Fiend Hunt Guide — Parakyr Rex (Dark)

An overview to the Fiend Parakyr Rex (Dark)

Key Points

  • Level 10 DMG Threshold: 191M.
  • 0 Dark DMG, 0 Light RES, 0 DEF and MRES.
  • 15 Initial SP, 5 SP gained per turn.
  • Skill Sequence: S1 → S2 → C1 → S3 → S4.
    • Sacrifice a unit to S2, to trigger C1.
  • Bring DEF Gear.

Skill Rundown

Bone Hammer

One unit will have to get silenced by this attack. You want to sacrifice a unit to S2, so have that sacrificial lamb tank this hit.

Hunting the Fiend

S1 → S2 → C1 → S3 → S4

Simply line up the Fiend's amplifications by triggering C1 after S2. To do this, have a unit get silenced S1, then sacrifice them to S2.

After S3, the Fiend has given all its amplifications, making it a nuke turn. Make sure that your allied buffs are stacked for this turn.

DPS Review

Michaela
Angelica
Sacred Justia
Ventana
Yuri

Michaela (×8 AoE) — Best light magic for this fiend hunt (Angelica isn't exactly a high bar though), and she has full uptime on her damage.

Angelica (×5 AoE) — Angelica should be serviceable but will likely not be enough for a level 10 threshold on her own.

Sacred Justia (×11 AoE) — Best light physical (as expected) for this fiend hunt, since she has 5 targets to scale her damage, and she doesn't need Zenith to hit the weakspots. She also has no downtime on damage.

Ventana (×7 AoE with Zenith) — Decent DPS for this Hunt, so long as you use Zenith.

Yuri (×6 AoE) — Also a decent DPS, since she can use both her skills on the center.