenance - Before March 20th maintenance (UTC)
2) Lunar Piercer: After March 6th maintenance - Before March 20th maintenance (UTC)
※ Rodev's Star Liatris Costume will be added to the Powder of Hope Shop after March 27th maintenance (UTC).
■ Schedule for Costume and Exclusive Gear Additions
- Costumes and Exclusive Gears will be added according to the schedule below.
(Chart Edited on Feb 27th at 2:58 am (UTC))
■ Issue Fixation
- An issue where the talent skill experience appears to increase higher than the actual experience when using Wiggle's talent skill Immortal has been fixed.
- An issue where the increased skill range is not applied when loading the character as a preset while the skill range has increased due to potential skill enhancement has been fixed.
- An issue where, when checking the enhancement preview of a character with potential in the Companion-Costume tab and then checking the enhancement preview of a character without potential, the character is displayed as if the potential has been applied even though the character does not have potential has been fixed.
- The phenomenon of app freezing when continuing the battle in Story Pack 11 Quest #40 has been fixed.
- An issue where the number of nickname change tickets is not immediately updated when using a change ticket while holding multiple nickname change tickets has been fixed.
- The indication that a nickname change ticket can be purchased has been modified to be displayed properly.
- The app will be fixed so that it does not force close when checking information on characters with potential in the collection.
- An issue where the 'Clear All Missions' mission is not counted properly when touching the Get All button in an event mission has been fixed.
- An issue where the difficulty level of the Magic Crystal Cave hunting quest is focused on normal difficulty regardless of the final hunting request difficulty level has been fixed.
- Some help content for the season event will be modified.
- An issue where an error pop-up appears intermittently when equipping gear has been fixed.
- An issue where the number of Ability pills deducted when using the talent skill 'Absorption' does not match the skill description has been fixed.
- An issue where automatic movement occurred abnormally during the Character Pack 1 Today's quest will be fixed.
- An issue where some furniture in My Room overlaps awkwardly with other furniture when placed is fixed.
- An issue where the deployment UI remains until after returning to the field during automatic battle while the deployment UI is displayed during battle has been fixed.
- An issue where a field quest is forced to quit when receiving a dispatch reward during the course of a field quest will be fixed.
Thank you.