Fiend Hunt Guide — Cherry Blossom Evil Spirit (Light)

An overview to the Fiend Cherry Blossom Evil Spirit (Light)

Key Points

  • Level 10 DMG Threshold: 65.6M.
  • 0 Light DMG, 0 Dark RES.
  • 15 Initial SP, 3 SP gained per turn.
  • Skill sequence: S1 → S2 → C1 → S3 → C2 →S4.
    • Try not to trigger C2 (stacking 12 chains on any area) too early!
  • Bring MRES Gear.

Skill Rundown

Frenzied Thorn

Position your allies such that 4 of them get hit, to reduce this attack's multiplier from 900% to 140%. If you have a unit that can easily tank the full damage, you can have them tank it solo.

Hunting the Fiend

S1 → S2 → C1 → S3 → C2 →S4

C1 → S3 → C2 lines up all the buffs granted by the Fiend so that you get a nuke turn right after C2. If you're using a set up team, you can trigger C2 at the start of team 1 (set up team) then switch to team 2 (main team) right after.

Dark DPS Review

Eclipse
Celia
Eleaneer
Rou

Eclipse (8.5× AoE) — Best option for magic teams (the Fiend is magic, so Nartas isn't good here). However, she's not worth running if you don't have Bunny Eclipse.

Celia (8.5× AoE) — Celia's more of a chainer than a DPS since her highest damaging skill (Bunny) is best used before the nuke turn, but she still deals decent damage. Just be careful about triggering C2 too early.

Eleaneer (6.5/8.5× AoE with Zenith/Rigenette) — Eleaneer needs Zenith to reach all the weak points, but since the middle weak point is weighted much higher than the other tiles, using Zenith will be worth it. Ideally use Refithea here in order to give Zenith a chain buff for the nuke turn.

Rou (7.5× AoE) — Budget DPS if you have Stray Cat +5 from half anniversary.

Samay (7.5× AoE with Zenith/Rigenette) / Maria (5.5× AoE). 3/4★ budget options if you don't have anything else.