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ATK | 429 |
HP | 1050 |
DEF | - |
CR | 10% |
CDMG | 75% |
Blade is a Physical Dark DPS who unleashes high damaging attacks and counters her foes.
Check out my other Character Guides:
Strengths and Weaknesses
+Solid skill DMG, with good counter DMG as well.
-Blade needs an external source of survivability to utilize her counters.
Costumes
Blade currently has 1 costume: Apostle. This costume deals damage and counters enemies that attack her.
Apostle


Very
Front
Abyssal Gaze
SP ◆ 4 — CD ● 5 Turns
Deal Physical DMG based off of 300% of ATK. Counter the target and deal Physical DMG based off of 100% of ATK when you are attacked for 8 hits.
Skill Potential 1
Physical DMG +80%
Skill Potential 2
Counter DMG +20%
Skill Potential 3
SP Cost -1
+1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|
Counter DMG Physical DMG | Counter Hits | Counter DMG Physical DMG | Counter DMG Physical DMG | Counter DMG Physical DMG |
100% ▸ 120% 300% ▸ 380% | 8 ▸ 10 | 120% ▸ 140% 380% ▸ 460% | 140% ▸ 160% 460% ▸ 540% | 160% ▸ 180% 540% ▸ 620% |
Apostle is recruitable in the pub, in Chapter 15.
This costume's damage is solid, and having counters on top of it is really good, but given Blade's really low base HP, she will need some survivability from an ally (perhaps a second costume will help her here).
Key Upgrades: Skill Potential 3, DMG upgrades add up.
Young Lady


Very
Front
Ruthless Fervor
SP ◆ 5 — CD ● 3 Turns
Attack 4 Times, each attack deals Physical DMG based off of 50% of ATK. Apply 100% Physical Vulnerability to the main target for 4 turns.
Skill Potential 1
Physical DMG +20%
Skill Potential 2
Vulnerability +10%
Skill Potential 3
Range Upgrade
+1 | +2 | +3 | +4 | +5 |
---|---|---|---|---|
SP Cost | Physical DMG Vulnerability | Physical DMG Vulnerability | Physical DMG Vulnerability | Physical DMG Vulnerability |
5 ▸ 4 | 50% ▸ 70% 100% ▸ 110% | 70% ▸ 90% 110% ▸ 120% | 90% ▸ 110% 120% ▸ 130% | 110% ▸ 130% 130% ▸ 140% |
A simple DMG ability that also applies physical vulnerability to the main target. This vulnerability has 100% uptime, so this allows her counter DMG from Apostle to deal much more damage to a single target, as well as succeeding casts of Young Lady.
Her DMG scaling at +0 is pretty bad, so she's more reliant on the DMG upgrades than the typical DMG skill.
Key Upgrades: Skill Potential 3, DMG and vulnerability upgrades add up.
Building Blade
Simply optimize Blade's DMG output, as her base HP is too low to invest in her survivability.

Blade
Exclusive Stat — 45 ATK%
Correct Main Stats — ATK + CDMG
A good upgrade to Blade's DMG, but definitely not necessary.
Engraving: LIF
243 HP
Engraving: STR
34 ATK
Engraving: PSV
8% DEF
Awakening 1
12% ATK
Awakening 2
10% Dark DMG
Bond Potential
ATK | 52% |
DEF | 5% |
CDMG | 47.2% |
HP | 154 |
ATK | 52% |
Dark DMG | 30% |

Apostle is Blade's best bond potential for general content. If you want a slight edge against Light enemies, consider Young Lady.
Optimal Build [PvE]


+

or

+



Optimal Substats — 5 ATK% substats + 10 CDMG substats
Build either full DEF or full MRES depending on the enemies you're facing.