Hello, This is BrownDust2.
Routine maintenance and update are scheduled for July 17th (UTC).
Please refer to the details below.
■ Update Schedule: July 17th 11:50 pm – July 18th 3:30 am (3 hrs 40 mins) (UTC)
■ Effect: Game access unavailable
■ Details:
1. New NPC Quest 'Our Goal line!' update
Story
Levia, the track and field legend, ended her high school career in a blaze of glory and announced her retirement.
Determined to nurture the remaining members of the track club, she starts a rigorous training.
However, unable to keep up with the training, the club members began to drop out one by one.
The only one left was Loen, the worst athlete, who had joined the team out of admiration for Levia.
Meanwhile, Glacia, the queen of the disciplinary committee, deems the track club's training as school harassment and tries to give a suspension on their activities.
This led to a bet between Levia and Glacia on whether Loen could come in first place at the sports day.
The future of the track team now depends on Loen's performance. Will Loen be able to secure first place?
- 'Our Goal line!' is unlocked by clearing Character Pack 1 'Jayden's Gate'
and you can receive the quest from the NPC 'Gentle School Nurse' in Character Pack 1.
- Enjoy the new story of Loen and Levia that unfolds during the sports day.
* The skill balance of 'temporary companions' who join during the story pack may be different from the balance of 'permanent companions' that are officially released.
2. Season event 'Diet Rush' update
-The season event Diet Rush will be available
- Diet Rush Season Event Period: After July 17th maintenance – Before July 31th maintenance (UTC)
- You can proceed with the Diet Rush season event by touching the season event logo on the right side of the home menu.
- Diet Rush season event consists of 'Event Story / Normal Battle / Challenge Battle / Field Quest / Fiend Hunter / Event Shop'.
Here's the information on when each content starts:
- You can purchase various items at the event shop with event currency acquired from each content.
1) Diet Rush Event Story Guide
Loen is training hard for the upcoming sports day's race.
One day, Emma and Samay approach Loen and ask for help in exercising with their chubby cat, Rou.
Thus begins the cute training life of Rou and Loen.
However, when Emma and Samay return a few days later,
They find that Rou has not lost any weight but has actually grown even bigger!
How could this happen? Will Rou ever slim down?
- All stories will be revealed on the first day of the season event opening, and you must check the previous story to check the next story.
- You can earn event currency and Dias every time you watch the story.
2) Diet Rush Event Battle Guide
- Event battles are divided into easy-to-challenge normal battles and challenging battles that require consideration of growth and strategy.
- Upon entering the battle screen, you can check the recommended combat power for each stage, your current account's combat power, challenge objectives, and rewards for completing objectives.
- Use the buttons at the bottom of the battle entry menu to check monster information or enter the battle.
- Clearing each stage and achieving challenge objectives per battle rewards a certain amount of event currency.
- Entering a battle requires AP. Free AP is charged every day at 9 AM (KST), and you can purchase additional premium AP with diamonds in the event shop.
- Winning a battle reduces AP by 1 and grants rewards. If you lose or give up, AP is not consumed.
- Achieving all challenge objectives in the 10th & 20th stage battle enables the Quick Battle feature for that stage, allowing you to instantly collect rewards from fast battles.
- In won battle stages, you can proceed with repeat battles, gaining rewards with each victory.
3) Diet Rush Field Quest Guide
- You can proceed with the field quest 'Run Loen!'.
- Jump over obstacles and reach the goal as quickly as possible. The higher your best record, the more event currency you can earn.
- [RUN] Button: Tap repeatedly to increase the speed gauge, making Loen run faster.
- [JUMP] Button: Tap at the right timing to make Loen jump over obstacles.
- Start Dash: During the 3, 2, 1 countdown, when the [RUN] and [JUMP] buttons flash, tap both buttons simultaneously to trigger a start dash, filling the speed gauge up to level 4.
- Pacesetter: When Loen starts running, the current first-place user's record will serve as a pacesetter, running alongside you.
- Falling into obstacles will decrease your health by 100.
If your health reaches 0, the game is over, so jump carefully to avoid obstacles and reach the goal.
- Various items on the track will assist Loen's run:
- Chocolate bread cone: Restores Loen's health by 200.
- Drink: Activates a booster effect for 3 seconds, allowing Loen to sprint at high speed.
- On PC, [RUN] and [JUMP] buttons are replaced with F and J keys
- Reward records reset daily at 12:00 AM, allowing you to earn rewards again.
- Talent skills cannot be used in this field quest.
4) Fiend Hunter Guide
- Giant Rou hunting preparation period will open.
- You can enter by touching 'Fiend Hunter' at the bottom of the UI of the season event main screen.
- Fiend Hunter Hunting Preparation Period: After July 17th maintenance - July 24th 11:59 pm (UTC)
- Fiend Hunter Hunting Period: After July 25th 12:00 am – July 31st, 2:59 PM (UTC)
Giant Rou
Her body’s bigger, but her heart remains the same!
Though Rou has become enormous, she is still the same innocent and playful kitten.
However, be prepared if you dare to play with her, captivated by her devastating cuteness.
Your opponent is a monster who can cause earthquakes with a stomp of her paw and summon typhoons with her tiny meows...!
There is only one way to return Rou to her original size.
You must play with her with all your might until she becomes small again!
- Touch the 'Fiend Hunter' at the bottom of the main screen UI to enter.
5) Diet Rush Event Store Information
- You can purchase various items at the event shop with event currency (Fitness Notebook) acquired from each content.
- Key items available in the event shop include the following:
* In addition to the above products, various items necessary for growth will be sold.
- Paid AP sold at the event store will be reset when the season event ends. Please use all remaining AP before it is reset.
- The event store will be open for 7 days after the Diet Rush season event ends, and items can be purchased using the remaining Fitness Notebook.
* The store for the currently ongoing Maid Impossible season event will also remain open for 7 days after the event ends.
You can receive rewards using your remaining event currency during this period.
6) Season Event Bonus Costume
- If you possess the event costume designated for each season event, you can obtain additional event currency at a certain rate from the [Normal Battle / Challenge Battle / Field Quest] content of the season event.
- The costumes that can receive bonuses in the season event that runs from after July 17th maintenance to July 31st (UTC) are as follows.
- If you own multiple event costumes, the amount of additional event currency acquired is added together.
3. Evil Castle ‘Tower of Salvation’ Update
- A test season for Roguelike content Tower of Salvation will open
- Tower of Salvation can be entered through the portal in Evil Castle Pack.
Tower of Salvation
According to a legend passed down from the ancient,
There is said to be a hidden world somewhere in this land where a race of darkness resides.
Though the gate to that world was sealed forever with the sacrifice of a demigod,
Many who sought the power of darkness ventured into the deep abyss to reach the world beyond the seal.
Some gave up, and some retreated.
Some were defeated and fell after fierce battles,
However, none who reached the end of the abyss ever returned.
There is only one way to find out what mysteries and wonders they encountered.
You must grasp the key of salvation, follow the guide of the gatekeeper, and venture into the endless abyss.
1)Tower of Salvation System Guide
- The Tower of Salvation proceeds with a 4-week cycle per season and requires the entry currency 'Key of Salvation' to enter.
*Three free Keys of Salvation are given daily, and additional keys can be purchased with dias in the home menu shop (limited to 10 times per day).
- On the main screen of the Tower of Salvation, you can select the difficulty level, with each subsequent level unlocking only after the previous one is cleared. Cleared levels will reset at the end of each season.
* You can receive a one-time reward for clearing each level. Clear rewards reset at the end of the season.
- At the start, characters and costumes appear randomly in the selection, and you choose 5 companions to begin with.
The enhancement level and potential of your costumes are inherited. All companions start at level 100 and are obtained based on their stats without additional equipment.
- While progressing in the Tower of Salvation, you can acquire 'Night World Obsidian'.
This is used for growth, and the enhanced abilities are always applied during the Tower of Salvation challenges.
*However, these enhancements do not apply to other content and will reset, along with any remaining 'Night World Obsidian' at the end of the season.
- You can obtain 'Lost Silver' through the battles, which can be exchanged for various relics/costumes in the Tower of Salvation shop.
- Additional Lost Silver can be obtained proportionally to the amount you hold as you ascend the floors
*Progress of the floors you have reached and battle status is automatically saved in the Tower of Salvation.
2) Tower of Salvation battle guide
- Enemies that appear in battle within the Tower of Salvation are determined randomly each time, and their abilities are determined in proportion to the challenge difficulty and progress level.
- When you win a battle, a list of additional costumes or relics that can be acquired depending on the type of battle appears, and you can select one of them.
- Participating companions can be changed during the battle, and 2 SP are consumed each time a companion is replaced.
* SP is consumed by 2 even when disarming a currently participating companion or joining a new one.
- You can also replace companions who have died and become graves. However, you cannot send out a deceased character as a companion.
- All effects applied to a comrade who leaves the battle disappear.
- If your comrades are wiped out, you will lose the battle regardless of your remaining comrades.
- The retry function is not provided in the Tower of Salvation battle, and you can only give up and return.
Giving up: You can give up by clicking the button at the top left of the Tower of Salvation floor selection screen. When you give up, only 30% of the Night World Obsidian and score obtained can be ultimately obtained.
Return: You can give up after winning the boss battle. If you give up at this time, you can obtain 100% of the night world obsidian and score you earned.
3) Tower of Salvation Room Guide
-There are various rooms in the Tower of Salvation where you make choices as you ascend floors, each offering battles, growth opportunities, and rewards based on your selection.
[Regular Battle Room]
- Engage in battles against random enemies.
- Lost Silver and costumes can be obtained by victory
[Advanced Battle Room]
- Face stronger enemies than in regular battle rooms.
- Artifacts can be obtained by victory
[Boss Battle Room]
- Found every 10 floors, these rooms host powerful non-elemental enemies.
- High-grade artifacts can be obtained by victory
[Treasure Room]
- Found on floors 5, 10, and 15, these rooms offer artifacts without battle.
- Advanced battle room is always deployed on the previous floor leading to the treasure room.
[Shop Room]
- Use Lost Silver obtained from battles to acquire various artifacts, costumes, or restore companions' health.
[Event Room]
- Random events occur where you can make choices, resulting in various situations
- There are choices with probabilities, and some offer better effects or rewards.
4) Tower of Salvation Relic Guide
- Artifacts are collectible items with powerful effects that help your growth
- There are artifacts that provide buffs or debuffs to allies or enemies, enhance stats, or provide combat advantages, as well as artifacts that offer benefits outside of combat such as discounts in shops or increased event success rates.
- Artifacts can be obtained from Advanced Battle Rooms, Boss Battle Rooms, Shops, and Events.
- All artifacts automatically activate their effects once obtained, and these effects cannot be removed by removal skills.
5) Tower of Salvation Test Season Reward information
-The rewards of Tower of Salvation are divided into Seasonal Reward, and Difficulty Reward.
[Seasonal Score Objective]
Every season, there is a score objective that all users must achieve together by progressing through the Tower of Salvation and accumulating points.
When challenging the Tower of Salvation and earning points, each contribution counts towards the score objective.
To receive seasonal rewards, you must have at least one clear record during the season.
The seasonal score objective may change at the beginning of each new season.
[Seasonal Reward]
All players can receive seasonal rewards, up to 5 levels based on the accumulated percentage of seasonal score objective
[Rewards based on cumulative season goal score %]
[Difficulty Compensation]
Difficulty rewards are rewards that can be obtained depending on the difficulty level of clearing the Tower of Salvation.
[Rewards based on difficulty]
6) Ranking information
- On the ranking tab, the ranking is displayed based on players with the highest ‘individual accumulated score’ among all players.
- Rankings are shown up to the top 100, and users outside the top 100 are marked as out of ranking.
- Rankings only display data from the last 10 seasons.
- Titles are awarded as ranking rewards at the end of each season.
7) Other information
- Even though there are penalties added, the higher the challenging level is, the more ‘Night World Obsidian’ and score you will receive.
- In the maintenance tab at the bottom of the Tower of Salvation floor selection screen, you can view the list of characters and costumes you have, the stats of each character, and the list of artifacts.
- In the growth status tab at the bottom of the Tower of Salvation floor selection screen, you can check the stats that have been enhanced using the ‘Night World Obsidian’
4. Hunting Request(World Map, Hunting Field) improvements
1) World Map and Hunting Request adjustments
- The name of 'Hunting Request' will be changed to 'Quick Hunt'.
- The Quick Hunt icon is moving from the bottom of the screen to the left of the minimap.
- Previously, Quick Hunt was not available while in the hunting field or the three Path of Adventure dungeons, but now Quick Hunt can be used even in these locations.
- The Quick Hunt tutorial will now begin by entering Story Pack 2, from entering the Quick Hunt UI before.
- If you have free rice or torches, a red dot will appear on the Quick Hunt icon, and a red dot will also appear on the dungeon list on the left side of the Quick Hunt screen.
- The locations of Goblin Ruins, Slime Kingdom, and Magic Crystal Cave on the world map will now be visible together in the lower left corner.
- The Quick Hunt screen will be changed to provide a more intuitive display of your current difficulty level.
Previous
Unable to distinguish whether Quick Hunt is available or not, unable to distinguish the difficulty levels.
Changed
When Quick Hunt is unavailable, it will be indicated in green. If available, it will be indicated in blue.
To differentiate the difficulty levels of hunting grounds, each hunting ground will have an I, II, or III mark (I: Normal, II: Hard, III: Very Hard).
- If you tap on a hunting ground with a difficulty level that is not yet accessible, a pop-up will appear explaining how to unlock that difficulty.
From this pop-up, you can directly access uncompleted main quests and navigate to the Hunting Field.
- When you touch the Magic Crystal Cave on the world map, you can now select the desired cave from the dungeon list on the left and enter it directly.
- A bonus UI has been added to intuitively show how much more rewards you can receive based on the difficulty level.
2) Hunting Field adjustments
- To make it easier to change the difficulty of a hunting ground, you can now touch the 'Change' button next to the minimap when entering a hunting ground to easily adjust the difficulty.
- To improve the issue of not knowing whether remaining monsters and bosses in the hunting ground have been defeated, combat information within the hunting ground will now be displayed next to the minimap with a monster icon.
- When defeating a boss within a hunting ground, the hunting ground's clear results will be displayed only for the first time.
From the results screen, you can proceed to the next difficulty, stay in the current one, or directly navigate to the main quest for the next difficulty.
5. Minimap improvements
- A feature where you can easily move to major landmarks by touching the corresponding icon on the minimap is added.
When moving automatically, it will indicate where you are heading under your character's feet, and to stop automatic movement, simply touch the stop button under your character's feet.
- Within the village, touching the three-line icon in the upper right corner of the minimap will display a list of inns, taverns, and shops, allowing you to touch the desired destination for automatic movement.
- The minimap will now include a zoom in/out feature.
- Touching the + button in the lower right corner of the minimap will zoom in, while touching the - button will return it to its default size.
6. Other improvements and adjustments
- The conditions where skills are not reserved if their effects are already applied to oneself during automatic combat, and where skills are not reserved for allies if there are no surviving allies, have been removed.
- The overall skill text for costumes is being enhanced.
Changes include:
The target of the skill is displayed in the skill text
Tooltips for shield, evasion, counterattack, and beneficial effects are added
Commas and some words are edited for better readability.
- Certain guild functions are being improved.
When a member is expelled from the guild, a popup confirming the expulsion will now appear.
The display of each member’s login times within the guild member tab is being changed.
The sorting order of the member list in the guild preview popup is being adjusted(prioritizing guild master, sub guild master, and members with earlier login dates)
- Adjustments are being made to ensure that guild banner creation icons display correctly on specific devices.
- The brightness in looped screen of Reclaimed Destiny Sacred Eustia skill cutscene is adjusted
- Summer Vacation Dalvi’s distribution event mission is changed
Previous
- Clear Summer Night Pack on Hard Difficulty
- Accept Summer Night Pack on Very Hard Difficulty
- Spend event currency in the Maid Impossible Seasonal Event
- Proceed with battles in the Maid Impossible Seasonal Event
Changed
- Clear Tales of Sword pack on Normal Difficulty
- Accept Tales of Sword Pack on Hard Difficulty
- Spend event currency in the Diet Rush Event
- Proceed with battles in the Diet Rush Event
■ Pickup & New character Information
1) Track and Field Team Member Loen and Loen’s exclusive Gear, Lost Magic will appear in the pickup.
- Track and Field Team Member Loen Costume: July 17th(WED) after maintenance ~ July 31st(WED) before maintenance (UTC)
※ For more detailed abilities and information, please check the in-game Collection menu.
※ The Track and Field Team Member Loen
2) Lost Magic: July 17th(WED) after maintenance ~ July 31st(WED) before maintenance (UTC)
※ The above information is based on the ability value of UR Lost Magic at the time of initial acquisition.
※ For more detailed stats and information, please check the collection menu in the game.
3) [Rerun] B Rank Idol Helena and Helena’s exclusive Gear, Top Idol will appear in the pickup.
- B Rank Idol Helena Costume: July 17th(WED) after maintenance ~ July 31st(WED) before maintenance (UTC)
※ For more detailed abilities and information, please check the in-game Collection menu.
※ B-Rank Idol Helena Costume will be added to the Powder of Hope Shop after July 31st maintenance (UTC).
2)Lost Magic: July 17th(WED) after maintenance ~ July 31st(WED) before maintenance (UTC)
※ The above information is based on the ability value of UR Top Idol at the time of initial acquisition.
※ For more detailed stats and information, please check the collection menu in the game.
5)’Track and Field Team Captain Levia’ and Levia’s exclusive Gear, ‘Tome of Liberation’ will appear in the pickup.
-’Track and Field Team Captain Levia’ Costume: July 25th(THU) 12:00 AM ~ August 7th(WED) 11:59
-’Tome of Liberation’: July 25th(THU) 12:00 AM ~ August 7th(WED) 11:59
※ The ‘Track and Field Team Captain Levia’ Costume will be added to the Powder of Hope Shop and Selective Draw after August 13th(WED) maintenance (UTC).
■ Costume & Exclusive Gear Update Schedule
- Costume and Exclusive Gear will be updated follwing the schedule below.
■ Fixed Issues
- An issue where the Fiend Hunter statue was abnormally exposed in some packs has been fixed.
- An issue where the home menu entry action was abnormally triggered in certain situations has been fixed.
- An issue where the auto-register button for feeding food in the companion tab was malfuntioning has been fixed.
- An issue where damage was abnormally applied when retrying from the previous turn in Fiend Hunter practice mode has been fixed.
- An issue where the game occasionally was force shut down on the collection costume and equipment screen has been fixed.
- The acquisition sources for Eternal Love and Salmon items have been edited correctly
- An issue where account names were abnormally exposed in the guild chat window depending on the in-game language has been fixed.
- An issue where Bright Moon Dalvi and Summer Vacation Dalvi's skill was malfunctioning has been fixed.
- An issue where Pool Party Justia's skill text was incorrectly writtten has been fixed.
- An issue where touching the button areas of each content during the season event entry animation led switching to the content has been fixed.
- Incorrect display of Summer Vacation Dalvi's attack standby motion when she is deployed in Mirror Wars has been fixed.
- Filters now reset after saving and re-entering the Bag - Gear / Companion - Gear Management / Companion - Gear / Talent Skill - Gear Craft screens
- An issue where the turn count was displayed incorrectly on the touch guide when unlocking Pool Party Justia’s potential has been fixed.
- An issue where controls were not working when using a magic circle at the end of a stealth talent skill has been fixed.
Thank you.