Fiend Hunt Guide — Octovius I

Key Points

  • Level 10 Threshold: 145M
  • Fiend Stats — 0 DEF and MRES, 50 Fire RES, 100 Water DMG.
  • Nuke turn — After C1.
  • Build MRES gear.

Skill Rundown

Sticky Octopus Leg

Left: Tiles hit

Note! This attack deals bonus damage to Physical units, not Water units. Yet another translation mistake from the dev team. You will want your physical units to dodge this attack if this is too much damage (place them on the bottom lane).

Hunting the Fiend

Physical: S1 → S2 → C1 S3 → S4 → S5
Magic: S1 → S2 S3 → S4 C1 → S5

Pretty simple skill sequencing this time around. Just have your physical team buffed after S2 and have your magic team buffed after S4 to trigger C1. Nuke the fiend after C1.

Team Building

Example Physical Composition

Gray
Lathel
Rafina
Celia
Refithea

Gray, our only physical DPS, will be a very good budget option this Fiend Hunt. Vanguard Gray especially, whose skill potentials give him a ton of damage even at +0. Upgrade his DMG potentials if you're lacking a DPS for this Fiend. Post level 10, Vanguard's DoT will deal incredible amounts of damage (though he needs dupes to do this).

Gray Rotation: Repeat (Vanguard → Manager → Pool Party)

Example Magic Composition

Dalvi
Venaka
Helena
Celia
Diana

Both Dalvi and Venaka will be great DPS units for this hunt. If you have a high enhanced Bright Moon, you can use that on the nuke turn after using Summer Vacation on a previous turn.

Dalvi Rotation: Summer → Off turn → Bright Moon ×3 → Summer

If your Celia is occupied in another team, you can try using Zenith.

Closing Remarks

This Hunt is a lot simpler especially compared to the previous one. But it's a needed change of pace for the new players to try out their free Dalvi's!