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ATK | 319 |
HP | 2331 |
DEF | - |
CR | 10% |
CDMG | 100% |
Luvencia is a Physical Dark DPS with a ton of chain stacking potential. Her damage output is dependent on certain conditions, and fulfilling them will definitely reward you.
Check out my other Character Guides:
Strengths and Weaknesses
+Decent in AoE, but shines in single target content.
-DMG starts to fall off after 5 targets in one-shot PvE content.
-Currently only has 1 costume with a 3 turn cooldown.
Costumes
Luvencia currently has 2 costume, each of which applies a ton of chains. Deal Snatcher is a DMG costume that scales better the fewer enemies that she hits, while Wild Dog is dependent on the number of chains applied on the enemies.
Deal Snatcher


Very
Front
Finish Blaster
SP ◆ 6 — CD ● 3 Turns
Attack 8 Times, each attack deals Physical DMG based off of 60% of ATK. Instead deal Physical DMG based off of 80% of ATK to the main target. Damage decreases by 5% for every target hit, based on the first hit.
Skill Potential 1
SP Cost -1
Skill Potential 2
Main Target DMG +10%
Skill Potential 3
Main Target DMG +10%
+1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|
SP Cost | Physical DMG | Physical DMG | Physical DMG | Physical DMG |
6 ▸ 5 | 60% 80% ▸ 100% | 60% ▸ 70% 100% ▸ 110% | 70% 110% ▸ 130% | 70% ▸ 80% 130% ▸ 140% |
Luvencia's damage scales downward based on the number of initial targets she hits in her AoE. This means that her damage is best when used against a single target. In this scenario, her damage is incredibly high, given that she has a higher multiplier against the main target of her skill.
In AoE scenarios, Luvencia is still pretty decent, but you'll notice that her damage will start feeling lackluster once she's targeting more than 5 enemies. However, this shouldn't be an issue if you're just using her against trash mobs.
Her dupes mostly scale her main target damage, so if you're not worried about that you can get her +1 then just upgrade her potentials.
Key Upgrades: Design +1, Skill Potential 1, DMG upgrades add up.
Wild Dog


Very
Front
Wildbyte R-3
SP ◆ 5 — CD ● 5 Turns
Attack 8 Times, each attack deals Physical DMG based off of 30% of ATK. If this attack results in a chain stack that is a multiple of 3 on the target, instead deal Physical DMG based off of 40% of ATK.
Skill Potential 1
Physical DMG +10%
Skill Potential 2
Boosted DMG +20%
Skill Potential 3
Cooldown -2 Turns
+1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|
SP Cost | Physical DMG Boosted DMG | Physical DMG Boosted DMG | Physical DMG Boosted DMG | Physical DMG Boosted DMG |
5 ▸ 4 | 30% ▸ 40% 40% ▸ 65% | 40% ▸ 50% 65% ▸ 90% | 50% ▸ 60% 90% ▸ 115% | 60% ▸ 70% 115% ▸ 140% |
This costume has a really unique design, dealing damage based on how many chains the enemy would have after she attacks. In most scenarios, this just means she gets to boost her damage 2 or 3 of the 8 hits, but if she somehow has a buff that lets her apply 3 chains per hit, she can get boosted multipliers on all her hits, more than doubling her damage!
Outside of that scenario, however, this costume is simply a solid complement to her other costume for a full skill rotation.
Key Upgrades: Design +1, Skill Potential 3, DMG upgrades add up.
Building Luvencia
Simply optimize Luvencia's damage for PvE content.

Superbia
Exclusive Stat — 67 ATK
Correct Main Stats — ATK + CDMG
A good upgrade to Luvencia's DMG, but definitely not necessary.
Engraving: LIF
243 HP
Engraving: STR
34 ATK
Engraving: PSV
8% DEF
Awakening 1
12% ATK
Awakening 2
10% Dark DMG
Bond Potential
ATK | 80 |
DEF | 5% |
CDMG | 47.2% |
ATK | 44 + 23.6% |
CDMG | 28.4% |
Dark DMG | 30% |

Wild Dog has more offensive stats, and is great against light enemies too!
Optimal Build [PvE]


+

or

+



Optimal Substats — 7 ATK% substats + 8 CDMG substats
Build either full DEF or full MRES depending on the enemies you're facing.