Table of Contents
Exclusive Gear |
Overview
PVE Story / Challenge | PVP | Fiend Hunt |
B | C | S |
Last Night | Tower of Pride | Tower of Salvation |
A | C | C |
+ Unique chain-stacking mechanic that can amplify your AOE damage significantly.
+ An essential costume to make good use of other Celia costumes
+ Low investment requirement: +1 no potential works fine most of the time
- Requires Celia's other costumes to use effectively
- Lackluster on Turn 1: Needs at least 1 turn to set up (i.e. mostly used in fiend hunts and guild raids)
- Own damage is poor, even with potential upgrades
Base stats and damage
Let's start by looking at Celia's base stats generally.
Celia is not a strong attacker. Celia has only 275 M.ATK, which is much lower than other Magic attackers like Eclipse (308), Dalvi (352), Venaka (363) and Schera (385). Her damage multipliers on all her skills are also low, and her unique gear bonus stat only boosts crit rate rather than M.ATK or crit damage. This means that Celia's main role is as a supporter, rather than a primary damage dealer.
For this reason, it is not really necessary to invest your hard-earned Tears on MB.Celia's potential upgrades. At +5, MB.Celia deals 3x125%, and at +5 full potential she deals 3x160%. Either way, with Celia's low base M.ATK, the damage is not significant enough to matter a lot.
Amplifying AOE team damage
MB Celia has a unique skill which doubles the chain stacks on her own hits for 2-3 player turns.
For each chain stack, damage on the same target is increased by 10% on the next hit. For example, if you play MB.Celia first, she stacks 2x3 = 6 chains on the enemy. Your next attacker after Celia will then do 1.6x of normal damage against that enemy.
On your first turn when using MB.Celia, the 6 chain stacks earned from MB.Celia's skill is nothing too special. There are many great attackers that have multi-hit AOE skills for stacking up chains, such as Magic School Professor Schera (5 hits), Empress Rubia (6 hits), and Sage Olstein (7 hits) just to name a few.
On your second turn is where things really take off. Curse Celia's skill has 7 hits, but with MB.Celia's skill this doubles to 14 chain stacks, i.e. the next hit does 2.4x damage. This is very high, and comparable with some of the best buffers in the game. To compare with other buffers:
- BA.Teresse: 3.0x damage (100% + 200%)
- H.Lathel: 2.6x damage (100% + 160%)
- AOTU.Diana: around 2.47x (Normally strong element does 150% without potential, Diana increases strong element damage to 370%, therefore the effective boost from baseline is 370%/150%= 247%)
Even though from a "raw numbers" perspective Celia's buff is less powerful than the other buffers described above, it is still important to have Celia. This is because you need multiple different types of buffs to achieve the best damage. BA.Teresse amplifies damage, H.Lathel buffs ATK, AOTU.Diana buffs property damage, but only Celia can achieve such high AOE chain damage. This makes Celia an essential part of your buffer roster if you want to high score in fiend hunts and guild raids.
Note that if you have MB Celia +4 or higher, the chain stacking skill will then last for one more turn (player turn 3). This allows you to play Descendant Celia, whose 5 hits double into 10 chain stacks, i.e. the next hit does 2x normal damage.
Interaction with PWB.Refi
Pure White Bride Refithea also has an ability that doubles chain stacks. This works with MB.Celia, but the effects add to each other (they do not multiply each other).
For example, if you use Curse Celia when buffed by both MB.Celia and PWB.Refi, the total chain stacks will be 21 chains (not 28 chains).
Single target comparison
When it comes to single target chain damage amplification, Celia is not the best.
Robin Hood Zenith's skill has no cooldown, hits 6 times, and amplifies damage by 100% at +5 full potential. When taking into account the effect of chain damage together with the damage amplification skill on the next attacker, this equates to the next attacker dealing 3.2x damage to the target. If buffed by PWB.Refi, the next attacker deals 4.4x damage instead. This completely outclasses Celia on single targets.
Hikage (limited) also outclasses Celia on single targets: Hikage makes 24 chain stacks when buffed by PWB.Refi, compared with 21 chains by Curse Celia when buffed by PWB.Refi.
Therefore, Celia's niche is AOE chain damage. She is not the best when it comes to single targets.
SP cost
One important consideration about using MB.Celia is her huge SP cost compared to traditional supporters. Depending on your Celia costume levels, Celia's combos cost a total of 7-9 SP over two turns, or 11-13 SP over 3 turns, and that's not counting any SP you spend on the rest of your team. Veteran players may find that MB.Celia's high SP cost is less of a problem if they have many high level costumes (i.e. reduced SP costs), but for beginner players the high SP cost can be prohibitive.
Game modes
Since MB.Celia's chain buff takes a turn to set up, her main use is in fiend hunts and guild raids.
In most fiend hunts and guild raids, you do low damage in the initial turns, and high damage only on certain "nuke turns". Therefore, most of the time, having MB.Celia at +1 is fine: you simply set up MB.Celia prior to the big nuke turn, and unleash Curse Celia on the big nuke turn.
Investing in Celia to +4 will extend the chain buff by one more turn. This simply gives you the ability to also use Descendant Celia to stack 10 chains (instead of 5) on the additional chain buff turn. Although having those extra 5 chains is nice, the three costume levels required to get from +1 to +4 is a hefty investment for a relatively modest improvement in damage.
Conclusion
Make no mistake: MB Celia is a strong unit, which makes her all the more tempting to pull for as a limited unit. If you can afford her SP cost, she is great for amplifying AOE damage in fiend bosses and guild raids (but has little uses outside of those game modes).
Since she is a limited costume, it's very tempting to invest all the way before her banner vanishes for at least another year. From a gameplay perspective though, investment to +1 is good value, but anything above +1 is mostly a luxury.